The typeof operator has a very small set of possible resulting strings,
so let's make it much faster by caching those strings on the VM.
~8x speed-up on this microbenchmark:
for (let i = 0; i < 10_000_000; ++i) {
typeof i;
}
Before this change, removing a style element from inside a shadow tree
would cause it to be unregistered with the document-level list of sheets
instead of the shadow-root-level list.
This would eventually lead to a verification failure if someone tried to
update the text contents of that style element, since it was still in
the shadow-root-level list, but now with a null owner element.
Fixes a crash on https://www.swedbank.se/
The default limit (at least on Linux) causes us to run out of file
descriptors at around 15 tabs. Increase this limit to 8k. This is a
rather arbitrary number, but matches the limit set by Chrome.
Having resolution of all properties for all paintable types in a single
function was hard to iterate on, so this change separates it into
smaller functions per paintable type.
Previously, if a document had any element with a name attribute that
was set to the empty string, then `document.getElementsByName("")` and
`element.getElementsByName("")` would return a collection including
those elements.
Previously, if a document had an element whose id was the empty string,
then `document.getElementById("")` and `element.getElementById("")`
would return that element.
This change removes wrappers inherited from Gfx::Typeface for WOFF and
WOFF2 fonts. The only purpose they served is owning of ttf ByteBuffer
produced by decoding a WOFF/WOFF2 font. Now new FontData class is
responsible for holding ByteBuffer when a font is constructed from
non-externally owned memory.
It currently doesn't support animated image.
Note that Gfx::Bitmap has no support for get_pixel when the format is
RGBA8888. This is why it has been removed from the tests.
Previously, `SVGSVGBox` would have a natural aspect ratio of 0 if it
had a viewbox with zero width. This led to a division by zero, causing
a crash.
Found by Domato.
Previously calling `PaintableBox::set_scroll_offset()` with a
PaintableBox whose content size was larger than its scrollble overflow
rect would cause a crash.
Found by Domato.
We had a const and non-const version of this function, with slightly
different behavior (oops!)
This patch consolidates the implementations and keeps only the correct
behavior in there.
Fixes an issue where comments were not collapsible on Hacker News.
Skia painter is visibly faster than LibGfx painter and has more complete
CSS transforms support. With this change:
- On Linux, it will try to use Vulkan-backend with fallback to
CPU-backend
- On macOS it will try to use Metal-backend with fallback to
CPU-backend
- headless-browser always runs with CPU-backend in layout mode
These were being immediately stored in JS::GCPtrs (and dutifully visited
by HTMLParser), so creating temporary handles for them was a complete
waste of time.
When loading a canned version of reddit.com, we end up parsing many many
shadow tree style sheets of roughly ~170 KiB text each.
None of them have '\r' or '\f', yet we spend 2-3 ms for each sheet just
looping over and reconstructing the text to see if we need to normalize
any newlines.
This patch makes the common case faster in two ways:
- We use TextCodec::Decoder::to_utf8() instead of process()
This way, we do a one-shot fast validation and conversion to UTF-8,
instead of using the generic code-point-at-a-time callback API.
- We scan for '\r' and '\f' before filtering, and if neither is present,
we simply use the unfiltered string.
With these changes, we now spend 0 ms in the filtering function for the
vast majority of style sheets I've seen so far.