Also, duplicate data in dbg() and klog() calls were removed.
In addition, leakage of virtual address to kernel log is prevented.
This is done by replacing kprintf() calls to dbg() calls with the
leaked data instead.
Also, other kprintf() calls were replaced with klog().
Previously we would map the entire executable of a program in its own
address space (but make it unavailable to userspace code.)
This patch removes that and changes the symbolication code to remap
the executable on demand (and into the kernel's own address space
instead of the process address space.)
This opens up a couple of further simplifications that will follow.
When stopping a thread with the SIGSTOP signal, we now store the thread
state in Thread::m_stop_state. That state is then restored on SIGCONT.
This fixes an issue where previously-blocked threads would unblock
upon resume. Now they simply resume in the Blocked state, and it's up
to the regular unblocking mechanism to unblock them.
Fixes#1326.
We don't have to log the process name/PID/TID, dbg() automatically adds
that as a prefix to every line.
Also we don't have to do .characters() on Strings passed to dbg() :^)
set_interrupted_by_death was never called whenever a thread that had
a joiner died, so the joiner remained with the joinee pointer there,
resulting in an assertion fail in JoinBlocker: m_joinee pointed to
a freed task, filled with garbage.
Thread::current->m_joinee may not be valid after the unblock
Properly return the joinee exit value to the joiner thread.
This allows a process wich has more than 1 thread to call exec, even
from a thread. This kills all the other threads, but it won't wait for
them to finish, just makes sure that they are not in a running/runable
state.
In the case where a thread does exec, the new program PID will be the
thread TID, to keep the PID == TID in the new process.
This introduces a new function inside the Process class,
kill_threads_except_self which is called on exit() too (exit with
multiple threads wasn't properly working either).
Inside the Lock class, there is the need for a new function,
clear_waiters, which removes all the waiters from the
Process::big_lock. This is needed since after a exit/exec, there should
be no other threads waiting for this lock, the threads should be simply
killed. Only queued threads should wait for this lock at this point,
since blocked threads are handled in set_should_die.
The kernel sampling profiler will walk thread stacks during the timer
tick handler. Since it's not safe to trigger page faults during IRQ's,
we now avoid this by checking the page tables manually before accessing
each stack location.
Before putting itself back on the wait queue, the finalizer task will
now check if there's more work to do, and if so, do it first. :^)
This patch also puts a bunch of process/thread debug logging behind
PROCESS_DEBUG and THREAD_DEBUG since it was unbearable to debug this
stuff with all the spam.
While I was bringing up multitasking, I put the current PID in the SS2
(ring 2 stack segment) slot of the TSS. This was so I could see which
PID was currently running when just inspecting the CPU state.
When using dbg() in the kernel, the output is automatically prefixed
with [Process(PID:TID)]. This makes it a lot easier to understand which
thread is generating the output.
This patch also cleans up some common logging messages and removes the
now-unnecessary "dbg() << *current << ..." pattern.
uintptr_t is 32-bit or 64-bit depending on the target platform.
This will help us write pointer size agnostic code so that when the day
comes that we want to do a 64-bit port, we'll be in better shape.
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.
For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.
Going forward, all new source files should include a license header.
This is needed to eliminate a race in Thread::wait_on() where we'd
otherwise have to wait until after unlocking the process lock before
we can disable interrupts.
There was a time window between releasing Lock::m_lock and calling into
the lock's WaitQueue where someone else could take m_lock and bring two
threads into a deadlock situation.
Fix this issue by holding Lock::m_lock until interrupts are disabled by
either Thread::wait_on() or WaitQueue::wake_one().
When the current thread is backtracing itself, we now start walking the
stack from the current EBP register value, instead of the TSS one.
Now SystemMonitor always appears to be running Thread::backtrace() when
sampled, which makes perfect sense. :^)
The join_thread() syscall is not supposed to be interruptible by
signals, but it was. And since the process death mechanism piggybacked
on signal interrupts, it was possible to interrupt a pthread_join() by
killing the process that was doing it, leading to confusing due to some
assumptions being made by Thread::finalize() for threads that have a
pending joiner.
This patch fixes the issue by making "interrupted by death" a distinct
block result separate from "interrupted by signal". Then we handle that
state in join_thread() and tidy things up so that thread finalization
doesn't get confused by the pending joiner being gone.
Test: Tests/Kernel/null-deref-crash-during-pthread_join.cpp
Supervisor Mode Access Prevention (SMAP) is an x86 CPU feature that
prevents the kernel from accessing userspace memory. With SMAP enabled,
trying to read/write a userspace memory address while in the kernel
will now generate a page fault.
Since it's sometimes necessary to read/write userspace memory, there
are two new instructions that quickly switch the protection on/off:
STAC (disables protection) and CLAC (enables protection.)
These are exposed in kernel code via the stac() and clac() helpers.
There's also a SmapDisabler RAII object that can be used to ensure
that you don't forget to re-enable protection before returning to
userspace code.
THis patch also adds copy_to_user(), copy_from_user() and memset_user()
which are the "correct" way of doing things. These functions allow us
to briefly disable protection for a specific purpose, and then turn it
back on immediately after it's done. Going forward all kernel code
should be moved to using these and all uses of SmapDisabler are to be
considered FIXME's.
Note that we're not realizing the full potential of this feature since
I've used SmapDisabler quite liberally in this initial bring-up patch.
All threads were running with iomapbase=0 in their TSS, which the CPU
interprets as "there's an I/O permission bitmap starting at offset 0
into my TSS".
Because of that, any bits that were 1 inside the TSS would allow the
thread to execute I/O instructions on the port with that bit index.
Fix this by always setting the iomapbase to sizeof(TSS32), and also
setting the TSS descriptor's limit to sizeof(TSS32), effectively making
the I/O permissions bitmap zero-length.
This should make it no longer possible to do I/O from userspace. :^)
This patch introduces a syscall:
int set_thread_boost(int tid, int amount)
You can use this to add a permanent boost value to the effective thread
priority of any thread with your UID (or any thread in the system if
you are the superuser.)
This is quite crude, but opens up some interesting opportunities. :^)
Threads now have numeric priorities with a base priority in the 1-99
range.
Whenever a runnable thread is *not* scheduled, its effective priority
is incremented by 1. This is tracked in Thread::m_extra_priority.
The effective priority of a thread is m_priority + m_extra_priority.
When a runnable thread *is* scheduled, its m_extra_priority is reset to
zero and the effective priority returns to base.
This means that lower-priority threads will always eventually get
scheduled to run, once its effective priority becomes high enough to
exceed the base priority of threads "above" it.
The previous values for ThreadPriority (Low, Normal and High) are now
replaced as follows:
Low -> 10
Normal -> 30
High -> 50
In other words, it will take 20 ticks for a "Low" priority thread to
get to "Normal" effective priority, and another 20 to reach "High".
This is not perfect, and I've used some quite naive data structures,
but I think the mechanism will allow us to build various new and
interesting optimizations, and we can figure out better data structures
later on. :^)
Introduce one more (CPU) indirection layer in the paging code: the page
directory pointer table (PDPT). Each PageDirectory now has 4 separate
PageDirectoryEntry arrays, governing 1 GB of VM each.
A really neat side-effect of this is that we can now share the physical
page containing the >=3GB kernel-only address space metadata between
all processes, instead of lazily cloning it on page faults.
This will give us access to the NX (No eXecute) bit, allowing us to
prevent execution of memory that's not supposed to be executed.
This allows us to use all the same fun memory protection features as the
rest of the system for ring0 processes. Previously a ring0 process could
over- or underrun its stack and nobody cared, since kmalloc_eternal is the
wild west of memory.