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LibGUI+WindowServer: Allow specifying an optional drag bitmap
This bitmap is displayed alongside the dragged text underneath the mouse cursor while dragging. This will be a perfect fit for dragging e.g files around. :^)
This commit is contained in:
parent
183ee5847c
commit
f5dfb29607
Notes:
sideshowbarker
2024-07-19 10:55:16 +09:00
Author: https://github.com/awesomekling Commit: https://github.com/SerenityOS/serenity/commit/f5dfb296079
5 changed files with 36 additions and 6 deletions
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@ -1,3 +1,4 @@
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#include <LibDraw/GraphicsBitmap.h>
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#include <LibGUI/GDragOperation.h>
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#include <LibGUI/GWindowServerConnection.h>
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@ -17,7 +18,17 @@ GDragOperation::Outcome GDragOperation::exec()
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ASSERT(!s_current_drag_operation);
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ASSERT(!m_event_loop);
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auto response = GWindowServerConnection::the().send_sync<WindowServer::StartDrag>(m_text, -1, Size());
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int bitmap_id = -1;
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Size bitmap_size;
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RefPtr<GraphicsBitmap> shared_bitmap;
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if (m_bitmap) {
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shared_bitmap = m_bitmap->to_shareable_bitmap();
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shared_bitmap->shared_buffer()->share_with(GWindowServerConnection::the().server_pid());
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bitmap_id = shared_bitmap->shared_buffer_id();
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bitmap_size = shared_bitmap->size();
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}
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auto response = GWindowServerConnection::the().send_sync<WindowServer::StartDrag>(m_text, bitmap_id, bitmap_size);
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if (!response->started()) {
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m_outcome = Outcome::Cancelled;
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return m_outcome;
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@ -3,6 +3,7 @@
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#include <LibCore/CEventLoop.h>
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#include <LibCore/CObject.h>
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class GraphicsBitmap;
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class GWindowServerConnection;
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class GDragOperation : public CObject {
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@ -17,6 +18,7 @@ public:
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virtual ~GDragOperation() override;
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void set_text(const String& text) { m_text = text; }
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void set_bitmap(const GraphicsBitmap* bitmap) { m_bitmap = bitmap; }
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Outcome exec();
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Outcome outcome() const { return m_outcome; }
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@ -33,4 +35,5 @@ private:
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OwnPtr<CEventLoop> m_event_loop;
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Outcome m_outcome { Outcome::None };
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String m_text;
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RefPtr<GraphicsBitmap> m_bitmap;
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};
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@ -113,14 +113,23 @@ void GItemView::mousemove_event(GMouseEvent& event)
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dbg() << "Initiate drag!";
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auto drag_operation = GDragOperation::construct();
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RefPtr<GraphicsBitmap> bitmap;
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StringBuilder builder;
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selection().for_each_index([&](auto& index) {
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auto data = model()->data(index);
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builder.append(data.to_string());
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builder.append(" ");
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if (!bitmap) {
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GVariant icon_data = model()->data(index, GModel::Role::Icon);
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if (icon_data.is_icon())
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bitmap = icon_data.as_icon().bitmap_for_size(32);
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}
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});
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drag_operation->set_text(builder.to_string());
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drag_operation->set_bitmap(bitmap);
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auto outcome = drag_operation->exec();
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switch (outcome) {
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case GDragOperation::Outcome::Accepted:
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@ -424,11 +424,16 @@ void WSCompositor::draw_cursor()
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if (wm.dnd_client()) {
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auto dnd_rect = wm.dnd_rect();
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m_back_painter->fill_rect(dnd_rect, Color(110, 34, 9, 200));
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if (!wm.dnd_text().is_empty()) {
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m_back_painter->fill_rect(dnd_rect, Color(110, 34, 9, 200));
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m_back_painter->draw_text(dnd_rect, wm.dnd_text(), TextAlignment::Center, Color::White);
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auto text_rect = dnd_rect;
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if (wm.dnd_bitmap())
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text_rect.move_by(wm.dnd_bitmap()->width(), 0);
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m_back_painter->draw_text(text_rect, wm.dnd_text(), TextAlignment::CenterLeft, Color::White);
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}
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if (wm.dnd_bitmap()) {
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m_back_painter->blit(dnd_rect.top_left(), *wm.dnd_bitmap(), wm.dnd_bitmap()->rect());
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}
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// FIXME: Also do the drag_bitmap if present
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m_last_dnd_rect = dnd_rect;
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} else {
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m_last_dnd_rect = {};
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@ -1199,8 +1199,10 @@ void WSWindowManager::end_dnd_drag()
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Rect WSWindowManager::dnd_rect() const
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{
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int width = font().width(m_dnd_text);
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int height = font().glyph_height();
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int bitmap_width = m_dnd_bitmap ? m_dnd_bitmap->width() : 0;
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int bitmap_height = m_dnd_bitmap ? m_dnd_bitmap->width() : 0;
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int width = font().width(m_dnd_text) + bitmap_width;
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int height = max((int)font().glyph_height(), bitmap_height);
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auto location = WSCompositor::the().current_cursor_rect().center().translated(8, 8);
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return Rect(location, { width, height }).inflated(4, 4);
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}
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