This patch adds two macros to declare per-type allocators:
- JS_DECLARE_ALLOCATOR(TypeName)
- JS_DEFINE_ALLOCATOR(TypeName)
When used, they add a type-specific CellAllocator that the Heap will
delegate allocation requests to.
The result of this is that GC objects of the same type always end up
within the same HeapBlock, drastically reducing the ability to perform
type confusion attacks.
It also improves HeapBlock utilization, since each block now has cells
sized exactly to the type used within that block. (Previously we only
had a handful of block sizes available, and most GC allocations ended
up with a large amount of slack in their tails.)
There is a small performance hit from this, but I'm sure we can make
up for it elsewhere.
Note that the old size-based allocators still exist, and we fall back
to them for any type that doesn't have its own CellAllocator.
These cases were found with GCC's `-Wsuggest-final-{types,methods}`
warnings, which catch calls that could have been devirtualized had we
declared the functions `final` in the source.
To reproduce, Link Time Optimization needs to be enabled. The easiest
way to achieve this is to set the `CMAKE_INTERPROCEDURAL_OPTIMIZATION`
cache variable to `ON`. The `.incbin` directive in LibCompress' Brotli
decompressor might needs to be changed to an absolute path for this to
work.
This commit also removes a pair of unused virtual functions.
DeprecatedFlyString relies heavily on DeprecatedString's StringImpl, so
let's rename it to A) match the name of DeprecatedString, B) write a new
FlyString class that is tied to String.
Before this we used an ad-hoc combination of references and 'variables'
stored in a hashmap. This worked in most cases but is not spec like.
Additionally hoisting, dynamically naming functions and scope analysis
was not done properly.
This patch fixes all of that by:
- Implement BindingInitialization for destructuring assignment.
- Implementing a new ScopePusher which tracks the lexical and var
scoped declarations. This hoists functions to the top level if no
lexical declaration name overlaps. Furthermore we do checking of
redeclarations in the ScopePusher now requiring less checks all over
the place.
- Add methods for parsing the directives and statement lists instead
of having that code duplicated in multiple places. This allows
declarations to pushed to the appropriate scope more easily.
- Remove the non spec way of storing 'variables' in
DeclarativeEnvironment and make Reference follow the spec instead of
checking both the bindings and 'variables'.
- Remove all scoping related things from the Interpreter. And instead
use environments as specified by the spec. This also includes fixing
that NativeFunctions did not produce a valid FunctionEnvironment
which could cause issues with callbacks and eval. All
FunctionObjects now have a valid NewFunctionEnvironment
implementation.
- Remove execute_statements from Interpreter and instead use
ASTNode::execute everywhere this simplifies AST.cpp as you no longer
need to worry about which method to call.
- Make ScopeNodes setup their own environment. This uses four
different methods specified by the spec
{Block, Function, Eval, Global}DeclarationInstantiation with the
annexB extensions.
- Implement and use NamedEvaluation where specified.
Additionally there are fixes to things exposed by these changes to eval,
{for, for-in, for-of} loops and assignment.
Finally it also fixes some tests in test-js which where passing before
but not now that we have correct behavior :^).
This code is non-conforming and will eventually get cleaned out once
we implement proper variable bindings. However, this will aid us in
improving other parts of the code right now.