Consider the following snippet:
void foo(InputStream& stream) {
if(!stream.eof()) {
u8 byte;
stream >> byte;
}
}
There is a very subtle bug in this snippet, for some input streams eof()
might return false even if no more data can be read. In this case an
error flag would be set on the stream.
Until now I've always ensured that this is not the case, but this made
the implementation of eof() unnecessarily complicated.
InputFileStream::eof had to keep a ByteBuffer around just to make this
possible. That meant a ton of unnecessary copies just to get a reliable
eof().
In most cases it isn't actually necessary to have a reliable eof()
implementation.
In most other cases a reliable eof() is avaliable anyways because in
some cases like InputMemoryStream it is very easy to implement.
The streaming operator doesn't short-circuit, consider the following
snippet:
void foo(InputStream& stream) {
int a, b;
stream >> a >> b;
}
If the first read fails, the second is called regardless. It should be
well defined what happens in this case: nothing.
Previously, the implementation would produce one Vector<u8> which
would contain the whole decompressed data. That can be a lot and
even exhaust memory.
With these changes it is still necessary to store the whole input data
in one piece (I am working on this next,) but the output can be read
block by block. (That's not optimal either because blocks can be
arbitrarily large, but it's good for now.)
This class is similar to BufferStream because it is possible to both
read and write to it. However, it differs in the following ways:
- DuplexMemoryStream keeps a history of 64KiB and discards the rest,
BufferStream always keeps everything around.
- DuplexMemoryStream tracks reading and writing seperately, the
following is valid:
DuplexMemoryStream stream;
stream << 42;
int value;
stream >> value;
For BufferStream it would read:
BufferStream stream;
stream << 42;
int value;
stream.seek(0);
stream >> value;
In the future I would like to replace all usages of BufferStream with
InputMemoryStream, OutputMemoryStream (doesn't exist yet) and
DuplexMemoryStream. For now I just add DuplexMemoryStream though.
Fatal errors can not be handeled and lead to an assertion error when the
stream is destroyed. It makes no sense to delay the assertion failure,
instead of setting m_fatal, an assertion should be done directly.
The Coverity compiler doesn't support C++2a yet, and thus doesn't
even recognize concept keywords. To allow serenity to be built and
analyzed on such compilers, add a fallback underdef to perform
the same template restriction based on AK::EnableIf<..> meta
programming.
Note: Coverity does seem to (annoyingly) define __cpp_concepts, even
though it doesn't support them, so we need to further check for
__COVERITY__ explicitly.