With this patch, it's now possible to pass a Gfx::ShareableBitmap in an
IPC message. As long as the message itself is synchronous, the bitmap
will be adopted by the receiving end, and disowned by the sender nicely
without any accounting effort like we've had to do in the past.
Use this in NotificationServer to allow sending arbitrary bitmaps as
icons instead of paths-to-icons.
Instead of passing the BufferStream, pass the Decoder. I'd like to stop
using BufferStream eventually anyway, so it's good to get it out of any
API's where it's in currently.
This feels a lot more consistent and Unixy:
create_shared_buffer() => shbuf_create()
share_buffer_with() => shbuf_allow_pid()
share_buffer_globally() => shbuf_allow_all()
get_shared_buffer() => shbuf_get()
release_shared_buffer() => shbuf_release()
seal_shared_buffer() => shbuf_seal()
get_shared_buffer_size() => shbuf_get_size()
Also, "shared_buffer_id" is shortened to "shbuf_id" all around.
SystemTheme.h:81:1: error: 'SystemTheme' defined as a struct here but previously declared as a class; this is valid, but may result in linker errors under the Microsoft C++ ABI
This shaves ~5 seconds off of a full build, not too bad. Also it just
seems nicer to push this logic out to classes. It could be better but
it's a start. :^)
You can now #include <AK/Forward.h> to get most of the AK types as
forward declarations.
Header dependency explosion is one of the main contributors to compile
times at the moment, so this is a step towards smaller include graphs.