The [UTF-8](https://datatracker.ietf.org/doc/html/rfc3629#page-5)
standard says to reject strings with upper or lower surrogates. However,
in many standards, ECMAScript included, unpaired surrogates (and
therefore UTF-8 surrogates) are allowed in strings. So, this commit
extends the UTF-8 validation API with `AllowSurrogates`, which will
reject upper and lower surrogate characters.
This commit un-deprecates DeprecatedString, and repurposes it as a byte
string.
As the null state has already been removed, there are no other
particularly hairy blockers in repurposing this type as a byte string
(what it _really_ is).
This commit is auto-generated:
$ xs=$(ack -l \bDeprecatedString\b\|deprecated_string AK Userland \
Meta Ports Ladybird Tests Kernel)
$ perl -pie 's/\bDeprecatedString\b/ByteString/g;
s/deprecated_string/byte_string/g' $xs
$ clang-format --style=file -i \
$(git diff --name-only | grep \.cpp\|\.h)
$ gn format $(git ls-files '*.gn' '*.gni')
For example, the code point U+002F could be encoded as UTF-8 with the
bytes 0x80 0xAF. This trick has historically been used to bypass
security checks.
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
This patch adds the `USING_AK_GLOBALLY` macro which is enabled by
default, but can be overridden by build flags.
This is a step towards integrating Jakt and AK types.
Unlike iterator_at_byte_offset(), this function assumes the provided
byte offset is a valid offset into the UTF-8 character stream.
This avoids walking the stream from the start.
The previous behavior was to always VERIFY that the UTF-8 bytes were
valid when iterating over the code points of an UTF8View. This change
makes it so we instead output the 0xFFFD 'REPLACEMENT CHARACTER'
code point when encountering invalid bytes, and keep iterating the
view after skipping one byte.
Leaving the decision to the consumer would break symmetry with the
UTF32View API, which would in turn require heavy refactoring and/or
code duplication in generic code such as the one found in
Gfx::Painter and the Shell.
To make it easier for the consumers to detect the original bytes, we
provide a new method on the iterator that returns a Span over the
data that has been decoded. This method is immediately used in the
TextNode::compute_text_for_rendering method, which previously did
this in a ad-hoc waay.
This also add tests for the new behavior in TestUtf8.cpp, as well
as reinforcements to the existing tests to check if the underlying
bytes match up with their expected values.
This adds a peek method for Utf8CodepointIterator, which enables it to
be used in some parsing cases where peeking is necessary.
peek(0) is equivalent to operator*, expect that peek() does not contain
any assertions and will just return an empty Optional<u32>.
This also implements a test case for iterating UTF-8.
This patch implements a Unicode-safe substring method, which can be used
when offset and length should be specified in actual characters instead
of bytes.
This can be used to mitigate issues where a string is split in the
middle of a UTF-8 multi-byte character, which leads to invalid UTF-8.
Furthermore, it implements to common shorthands for substring methods
which take only an offset and return the substring until the end of the
string.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
Unlike String/StringView::starts_with this compares utf8 code points
instead of "characters" (bytes), which is important when handling
aribtary utf-8 input that could include overlong characters.
Problem:
- Many constructors are defined as `{}` rather than using the ` =
default` compiler-provided constructor.
- Some types provide an implicit conversion operator from `nullptr_t`
instead of requiring the caller to default construct. This violates
the C++ Core Guidelines suggestion to declare single-argument
constructors explicit
(https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#c46-by-default-declare-single-argument-constructors-explicit).
Solution:
- Change default constructors to use the compiler-provided default
constructor.
- Remove implicit conversion operators from `nullptr_t` and change
usage to enforce type consistency without conversion.
This was causing WindowServer and Taskbar to crash sometimes when the
stars aligned and we tried cutting off a string ending with "..." right
on top of an emoji. :^)
Problem:
- `typedef` is a keyword which comes from C and carries with it old
syntax that is hard to read.
- Creating type aliases with the `using` keyword allows for easier
future maintenance because it supports template syntax.
- There is inconsistent use of `typedef` vs `using`.
Solution:
- Use `clang-tidy`'s checker called `modernize-use-using` to update
the syntax to use the newer syntax.
- Remove unused functions to make `clang-tidy` happy.
- This results in consistency within the codebase.
This changes copyright holder to myself for the source code files that I've
created or have (almost) completely rewritten. Not included are the files
that were significantly changed by others even though it was me who originally
created them (think HtmlView), or the many other files I've contributed code to.
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.
For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.
Going forward, all new source files should include a license header.