Detection broke when we moved from '#ifdef DEBUG_FOO dbgln()' to 'dbgln<DEBUG_FOO>()'.
This patch makes detection more general, which sadly runs into more false-positives.
No rotten code was found, hooray! :^)
This wrapper abstracts the watch_file setup and file handling, and
allows using the watch_file events as part of the event loop via the
Core::Notifier class.
Also renames the existing DirectoryWatcher class to BlockingFileWatcher,
and adds support for the Modified mode in this class.
Arbitrarily split up to make git bisect easier.
These unnecessary #include's were found by combining an automated tool (which
determined likely candidates) and some brain power (which decided whether
the #include is also semantically superfluous).
This caused some confusion: Apparently, clang has no trouble overriding Shell's
main, and this issue only surfaced when I tried to build the fuzzers with
wrong configuration (i.e., without the clang-injected 'main').
The diff is suggested by, and work of, @alimpfard.
This used to be in Kernel/, next to the build-root-filesystem.sh script,
which was then moved to Meta/ during the transition to CMake but has the
working directory set to Build/, effectively expecting it there - which
seems silly.
TL;DR: Very confusing. Use an explicit path relative to SERENITY_ROOT
instead and update the .gitignore files.
This fills in a bunch of the FIXMEs that was in prepare_script.
execute_script is almost finished, it's just missing the module side.
As an aside, let's not assert when inserting a script element with
innerHTML.
This parser will be used by the C++ langauge server to provide better
auto-complete (& maybe also other things in the future).
It is designed to be error tolerant, and keeps track of the position
spans of the AST nodes, which should be useful later for incremental
parsing.
This was done with the help of several scripts, I dump them here to
easily find them later:
awk '/#ifdef/ { print "#cmakedefine01 "$2 }' AK/Debug.h.in
for debug_macro in $(awk '/#ifdef/ { print $2 }' AK/Debug.h.in)
do
find . \( -name '*.cpp' -o -name '*.h' -o -name '*.in' \) -not -path './Toolchain/*' -not -path './Build/*' -exec sed -i -E 's/#ifdef '$debug_macro'/#if '$debug_macro'/' {} \;
done
# Remember to remove WRAPPER_GERNERATOR_DEBUG from the list.
awk '/#cmake/ { print "set("$2" ON)" }' AK/Debug.h.in
-fsanitize=fuzzer was being added to LINKER_FLAGS from Lagom/CMakeLists,
which we don't want with FuzzilliJs as we want to define the functions
it provides ourselves.
If Serenity is ever used for more than a few days, the user will be more likely to
want to interact with their home directory than just be dropped at '/'.
Also, we have a Welcome program. Spotlight it!
And finally, there was a missing newline in the build script.
Previously we had /bin/sh, which might be bash but is run in POSIX mode
on some systems, causing read -r to not work correctly and inserting
newlines when encountering literal "\n" in the source.
Fixes#5040.
There's no guarantee that the last executed command will have a zero
exit code, and so the shell exit code may or may not be zero, even if
all the tests pass.
Also changes the `test || echo fail && exit` to
`if not test { echo fail && exit }`, since that's nicer-looking.
This adds support for FUTEX_WAKE_OP, FUTEX_WAIT_BITSET, FUTEX_WAKE_BITSET,
FUTEX_REQUEUE, and FUTEX_CMP_REQUEUE, as well well as global and private
futex and absolute/relative timeouts against the appropriate clock. This
also changes the implementation so that kernel resources are only used when
a thread is blocked on a futex.
Global futexes are implemented as offsets in VMObjects, so that different
processes can share a futex against the same VMObject despite potentially
being mapped at different virtual addresses.
All users of this mechanism have been switched to anonymous files and
passing file descriptors with sendfd()/recvfd().
Shbufs got us where we are today, but it's time we say good-bye to them
and welcome a much more idiomatic replacement. :^)
I've reached out to all of these authors asking if they would like to
claim the bounty and no one did. Let's list them on the website anyway
since it's fun to read about them. :^)