This ensures constructors that take a span or an initializer_list
don't allocate when there's already enough inline storage.
(Previously these constructors always allocated)
This patch adds the `USING_AK_GLOBALLY` macro which is enabled by
default, but can be overridden by build flags.
This is a step towards integrating Jakt and AK types.
This allows for calling this function with any argument type for which
the appropriate traits and operators have been implemented so it can be
compared to the Vector's item type
These functions are _very_ misleading, as `first()` and `last()` return
references, but `{first,last}_matching()` return copies of the values.
This commit makes it so that they now return Optional<T&>, eliminating
the copy and the confusion.
Methods marked as const should always only return Foo const&, never
Foo&. Previously, this only worked correctly with Foo, but not with
Foo&: If someone fetched a T const&, this would have been expanded
to Foo& const& which is just Foo&. Therefore, they were able to modify
the elements of the Vector, even though it was marked as const.
This commit fixes that by introducing VisibleType as an alias for
RemoveReference<T> and using it throughout Vector.
There are also other cases where we don't require a mutable reference
to the underlying type, only a const reference (for example in a find
operation). In these cases, we now also correctly expand the type
to Foo const&.
We have whittled away at the usages of these AK::Vector APIs in the
Kernel. This change disables them from being visible when building
the Kernel to make sure no new usages get added.
Previously, Vector::extend for a moved vector would move the other
vector into this vector if this vector was empty, thereby throwing away
existing allocated capacity. Therefore, this commit allows the move to
only happen if this vector's capacity is too small to fit the other
vector. This will also alleviate bugs where callers relied on the
capacity to never shrink with calls to unchecked_append, extend and the
like.
This mirrors the existence of append() for data pointers and is very
useful when the program needs to have a guarantee of no allocations,
as is necessary for real-time audio.
Instead of signalling allocation failure with a bool return value
(false), we now use ErrorOr<void> and return ENOMEM as appropriate.
This allows us to use TRY() and MUST() with Vector. :^)
This was required before commit 5f724b6ca1
when we were building LibC before libstdc++ headers were available in
the sysroot. However as noted in that commit, we never actually needed
to be building LibC before libstdc++, so we can go ahead and remove this
ancient hack.
This commit makes it possible to instantiate `Vector<T&>` and use it
to store references to `T` in a vector.
All non-pointer observers are made to return the reference, and the
pointer observers simply yield the underlying pointer.
Note that the 'find_*' methods act on the values and not the pointers
that are stored in the vector.
This commit also makes errors in various vector methods much more
readable by directly using requires-clauses on them.
And finally, it should be noted that Vector cannot hold temporaries :^)
The methods of this class were all over the place, this commit reorders
them to place them in a more logical order:
- Constructors/Destructor
- Observers
- Comparisons and const existence checks
- Mutators: insert
- Mutators: append
- Mutators: prepend
- Mutators: assignment
- Mutators: remove
- OOM-safe mutators: insert
- OOM-safe mutators: append
- OOM-safe mutators: prepend
- OOM-safe size management
- Size management
- Iterators
If a line was larger than 1024 bytes or the file ended without a
newline character, can_read_line would return false.
IODevice::can_read_line() now reads until a newline is found or
EOF is reached.
fixes#5907
This implements the macOS API malloc_good_size() which returns the
true allocation size for a given requested allocation size. This
allows us to make use of all the available memory in a malloc chunk.
For example, for a malloc request of 35 bytes our malloc would
internally use a chunk of size 64, however the remaining 29 bytes
would be unused.
Knowing the true allocation size allows us to request more usable
memory that would otherwise be wasted and make that available for
Vector, HashTable and potentially other callers in the future.
We call placement new for the newly added slots. However, we should
also specify an initializer so primitive data types like u64 are
initialized appropriately.