The primary motivation for this is to make `generate-emoji-txt.sh` more
useful for generating a compact list of new emoji being added (e.g.
for use in commit messages / PRs) if it's run with an emoji image
directory that contains only the new emojis.
It currently takes upwards of 40 minutes to download the ccache on macOS
and often errors-out near the end. Change the cache version to bust it
so we can start anew. Reduce its max size to 2 GB (a clean build is ~0.9
GB, so this allows just over 2 clean builds to be cached).
- Prefer VM::current_realm() over GlobalObject::associated_realm()
- Prefer VM::heap() over GlobalObject::heap()
- Prefer Cell::vm() over Cell::global_object()
- Prefer Wrapper::vm() over Wrapper::global_object()
- Inline Realm::global_object() calls used to access intrinsics as they
will later perform a direct lookup without going through the global
object
This is needed so that the allocated NativeFunction receives the correct
realm, usually forwarded from the Object's initialize() function, rather
than using the current realm.
Global object initialization is tightly coupled to realm creation, so
simply pass it to the function instead of relying on the non-standard
'associated realm' concept, which I'd like to remove later.
This works essentially the same way as regular Object::initialize() now.
Additionally this allows us to forward the realm to GlobalObject's
add_constructor() / initialize_constructor() helpers, so they set the
correct realm on the allocated constructor function object.
Similar to create() in LibJS, wrap() et al. are on a low enough level to
warrant passing a Realm directly instead of relying on the current realm
from the VM, as a wrapper may need to be allocated while no JS is being
executed.
This is a continuation of the previous six commits.
The global object is only needed to return it if the execution context
stack is empty, but that doesn't seem like a useful thing to allow in
the first place - if you're not currently executing JS, and the
execution context stack is empty, there is no this value to retrieve.
This is a continuation of the previous five commits.
A first big step into the direction of no longer having to pass a realm
(or currently, a global object) trough layers upon layers of AOs!
Unlike the create() APIs we can safely assume that this is only ever
called when a running execution context and therefore current realm
exists. If not, you can always manually allocate the Error and put it in
a Completion :^)
In the spec, throw exceptions implicitly use the current realm's
intrinsics as well: https://tc39.es/ecma262/#sec-throw-an-exception
This is a continuation of the previous three commits.
Now that create() receives the allocating realm, we can simply forward
that to allocate(), which accounts for the majority of these changes.
Additionally, we can get rid of the realm_from_global_object() in one
place, with one more remaining in VM::throw_completion().
This is a continuation of the previous two commits.
As allocating a JS cell already primarily involves a realm instead of a
global object, and we'll need to pass one to the allocate() function
itself eventually (it's bridged via the global object right now), the
create() functions need to receive a realm as well.
The plan is for this to be the highest-level function that actually
receives a realm and passes it around, AOs on an even higher level will
use the "current realm" concept via VM::current_realm() as that's what
the spec assumes; passing around realms (or global objects, for that
matter) on higher AO levels is pointless and unlike for allocating
individual objects, which may happen outside of regular JS execution, we
don't need control over the specific realm that is being used there.
This is a continuation of the previous commit.
Calling initialize() is the first thing that's done after allocating a
cell on the JS heap - and in the common case of allocating an object,
that's where properties are assigned and intrinsics occasionally
accessed.
Since those are supposed to live on the realm eventually, this is
another step into that direction.
No functional changes - we can still very easily get to the global
object via `Realm::global_object()`. This is in preparation of moving
the intrinsics to the realm and no longer having to pass a global
object when allocating any object.
In a few (now, and many more in subsequent commits) places we get a
realm using `GlobalObject::associated_realm()`, this is intended to be
temporary. For example, create() functions will later receive the same
treatment and are passed a realm instead of a global object.
The recently added generate-emoji-txt.sh script uses a Bash 4
substitution feature, causing CI to fail as macOS ships an ancient Bash
3.x. We'll want to use a more recent version anyway, so let's do that
instead of updading the script to older syntax.
The current emoji_txt.cmake does not handle download errors (which were
a common source of issues in the build problems channel) or Unicode
versioning. These are both handled by unicode_data.cmake. Move the
download to unicode_data.cmake so that we can more easily handle next
month's Unicode 15 release.
Instead of manually updating emoji.txt whenever new emoji are added,
we use Unicode's emoji-test.txt to generate emoji.txt on each build,
including only the emojis that Serenity supports at that time.
By using emoji-test.txt, we can also include all forms of each emoji
(fully-qualified, minimally-qualified, and unqualified) which can be
helpful when double-checking how certain forms are handled.
Verifies that emoji filenames:
- Contain only uppercase letters, numbers, +, and _
- Use _ and a separator between codepoints, not +
- Do not include the U+FE0F emoji presentation specifier
Similar to commit becec35, our code point display name data was a large
list of StringViews. RLE can be used here as well to remove about 32 MB
from the initialized data section to the read-only section.
Some of the refactoring to store strings as indices into an RLE array
also lets us clean up some of the code point name generators.
Currently, the unique string lists are stored in the initialized data
sections of their shared libraries. In order to move the data to the
read-only section, generate the strings using RLE arrays.
We generate two arrays: the first is the RLE data itself, the second is
a list of indices into the RLE array for each string. We then generate a
decoding method to convert an RLE string to a StringView.
We are downloading these directly into the build directory now, and
generating the source code from there, so we no longer need the
manually created directory.
While we are at it, remove two variables that seem to be no longer in
use, and at least one of which is confusing regarding a missing prefix.
This cache was disabled in 3127454 because it wasn't needed and there
was a race between the builders for this cache. Then commit 0c95d99
started fuzzing the generated Unicode / TZDB data. Since then, we've
been pulling this data from the live servers instead of Azure's cache.
We do a similar trick for the compiler cache. This allows each builder
to separately push their local data cache (if it changed) while pulling
a shared cache, without the race outlined in commit 3127454. This is
needed for a subsequent commit which will enable this cache for Fuzzer
builds.
This isn't called out in TR-35, but before ICU even looks at CLDR data,
it adds a hard-coded set of default patterns to each locale's calendar.
It has done this since 2006 when its DateTimeFormat feature was first
created. Several test262 tests depend on this, which under ECMA-402,
falls into "implementation defined" behavior. For compatibility, we
can do the same in LibUnicode.
In the generated unique string list, index 0 is the empty string, and is
used to indicate a value doesn't exist in the CLDR. Check for this
before returning an empty calendar symbol.
For example, an upcoming commit will add the fixed day period "noon",
which not all locales support.
Commit ec7d535 only partially handled the case of flexible day periods
rolling over midnight, in that it only worked for hours after midnight.
For example, the en locale defines a day period range of [21:00, 06:00).
The previous method of adding 24 hours to the given hour would change
e.g. 23:00 to 47:00, which isn't valid.
This abstraction layer is mainly for ATA ports (AHCI ports, IDE ports).
The goal is to create a convenient and flexible framework so it's
possible to expand to support other types of controller (e.g. Intel PIIX
and ICH IDE controllers) and to abstract operations that are possible on
each component.
Currently only the ATA IDE code is affected by this, making it much
cleaner and readable - the ATA bus mastering code is moved to the
ATAPort code so more implementations in the near future can take
advantage of such functionality easily.
In addition to that, the hierarchy of the ATA IDE code resembles more of
the SATA AHCI code now, which means the IDEChannel class is solely
responsible for getting interrupts, passing them for further processing
in the ATAPort code to take care of the rest of the handling logic.
This is a start to properly letting us cross-compile Lagom where both
the Tools and the BUILD_LAGOM=ON build are using Lagom CMakeLists.
The initial cut allows an Android build to succeed, more or less.
But there are issues with namespace clashes when using FetchContent with
this approach.
When patterns, grouping digits, symbols, etc. for a requested numbering
system are not found, use the locale's default numbering system. This
will allow using the correct digits e.g. for the locale "en-u-nu-arab"
even though the "en" locale only contains patterns for the "latn"
numbering system.
Replacement conditions for `requires_argument` have been chosen based
on what would be most convenient for implementing an eventual optional
argument mode.
While null StringViews are just as bad, these prevent the removal of
StringView(char const*) as that constructor accepts a nullptr.
No functional changes.
This prevents us from needing a sv suffix, and potentially reduces the
need to run generic code for a single character (as contains,
starts_with, ends_with etc. for a char will be just a length and
equality check).
No functional changes.
Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).
No functional changes.
Error::from_string_literal now takes direct char const*s, while
Error::from_string_view does what Error::from_string_literal used to do:
taking StringViews. This change will remove the need to insert `sv`
after error strings when returning string literal errors once
StringView(char const*) is removed.
No functional changes.
This commit moves the length calculations out to be directly on the
StringView users. This is an important step towards the goal of removing
StringView(char const*), as it moves the responsibility of calculating
the size of the string to the user of the StringView (which will prevent
naive uses causing OOB access).
These are mostly minor mistakes I've encountered while working on the
removal of StringView(char const*). The usage of builder.put_string over
Format<FormatString>::format is preferrable as it will avoid the
indirection altogether when there's no formatting to be done. Similarly,
there is no need to do format(builder, "{}", number) when
builder.put_u64(number) works equally well.
Additionally a few Strings where only constant strings were used are
replaced with StringViews.
The generate-manpages script needs to be updated again to handle the new
PNGs in section 1. (I'm intentionally not making this a multi-directory
glob.)
The reason empty string was treated as JSON null was to paper over an
issue where UTMP would start out as the empty string and presumably
cause errors when trying to parse it as JSON. This was added in
commit a409b832.
This changes that by making UTMP start out as an empty JSON object
instead of the empty string.
Homebrew does not add upstream LLVM's install location to $PATH so as
not to conflict with XCode tools, so we should look for it by its
absolute path. LLVM is installed to /opt/homebrew/opt/llvm on ARM Macs,
and is a symlink that points to the latest stable LLVM version.
To prepare for using plural rules within number & duration format, this
removes the NumberFormat::Plurality enumeration.
This also adds PluralCategory::ExactlyZero & PluralCategory::ExactlyOne.
These are used in locales like French, where PluralCategory::One really
means any value from 0.00 to 1.99. PluralCategory::ExactlyOne means only
the value 1, as the name implies. These exact rules are not known by the
general plural rules, they are explicitly for number / currency format.
The PluralCategory enum is currently generated for plural rules. Instead
of generating it, this moves the enum to the public LibUnicode header.
While it was nice to auto-discover these values, they are well defined
by TR-35, and we will need their values from within the number format
code generator (which can't rely on the plural rules generator having
run yet). Further, number format will require additional values in the
enum that plural rules doesn't know about.
This patch adds support for URLSearchParams to XHR::send() and
introduces the union type XMLHttpRequestBodyInit.
XHR::send() now has support for String and URLSearchParams.
Parts of our build system and scripts rely on the fact that we are
cross-compiling. For now, remove the "try to build natively" part to get
the build running and leave a TODO for later.
Plural rules in the CLDR are of the form:
"cs": {
"pluralRule-count-one": "i = 1 and v = 0 @integer 1",
"pluralRule-count-few": "i = 2..4 and v = 0 @integer 2~4",
"pluralRule-count-many": "v != 0 @decimal 0.0~1.5, 10.0, 100.0 ...",
"pluralRule-count-other": "@integer 0, 5~19, 100, 1000, 10000 ..."
}
The syntax is described here:
https://unicode.org/reports/tr35/tr35-numbers.html#Plural_rules_syntax
There are up to 2 sets of rules for each locale, a cardinal set and an
ordinal set. The approach here is to generate a C++ function for each
set of rules. Each condition in the rules (e.g. "i = 1 and v = 0") is
transpiled to a C++ if-statement within its function. Then lookup tables
are generated to match locales to their generated functions.
NOTE: -Wno-parentheses-equality is added to the LibUnicodeData compile
flags because the generated plural rules have lots of extra parentheses
(because e.g. we need to selectively negate and combine rules). The code
to generate only exactly the right number of parentheses is quite hairy,
so this just tells the compiler to ignore the extras.
This includes:
* The minimum number of days in a week for that week to count as the
first week of a new year.
* The day to be shown as the first day of the week in a calendar.
* The start/end days of the weekend.
Like the existing hour cycle data, week data is presented per-region in
the CLDR, rather than per-locale. The method to add likely subtags to a
locale to perform region lookups is the same.
The list of regions in the CLDR for hour cycle, minimum days, first day,
and weekend days are quite different. So rather than changing the
existing HourCycleRegion enum to a generic Region enum, we generate
separate enums for each of the week data fields. This allows each lookup
into these fields to remain simple array-based index access, without any
"jumps" for regions that don't have CLDR data for a field.
Currently contains just each locale's character order, but is set up to
easily add other text layout fields from the CLDR if ECMA-402 eventually
requires them.
The zone1970.tab file in the TZDB contains regional time zone data, some
of which we already parse for the system time zone settings map.
This parses the region names from that file and generates a list of time
zones which are used in each of those regions.
Add overrides for serenity_bin and serenity_lib to allow the actual
CMakeLists.txt from Userland to be used to build as many services as
possible without adding more clutter to Meta/Lagom/CMakeLists.txt
This matches the target names for the main serenity build, and will make
simplifying the Lagom build much easier going forward.
The LagomFoo name came from a time when we had both library builds in
the same CMake generated project and needed to deconflict the names.
In preparation for future refactoring of Lagom, let's use the variables
from GNUInstallDirs as much as possible for the helper macros and other
scripts used by the main build already.
This commit has no behavior changes.
In particular, this does not fix any of the wrong uses of the previous
default parameter (which used to be 'false', meaning "only replace the
first occurence in the string"). It simply replaces the default uses by
String::replace(..., ReplaceMode::FirstOnly), leaving them incorrect.