The DisplayConnector class is meant to replace the FramebufferDevice
class. The advantage of this class over the FramebufferDevice class is:
1. It removes the mmap interface entirely. This interface is unsafe, as
multiple processes could try to use it, and when switching to and from
text console mode, there's no "good" way to revoke a memory mapping from
this interface, let alone when there are multiple processes that call
this interface. Therefore, in the DisplayConnector class there's no
implementation for this method at all.
2. The class uses a new real-world structure called ModeSetting, which
takes into account the fact that real hardware requires more than width,
height and pitch settings to mode-set the display resolution.
3. The class assumes all instances should supply some sort of EDID,
so it facilitates such mechanism to do so. Even if a given driver does
not know what is the actual EDID, it will ask to create default-generic
EDID blob.
3. This class shifts the responsibilies of switching between console
mode and graphical mode from a GraphicsAdapter to the DisplayConnector
class, so when doing the switch, the GraphicsManagement code actually
asks each DisplayConnector object to do the switch and doesn't rely on
the GraphicsAdapter objects at all.
Since kmalloc() now works, we can actually load the kernel symbol table!
This in turn allows us to call dump_backtrace(), and actually get a
useful backtrace in the aarch64 Kernel.
These functions are called by kmalloc, and since there is no support for
threading in the aarch64 build yet, we can simply remove the
VERIFY_NOT_REACHED().
The code in Spinlock.h has no architectural specific logic, thus can be
moved to the Arch directory. This contains no functional change.
Also add the Spinlock.cpp file for aarch64 which contains stubs for the
lock and unlock functions.
Previously the embedmap.sh script generated a warning, since there was
no section defined where the actual kernel.map could be stored. This is
necesarry for generating kernel backtraces.
This compiler builtin abstracts away the specifics of fetching the frame
pointer. This will allow the KSyms.cpp to be build for the aarch64
target. While we're here, lets also change the
PerformanceEventBuffer.cpp to not rely on x86_64 specifics.
Previously in the aarch64 Kernel, this would cause dbgln() to actually
print more characters of the next string in memory, because strings in
the Kernel are not zero terminated by default. Prevent this by using the
passed in length of the string.
When calling dbgln(), the formatting code in AK/Format.h calls
Processor::is_initialized() to determine whether to add some text about
the current processor to the debug output. Instead of crashing, we just
return false, such that we can use dbgln() etc in the aarch64 Kernel.
This allows us to use the AK formatting functions in the aarch64 Kernel.
Also add FIXME to make sure that this file will be removed when the
proper abstractions are in place in the normal Kernel/kprintf.cpp.
The compiler figured out that the MemoryManager is not initialised, and
thus MemoryManager::the() cannot return a valid reference. Once the
necesarry code is in place, this compiler flag can be removed.
Coverage tools like LLVM's source-based coverage or GNU's --coverage
need to be able to write out coverage files from any binary, regardless
of its security posture. Not ignoring these pledges and veils means we
can't get our coverage data out without playing some serious tricks.
However this is pretty terrible for normal exeuction, so only skip these
checks when we explicitly configured userspace for coverage.
It doesn't make sense after introduction of routing table which allows
having multiple gateways for every interface, and isn't used by any of
the userspace programs now.
This will allow using the console tty and WindowServer regardless of
your kernel command line. Also this fixes a bug where, when booting in
text mode, the console was in graphical mode, and would not accept
input.
That code used the old AK::Result container, which leads to overly
complicated initialization flow when trying to figure out the correct
partition table type. Instead, when using the ErrorOr container the code
is much simpler and more understandable.
Previously the system had no concept of assigning different routes for
different destination addresses as the default gateway IP address was
directly assigned to a network adapter. This default gateway was
statically assigned and any update would remove the previously existing
route.
This patch is a beginning step towards implementing #180. It implements
a simple global routing table that is referenced during the routing
process. With this implementation it is now possible for a user or
service (i.e. DHCP) to dynamically add routes to the table.
The routing table will select the most specific route when possible. It
will select any direct match between the destination and routing entry
addresses. If the destination address overlaps between multiple entries,
the Kernel will use the longest prefix match, or the longest number of
matching bits between the destination address and the routing address.
In the event that there is no entries found for a specific destination
address, this implementation supports entries for a default route to be
set for any specified interface.
This is a small first step towards enhancing the system's routing
capabilities. Future enhancements would include referencing a
configuration file at boot to load pre-defined static routes.
I've noticed that the KVM hypervisor vendor ID string contained null
terminators in the serialized JSON string in /proc/cpuinfo - let's avoid
that, and err on the side of caution and strip them from all strings
built from CPUID register values. They may not be fixed width after all.
This creates all interfaces when the device is enumerated, with a link
to the configuration that it is a part of. As such, a new class,
`USBInterface` has been introduced to express this state.
Some other parts of the USB stack may require us to perform a control
transfer. Instead of abusing `friend` to expose the default pipe, let's
just expose it via a function.
This also introduces a new class, `USBConfiguration` that stores a
configuration. The device, when instructed, sets this configuration and
holds a pointer to it so we have a record of what configuration is
currently active.
AnonymousFile always allocates in multiples of a page size when created
with anon_create. This is especially an issue if we use AnonymousFile
shared memory to store a shared data structure that isn't exactly a
multiple of a page in size. Therefore, we can just allow mmaps of
AnonymousFile to map only an initial part of the shared memory.
This makes SharedSingleProducerCircularQueue work when it's introduced
later.
In most cases it's safe to abort the requested operation and go forward,
however, in some places it's not clear yet how to handle these failures,
therefore, we use the MUST() wrapper to force a kernel panic for now.
On the QEMU microvm machine type, it became apparent that the BIOS was
not setting the i8042 controller to function as expected. To ensure that
the controller is always outputting correct scan codes, set it to scan
code 2 and enable first port translation to ensure all scan codes are
translated to scan code set 1. This is the expected behavior when using
SeaBIOS, but on qboot (the BIOS for the QEMU microvm machine type), the
firmware doesn't take care of this so we need to do this ourselves.
This keeps us from accidentally overwriting an already set region name,
for example when we are mapping a file (as, in this case, the file name
is already stored in the region).
Since KASLR was added kernel_load_base only signifies the address at
which the kernel image start, not the start of kernel memory, meaning
that a valid kernel stack can be allocated before it in memory.
We use kernel_mapping_base, the lowest address covered by the kernel
page directory, as the minimal address when performing safety checks
during backtrace generation.
When we lock a mutex, eventually `Thread::block` is invoked which could
in turn invoke `Process::big_lock().restore_exclusive_lock()`. This
would then try to add the current thread to a different blocked thread
list then the one in use for the original mutex being locked, and
because it's an intrusive list, the thread is removed from its original
list during the `.append()`. When the original mutex eventually
unblocks, we no longer have the thread in the intrusive blocked threads
list and we panic.
Solve this by making the big lock mutex special and giving it its own
blocked thread list. Because the process big lock is temporary and is
being actively removed from e.g. syscalls, it's a matter of time before
we can also remove the fix introduced by this commit.
Fixes issue #9401.
If we unregister from the RegionTree before unmapping, there's a race
where a new region can get inserted at the same address that we're about
to unmap. If this happens, ~Region() will then unmap the newly inserted
region, which now finds itself with cleared-out page table entries.
This had no business being in RegionTree, since RegionTree doesn't track
identity-mapped regions anyway. (We allow *any* address to be identity
mapped, not just the ones that are part of the RegionTree's range.)
This patch adds RegionTree::get_lock() which exposes the internal lock
inside RegionTree. We can then lock it from the outside when doing
lookups or traversal.
This solution is not very beautiful, we should find a way to protect
this data with SpinlockProtected or something similar. This is a stopgap
patch to try and fix the currently flaky CI.
This syscall ends up disabling interrupts while changing the time,
and the clock is a global resource anyway, so preventing threads in the
same process from running wouldn't solve anything.
Let's use terminology from the the Intel manual to avoid confusion.
Also add `_string` suffixes to better distinguish the numeric values
from the string values.
...and remove the last remaining client of the API. It's no longer
possible to ask the RegionTree for a VM range. You can only ask it to
place your Region somewhere in available space.
This patch move AddressSpace (the per-process memory manager) to using
the new atomic "place" APIs in RegionTree as well, just like we did for
MemoryManager in the previous commit.
This required updating quite a few places where VM allocation and
actually committing a Region object to the AddressSpace were separated
by other code.
All you have to do now is call into AddressSpace once and it'll take
care of everything for you.
Instead of first allocating the VM range, and then inserting a region
with that range into the MM region tree, we now do both things in a
single atomic operation:
- RegionTree::place_anywhere(Region&, size, alignment)
- RegionTree::place_specifically(Region&, address, size)
To reduce the number of things we do while locking the region tree,
we also require callers to provide a constructed Region object.
This patch ports MemoryManager to RegionTree as well. The biggest
difference between this and the userspace code is that kernel regions
are owned by extant OwnPtr<Region> objects spread around the kernel,
while userspace regions are owned by the AddressSpace itself.
For kernelspace, there are a couple of situations where we need to make
large VM reservations that never get backed by regular VMObjects
(for example the kernel image reservation, or the big kmalloc range.)
Since we can't make a VM reservation without a Region object anymore,
this patch adds a way to create unbacked Region objects that can be
used for this exact purpose. They have no internal VMObject.)
RegionTree holds an IntrusiveRedBlackTree of Region objects and vends a
set of APIs for allocating memory ranges.
It's used by AddressSpace at the moment, and will be used by MM soon.
This patch stops using VirtualRangeAllocator in AddressSpace and instead
looks for holes in the region tree when allocating VM space.
There are many benefits:
- VirtualRangeAllocator is non-intrusive and would call kmalloc/kfree
when used. This new solution is allocation-free. This was a source
of unpleasant MM/kmalloc deadlocks.
- We consolidate authority on what the address space looks like in a
single place. Previously, we had both the range allocator *and* the
region tree both being used to determine if an address was valid.
Now there is only the region tree.
- Deallocation of VM when splitting regions is no longer complicated,
as we don't need to keep two separate trees in sync.