This easily led to kernel deadlocks if the stopped thread held an
important global mutex (like the disk cache lock) while blocking.
Resolve this by ensuring stopped threads have a chance to return to the
userland boundary before actually stopping.
Locking a mutex while holding a spinlock is always wrong, but in the
case of the scheduler lock, it also causes an assertion failure. (Which
would be triggered by 2 separate threads trying to ptrace at the same
time).
This helps ensure no one accidentally accesses m_requests without first
locking it's spinlock. In fact this change fixed such a case, since
process_cq() implicitly assumed the caller locked the lock, which was
not the case for NVMePollQueue::submit_sqe().
Due to an incorrect lambda scope capture declaration, we would copy the
result status at the start of the function, before it actually got
updated with the final status. Capture it by reference instead to
ensure we report the updated result.
Instead of assuming data races won't occur and trying to somehow verify
it with manual un-atomic tracking, we can just use a recursive spinlock
instead of a normal one, to resolve the original deadlock.
Most of the actual logic is identical, with the only real difference
being that one wraps it with an async work item.
Merge the implementations to reduce duplications (which will also
require the fixes in the next commits to only be done once).
Multiple fields in sstatus are defined as WPRI "Reserved Writes Preserve
Values, Reads Ignore Values", which means we have to preserve their
values when writing to other fields in the same CSR.
We don't really need to touch any fields except SIE.
Interrupts are probably already disabled, but just to be safe,
disable them explicitly.
We need to handle the character map to set the code point before we can
reassign the correct key to the queued_event.key. This fixes keyboard
shortcuts using the incorrect keys based on the keyboard layout.
Automarks are similar to bookmarks placed by the terminal, allowing the
user to selectively remove a single command and its output from the
terminal scrollback.
This commit implements a single way to add marks: automatically placing
them when the shell becomes interactive.
To make sure the shell behaves correctly after its expected prompt
position changes, the terminal layer forces a resize event to be passed
to the shell on such (possibly) partial clears; this also has the nice
side effect of fixing the disappearing prompt on the preexisting "clear
including history" action: Fixes#4192.
I just copy-pasted microseconds_since_boot and
set_interrupt_interval_usec from aarch64.
However, on RISC-V, they are not in microseconds.
The TimerRegisters struct is also unused.
current_time and set_compare can also be private and static.
IRQHandler is not the correct class to inherit from, as the timer
is not connected to an IRQController.
Each hart has one of these Timers directly connected to it.
I originally added this header because I misunderstood how
IRQControllers are supposed to be used.
I thought that I would need a IRQController class for the hart-local
interrupt controller, but apparently, this class is supposed to be used
for non-local interrupt controllers like the IOAPIC or RISC-V PLIC.
x86 LAPICs don't use this class either.
I am not sure why 096cecb95e disabled the stack protector and sanitizers
for all files, but this is not necessary.
Only the pre_init code needs to run without them, as that code runs
identity mapped.
SysFS, ProcFS and DevPtsFS were all sending filetype 0 when traversing
their directories, but it is actually very easy to send proper filetypes
in these filesystems.
This patch binds all RAM backed filesystems to use only one enum for
their internal filetype, to simplify the implementation and allow
sharing of code.
Please note that the Plan9FS case is currently not solved as I am not
familiar with this filesystem and its constructs.
The ProcFS mostly keeps track of the filetype, and a fix was needed for
the /proc root directory - all processes exhibit a directory inside it
which makes it very easy to hardcode the directory filetype for them.
There's also the `self` symlink inode which is now exposed as DT_LNK.
As for SysFS, we could leverage the fact everything inherits from the
SysFSComponent class, so we could have a virtual const method to return
the proper filetype.
Most of the files in SysFS are "regular" files though, so the base class
has a non-pure virtual method.
Lastly, the DevPtsFS simply hardcodes '.' and '..' as directory file
type, and everything else is hardcoded to send the character device file
type, as this filesystem is only exposing character pts device files.
This is for some reason needed for riscv64 clang, as otherwise the
kernel.map file would grow too big to fit in its section inside the
kernel image.
None of our other architectures have temporary locals in their
kernel.map.
We initialize the MMU by first setting up the page tables for the
kernel image and the initial kernel stack.
Then we jump to a identity mapped page which makes the newly created
kernel root page table active by setting `satp` and then jumps to
`init`.
This trap handler uses the SBI to print an error message via a newly
introduced panic function, which is necessary as `pre_init` is running
identity mapped.
Also add a header file for `pre_init.cpp` as we wan't to use the panic
and `dbgln` function in the MMU init code as well.
We first try to use the newer "SRST" extension for rebooting and
shutting down and if that fails, we try to shutdown using the legacy
"System Shutdown" extension (which can't reboot, so we always shutdown).
The kernel will halt, if we return from here due to all attempts at
rebooting / shutting down failing.
This device will be used by userspace to read mouse packets from all
mouse devices that are attached to the machine.
This change is a preparation before we can enable seamless hotplug
capabilities in WindowServer for mouse devices, without any major change
on the userspace side.
We do this by implementing the following fixes:
- The Key_Plus is assigned to a proper map entry index now which is 0x4e
both on the keypad and non-keypad keys.
- Shift+Q now prints out "Q" properly on scan code set 2.
- Key BackSlash (or Pipe on shift key being pressed down) is now working
properly as well.
- Key_Pipe (which is "|" for en-US layout) is now working in scan code
set 2.
- Numpad keys as well as the decimal separator key are working again.