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LibCards: Draw card stack background when the entire stack is moving
The stack background should be painted when the entire stack is being
dragged, rather than just the top card.
Fixes #7786. Regressed in 2b762ef940
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Notes:
sideshowbarker
2024-07-18 16:52:22 +09:00
Author: https://github.com/trflynn89 Commit: https://github.com/SerenityOS/serenity/commit/f73bb164ad0 Pull-request: https://github.com/SerenityOS/serenity/pull/7787 Issue: https://github.com/SerenityOS/serenity/issues/7786
1 changed files with 5 additions and 1 deletions
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@ -45,9 +45,13 @@ void CardStack::clear()
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void CardStack::draw(GUI::Painter& painter, const Gfx::Color& background_color)
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{
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auto draw_background_if_empty = [&]() {
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size_t number_of_moving_cards = 0;
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for (const auto& card : m_stack)
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number_of_moving_cards += card.is_moving();
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if (m_associated_stack && !m_associated_stack->is_empty())
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return false;
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if (!is_empty() && !(m_stack.size() == 1 && peek().is_moving()))
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if (!is_empty() && (m_stack.size() != number_of_moving_cards))
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return false;
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painter.fill_rect_with_rounded_corners(m_base, background_color.darkened(0.5), Card::card_radius);
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painter.fill_rect_with_rounded_corners(m_base.shrunken(2, 2), background_color, Card::card_radius - 1);
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