SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
Alot of code is shared between i386/i686/x86 and x86_64
and a lot probably will be used for compatability modes.
So we start by moving the headers into one Directory.
We will probalby be able to move some cpp files aswell.
This is basically just for consistency, it's quite strange to see
multiple AK container types next to each other, some with and some
without the namespace prefix - we're 'using AK::Foo;' a lot and should
leverage that. :^)
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
We can now properly initialize all processors without
crashing by sending SMP IPI messages to synchronize memory
between processors.
We now initialize the APs once we have the scheduler running.
This is so that we can process IPI messages from the other
cores.
Also rework interrupt handling a bit so that it's more of a
1:1 mapping. We need to allocate non-sharable interrupts for
IPIs.
This also fixes the occasional hang/crash because all
CPUs now synchronize memory with each other.
These changes solve a number of problems with the software
context swithcing:
* The scheduler lock really should be held throughout context switches
* Transitioning from the initial (idle) thread to another needs to
hold the scheduler lock
* Transitioning from a dying thread to another also needs to hold
the scheduler lock
* Dying threads cannot necessarily be finalized if they haven't
switched out of it yet, so flag them as active while a processor
is running it (the Running state may be switched to Dying while
it still is actually running)
When delivering urgent signals to the current thread
we need to check if we should be unblocked, and if not
we need to yield to another process.
We also need to make sure that we suppress context switches
during Process::exec() so that we don't clobber the registers
that it sets up (eip mainly) by a context switch. To be able
to do that we add the concept of a critical section, which are
similar to Process::m_in_irq but different in that they can be
requested at any time. Calls to Scheduler::yield and
Scheduler::donate_to will return instantly without triggering
a context switch, but the processor will then asynchronously
trigger a context switch once the critical section is left.