The mentioned functions used m_size / 8 instead of size_in_bytes()
(division with ceiling rounding mode), which resulted in an off-by-one
error such that the functions didn't search in the last not-fully-8-bits
byte.
Using size_in_bytes() instead of m_size / 8 fixes this.
This patch adds the `USING_AK_GLOBALLY` macro which is enabled by
default, but can be overridden by build flags.
This is a step towards integrating Jakt and AK types.
In order to reduce our reliance on __builtin_{ffs, clz, ctz, popcount},
this commit removes all calls to these functions and replaces them with
the equivalent functions in AK/BuiltinWrappers.h.
While watching Andreas' most recent video, I noticed that this function
only worked with 32 bit values, but was a serious performance
bottleneck for the kernel. As such, I reworked it to use `size_t`, so
it now can switch to 64-bit sweeps on 64-bit platforms. This caused
test-js to go from 12.5 seconds hot to 11.5 seconds hot on my machine
when running on KVM x86_64.
All the read-only methods of Bitmap simply defer to BitmapView. Let's
make this relationship official by using class inheritance. This might
even shave off a few instructions, although any sufficiently optimizing
compiler probably already optimized them away.
Problem:
- Bitmasks are duplicated.
- Bitmasks are C-style arrays.
Solution:
- Move bitmasks to BitmapView.h.
- Change C-style arrays to be AK::Array for added safety.
Problem:
- `BitmapView` permits changing the underlying `Bitmap`. This violates
the idea of a "view" since views are simply overlays which can
themselves change but do not change the underlying data.
Solution:
- Migrate all non-`const` member functions to Bitmap.
Problem:
- `BitmapView` permits changing the underlying `Bitmap`. This violates
the idea of a "view" since views are simply overlays which can
themselves change but do not change the underlying data.
Solution:
- Migrate all non-`const` member functions to Bitmap.
The current code is factored such that reads to the entirety of the last
byte should be dropped. This was relying on the fact that last would be
one past the end in that case. Instead of actually reading that byte
when it's completely out of bounds of the bitmask, just skip reads that
would be invalid. Add more tests to make sure that the behavior is
correct for byte aligned reads of byte aligned bitmaps.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
AK::Bitmap is an awkwardly modal class which can either own or wrap
the underlying data. To get ourselves out of this unpleasant situation,
this patch adds BitmapView to replace the wrapped mode.
A BitmapView is simply a { data pointer, bit count } tuple internally
and provides all the convenient functionality of a bitmap class.