This feels a lot more consistent and Unixy:
create_shared_buffer() => shbuf_create()
share_buffer_with() => shbuf_allow_pid()
share_buffer_globally() => shbuf_allow_all()
get_shared_buffer() => shbuf_get()
release_shared_buffer() => shbuf_release()
seal_shared_buffer() => shbuf_seal()
get_shared_buffer_size() => shbuf_get_size()
Also, "shared_buffer_id" is shortened to "shbuf_id" all around.
Also, we have now two new resolutions - 1368x768 and 1366x768.
The 1366x768 resolution is currently not supported but is good
for testing a failed resolution setting.
This patch allows roll notes to be of different sizes. This necessitates
a new internal representation of time. BPM and time signatures are
mostly implemented but not exposed.
Roll notes are now sample-accurate and the grid is aligned to 60 BPM
4/4. The roll is divided by the time signature raised to some power of
2, giving the musical divisions of (in the case of 4/4) 16, 32, 64 etc.
Before, our timing was derived from the buffer size and we relied on
that to implement delay. Delay has been rewritten to be sample-granular.
It's now exposed as the proper "divisions of a beat".
Something to be wary of is that the last buffer in the loop is also used
for the start of the next loop. In other words, we loop mid-buffer. This
means we write WAVs with a tiny bit of silence due to breaking the loop
after filling half a buffer.
The data structure for the roll is an array of SinglyLinkedLists of
RollNotes. Separating by pitch (via the array layout) makes insertion
much simpler and faster. Using sorted lists (and thus
SinglyLinkedListIterators) to do lookups is very quick as you know the
sample of the next note and can just compare it to the current sample. I
implemented this with HashMaps and the cost of lookups was abysmal. I
also tried a single SinglyLinkedList and the insertion code got even
more complicated than it already is.
This patch adds a new column to the per-process memory regions view in
SystemMonitor. It's a scaled view of the underlying pagemap of a region
that tells you which chunks of the region are resident/null/zero.
If a directory is renamed or deleted before 'make clean', git will
delete the Makefile but leave all of the object and dependency files
around. When make would try to recurse into that directory from the
wildcard, it would error out since there is no Makefile.
This is a little bit awkward since it's only used for generating
thumbnails on a background thread and it's not like I care about
thumbnails very much in a text editor, but for now let's just pledge
"thread" so I can get on with the thing I wanted to get on with.
I probably would've done INI config removal in another commit, but it
fit well here because I didn't want to pledge wpath for SystemMenu if I
didn't need to.
Frankly, that's something that I think should be done: allow ConfigFile
to be used read-only.
This patch adds the following convenience helper:
auto tab_widget = GUI::TabWidget::construct();
auto my_widget = tab_widget->add_tab<GUI::Widget>("My tab", ...);
The above is equivalent to:
auto tab_widget = GUI::TabWidget::construct();
auto my_widget = GUI::Widget::construct(...);
tab_widget->add_widget("My tab", my_widget);
The Size column in the "File systems" tab of SystemMonitor
had a rendering artifact where the bounding box outline would
be drawn in the same location as the text. This makes the text
look strange and hard to read.
Pad the size with a signle space character on either side to
give the text a gap on each side.
Fixing out of bounds cursor in three different cases:
- when the buffer is empty
- when loading new files
- when entering values at the end of the buffer
This will allow us to run the system menu as any user. It will also
enable further lockdown of the WindowServer process since it should no
longer need to pledge proc and exec. :^)
Note that this program is not finished yet.
Work towards #1231.
This also removes some unecessary debug lines. (The debug lines are
unnecessary because LibGUI already outputs the debug information, so
SystemDialog just doubled it up.)
This allows RefPtr to be stored in a HashTable<RefPtr<T>> :^)
It's unfortunate about the const_casts. We'll need to fix HashMap::get
to play nice with non-const Traits<T>::PeekType at some point.