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HexEditor: Gray-out null bytes
This should improve an overall visibility of "meaningful" data. :^)
This commit is contained in:
parent
8717e78918
commit
ff0b4bf360
Notes:
sideshowbarker
2024-07-17 09:31:04 +09:00
Author: https://github.com/krkk Commit: https://github.com/SerenityOS/serenity/commit/ff0b4bf360 Pull-request: https://github.com/SerenityOS/serenity/pull/14553
1 changed files with 17 additions and 4 deletions
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@ -604,8 +604,17 @@ void HexEditor::paint_event(GUI::PaintEvent& event)
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line_height() - m_line_spacing
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line_height() - m_line_spacing
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};
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};
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const u8 cell_value = m_document->get(byte_position).value;
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auto line = String::formatted("{:02X}", cell_value);
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Gfx::Color background_color = palette().color(background_role());
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Gfx::Color background_color = palette().color(background_role());
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Gfx::Color text_color = edited_flag ? Color::Red : palette().color(foreground_role());
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Gfx::Color text_color = [&]() -> Gfx::Color {
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if (edited_flag)
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return Color::Red;
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if (cell_value == 0x00)
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return palette().color(ColorRole::PlaceholderText);
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return palette().color(foreground_role());
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}();
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if (highlight_flag) {
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if (highlight_flag) {
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background_color = edited_flag ? palette().selection().inverted() : palette().selection();
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background_color = edited_flag ? palette().selection().inverted() : palette().selection();
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@ -616,8 +625,6 @@ void HexEditor::paint_event(GUI::PaintEvent& event)
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}
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}
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painter.fill_rect(hex_display_rect, background_color);
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painter.fill_rect(hex_display_rect, background_color);
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const u8 cell_value = m_document->get(byte_position).value;
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auto line = String::formatted("{:02X}", cell_value);
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painter.draw_text(hex_display_rect, line, Gfx::TextAlignment::TopLeft, text_color);
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painter.draw_text(hex_display_rect, line, Gfx::TextAlignment::TopLeft, text_color);
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if (m_edit_mode == EditMode::Hex) {
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if (m_edit_mode == EditMode::Hex) {
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@ -640,7 +647,13 @@ void HexEditor::paint_event(GUI::PaintEvent& event)
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};
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};
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background_color = palette().color(background_role());
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background_color = palette().color(background_role());
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text_color = edited_flag ? Color::Red : palette().color(foreground_role());
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text_color = [&]() -> Gfx::Color {
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if (edited_flag)
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return Color::Red;
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if (cell_value == 0x00)
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return palette().color(ColorRole::PlaceholderText);
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return palette().color(foreground_role());
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}();
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if (highlight_flag) {
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if (highlight_flag) {
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background_color = edited_flag ? palette().selection().inverted() : palette().selection();
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background_color = edited_flag ? palette().selection().inverted() : palette().selection();
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