In order to follow spec text to achieve this, we need to change the
underlying representation of a host in AK::URL to deserialized format.
Before this, we were parsing the host and then immediately serializing
it again.
Making that change resulted in a whole bunch of fallout.
After this change, callers can access the serialized data through
this concept-host-serializer. The functional end result of this
change is that IPv6 hosts are now correctly serialized to be
surrounded with '[' and ']'.
Previously, we always rounded border-widths up when converting them to
device pixels. However, the spec asks us to follow a specific algorithm
to "snap" these values, so that the computed value is snapped.
The difference from before, is that widths of between 0 and 1 device
pixels are rounded up to 1, and and values larger than 1 are rounded
down.
The `clip_shrink` optimization in `paint_background()` now also
correctly uses DevicePixels, instead of reducing a DevicePixel rect by
a CSSPixels amount.
These methods are slightly more convenient than storing the Bytes
separately. However, it it feels unsanitary to reach in and access this
data directly. Both of the users of these already have the
[Readonly]Bytes available in their constructors, and can easily avoid
using these methods, so let's remove them entirely.
If a math function resolves to `<length>` or `<percentage>`, then it
will by definition also resolve to `<length-percentage>`. (Same for any
other basic types.) Since we were checking `<length-percentage>` first
and then bailing if no given properties could accept that, math
functions would always fail to match a property that just accepts a non
`-percentage` type.
The first test crashes in AST, and fails in bytecode, so the best thing
which we can do here without complicated test setup logic is to just
skip this test for now. Interestinglny, this crashing test is very
similar to the existing thenable test case, and only differs in the way
that the thenable is given to the async function.
The next two tests are effectively the same as the above two mentioned
tests, with the only different being that the thenable calls the fulfill
function. For the test case that crashes in AST mode, doing that appears
to fix the test case for AST mode (but both still fail in bytecode).
Now that we are able to read extra channels, it's time to include them
in the final bitmap. They are usually at a smaller resolution than the
final bitmap and the first step to render them is upscaling. Luckily,
this is not necessary for rendering the `alpha_nonpremultiplied` case of
the conformance test suite, so, as usual, I implemented this rendering
function as a check + no-op.
Then, we simply test if an alpha channel is present and emit the
corresponding data when creating the bitmap.
Finally, it means that we are now capable of rendering images with a
full size alpha channel, like `alpha_nonpremultiplied`. In other words,
we now successfully decode one of the image of the official test suite!
As a quick and dirty implementation, we used to assume that the final
image was always composed of three channels of the same size. However,
JPEG XL has support for more than three channels and extra channels can
have a smaller size. With this patch, we now create the image with the
correct number of channel and with their respective sizes.
Multiple patches may be concatenated in the same patch file, such as git
commits which are changing multiple files at the same time. To handle
this, parse each patch in order in the patch file, and apply each patch
sequentially.
To determine whether we are at the end of a patch (and not just parsing
another hunk) the parser will look for a leading '@@ ' after every hunk.
If that is found, there is another hunk. Otherwise, we must be at the
end of this patch.
Previously patch would always expect the file that it was patching to
exist (even it were empty). If we know that the patch is creating a file
from nothing (i.e has a start line of '0'), then we treat a file that
doesn't exist as if it has no content lines.
Thanks to previous patches, everything used in `read_frame_header`
supports extra channels. The last element to achieve the read of headers
of frame with extra channels is to add support in the function itself
and the `FrameHeader` struct, which that patch does.
This implementation is not feature complete yet as it only supports
channels with a type different of `ExtraChannelType::kAlpha`.
This patch also introduces the `read_enum` function.
There is always a section for HfGlobal, even if it's empty like with
Modular images.
I also removed the outdated (and misinterpreted) spec comment and
replace it with the name of the section.
The computation was copied from the spec, but I forgot that they mention
that every "/" should be performed without truncation or rounding. Let's
use `double`s instead of integers.
I recently discovered a bug when we count the number of LfGroups, and it
turns out that this number can't be null. So that means that we need to
support reading them. The trick is that we only have support for images
that contains an empty LfGroup, so this patch implement a dummy reader
that just check that we are indeed facing an empty one and `TODO()`
otherwise.
During the original implementation, I mixed the condition for
`save_before_ct` and the one for `save_before_ct`, resulting in a bogus
code. That's fixed now!
Implement the patch '-p' / '--strip' option, which strips the given
number of leading components from filenames parsed in the patch header.
If not given this option defaults to the basename of that path.
This feature is similar to Clion's "Open files with Single Click" which
allows user to open file without double clicking it
HackStudio: Update action name to remove "toggle"
Action name does need to include "Toggle" word since its already implie
d with checkable action
Isn't
"expected struct timeval *, but argument is of type struct timeval *"
a fun error message? C considers a 'struct foo' mentioned inside a
function argument to be a distinct type from 'struct foo' declared on
the global level, but only if the in-function definition comes first. So
we need to ensure that struct timeval is declared (either fully, or
forward-declared) before we declare select() and pselect(). This was
taken care of by including <sys/time.h>, but
https://github.com/SerenityOS/serenity/pull/20044 made it so that
<sys/time.h> itself includes <sys/select.h>. So if the user's program
includes <sys/time.h> (before possibly including <sys/select.h>), then
<sys/select.h>'s include of <sys/time.h> will turn into a no-op (since
<sys/time.h> is already being included), yet there will not have been a
struct timeval definition yet, and we'd get the fun error message.
Fix this by including <Kernel/API/POSIX/sys/time.h> instead of
<sys/time.h>
Commit cccb6c7287 has moved some function
definitions into complex.h. The functions were marked inline, but not
static, so a symbol definition was emited for them in any compilation
unit that included complex.h. If multiple such compilation units get
linked into the same binary, we get a duplicate symbol error.
Fix this by declaring the functions static inline.
This is a universal value like `initial` and `inherit` and works by
reverting the current value to whatever we had at the start of the
current cascade origin.
The implementation is somewhat inefficient as we make a copy of all
current values at the start of each origin. I'm sure we can come up with
a way to make this faster eventually.
Checking if CSSPixels contains a finite value is no longer makes sense
after converting to fixed-point arithmetics. Instead there should
assertion that used value is not saturated.
This patch implements "react to changes in the environment" from the
HTML spec and hooks HTMLImageElement up with viewport rect change
notifications (from the browsing context).
This fixes the issue where we'd load a low-resolution image and not
switch to a high-resolution image after resizing the window.
Note that we currently can't resolve calc() values without a layout
node, so when normalizing an image's source set, we'll flush any pending
layout updates and hope that gives us an up-to-date layout node.
I've left a FIXME about implementing this in a more elegant and less
layout-thrashy way, as that will require more architectural work.
A small workaround is needed here as <stop> elements don't create a
layout node, so we can't get the current color from value->to_color().
This fixes the gradients in the Atlassian logo and icons.
Because "this" value cannot be changed during function execution it is
safe to compute it once and then use for future access.
This optimization makes ai-astar.js run 8% faster.