WindowServer: Store the mouse button state in one variable.

This makes the logic around it a lot less verbose.
This commit is contained in:
Andreas Kling 2019-03-05 14:11:46 +01:00
parent 26a9d662f4
commit f3ff402cf3
Notes: sideshowbarker 2024-07-19 15:10:14 +09:00
4 changed files with 25 additions and 51 deletions

View file

@ -199,38 +199,29 @@ void WSMessageLoop::wait_for_message()
void WSMessageLoop::drain_mouse()
{
auto& screen = WSScreen::the();
bool prev_left_button = screen.left_mouse_button_pressed();
bool prev_right_button = screen.right_mouse_button_pressed();
bool prev_middle_button = screen.middle_mouse_button_pressed();
unsigned prev_buttons = screen.mouse_button_state();
int dx = 0;
int dy = 0;
bool left_button = prev_left_button;
bool right_button = prev_right_button;
bool middle_button = prev_middle_button;
unsigned buttons = prev_buttons;
for (;;) {
MousePacket packet;
ssize_t nread = read(m_mouse_fd, &packet, sizeof(MousePacket));
if (nread == 0)
break;
ASSERT(nread == sizeof(packet));
left_button = packet.buttons & 1;
right_button = packet.buttons & 2;
middle_button = packet.buttons & 4;
buttons = packet.buttons;
dx += packet.dx;
dy += -packet.dy;
if (left_button != prev_left_button || right_button != prev_right_button || middle_button != prev_middle_button) {
prev_left_button = left_button;
prev_right_button = right_button;
prev_middle_button = middle_button;
screen.on_receive_mouse_data(dx, dy, left_button, right_button, middle_button);
if (buttons != prev_buttons) {
screen.on_receive_mouse_data(dx, dy, buttons);
dx = 0;
dy = 0;
prev_buttons = buttons;
}
}
if (dx || dy) {
screen.on_receive_mouse_data(dx, dy, left_button, right_button, middle_button);
}
if (dx || dy)
screen.on_receive_mouse_data(dx, dy, buttons);
}
void WSMessageLoop::drain_keyboard()

View file

@ -58,42 +58,29 @@ void WSScreen::set_resolution(int width, int height)
m_cursor_location.constrain(rect());
}
void WSScreen::on_receive_mouse_data(int dx, int dy, bool left_button, bool right_button, bool middle_button)
void WSScreen::on_receive_mouse_data(int dx, int dy, unsigned buttons)
{
auto prev_location = m_cursor_location;
m_cursor_location.move_by(dx, dy);
m_cursor_location.constrain(rect());
unsigned buttons = 0;
if (left_button)
buttons |= (unsigned)MouseButton::Left;
if (right_button)
buttons |= (unsigned)MouseButton::Right;
if (middle_button)
buttons |= (unsigned)MouseButton::Middle;
bool prev_left_button = m_left_mouse_button_pressed;
bool prev_right_button = m_right_mouse_button_pressed;
bool prev_middle_button = m_middle_mouse_button_pressed;
m_left_mouse_button_pressed = left_button;
m_right_mouse_button_pressed = right_button;
m_middle_mouse_button_pressed = middle_button;
if (prev_left_button != left_button) {
auto message = make<WSMouseEvent>(left_button ? WSMessage::MouseDown : WSMessage::MouseUp, m_cursor_location, buttons, MouseButton::Left);
unsigned prev_buttons = m_mouse_button_state;
m_mouse_button_state = buttons;
unsigned changed_buttons = prev_buttons ^ buttons;
auto post_mousedown_or_mouseup_if_needed = [&] (MouseButton button) {
if (!(changed_buttons & (unsigned)button))
return;
auto message = make<WSMouseEvent>(buttons & (unsigned)button ? WSMessage::MouseDown : WSMessage::MouseUp, m_cursor_location, buttons, button);
WSMessageLoop::the().post_message(WSWindowManager::the(), move(message));
}
if (prev_right_button != right_button) {
auto message = make<WSMouseEvent>(right_button ? WSMessage::MouseDown : WSMessage::MouseUp, m_cursor_location, buttons, MouseButton::Right);
WSMessageLoop::the().post_message(WSWindowManager::the(), move(message));
}
if (prev_middle_button != middle_button) {
auto message = make<WSMouseEvent>(middle_button ? WSMessage::MouseDown : WSMessage::MouseUp, m_cursor_location, buttons, MouseButton::Middle);
WSMessageLoop::the().post_message(WSWindowManager::the(), move(message));
}
};
post_mousedown_or_mouseup_if_needed(MouseButton::Left);
post_mousedown_or_mouseup_if_needed(MouseButton::Right);
post_mousedown_or_mouseup_if_needed(MouseButton::Middle);
if (m_cursor_location != prev_location) {
auto message = make<WSMouseEvent>(WSMessage::MouseMove, m_cursor_location, buttons);
WSMessageLoop::the().post_message(WSWindowManager::the(), move(message));
}
// NOTE: Invalidate the cursor if it moved, or if the left button changed state (for the cursor color inversion.)
if (m_cursor_location != prev_location || prev_left_button != left_button)
if (m_cursor_location != prev_location || changed_buttons & (unsigned)MouseButton::Left)
WSWindowManager::the().invalidate_cursor();
}

View file

@ -24,11 +24,9 @@ public:
void set_y_offset(int);
Point cursor_location() const { return m_cursor_location; }
bool left_mouse_button_pressed() const { return m_left_mouse_button_pressed; }
bool right_mouse_button_pressed() const { return m_right_mouse_button_pressed; }
bool middle_mouse_button_pressed() const { return m_middle_mouse_button_pressed; }
unsigned mouse_button_state() const { return m_mouse_button_state; }
void on_receive_mouse_data(int dx, int dy, bool left_button, bool right_button, bool middle_button);
void on_receive_mouse_data(int dx, int dy, unsigned buttons);
void on_receive_keyboard_data(KeyEvent);
private:
@ -39,9 +37,7 @@ private:
int m_framebuffer_fd { -1 };
Point m_cursor_location;
bool m_left_mouse_button_pressed { false };
bool m_right_mouse_button_pressed { false };
bool m_middle_mouse_button_pressed { false };
unsigned m_mouse_button_state { 0 };
};
inline RGBA32* WSScreen::scanline(int y)

View file

@ -958,7 +958,7 @@ void WSWindowManager::draw_cursor()
Rect cursor_rect { cursor_location.x(), cursor_location.y(), (int)m_cursor_bitmap_inner->width(), (int)m_cursor_bitmap_inner->height() };
Color inner_color = Color::White;
Color outer_color = Color::Black;
if (m_screen.left_mouse_button_pressed())
if (m_screen.mouse_button_state() & (unsigned)MouseButton::Left)
swap(inner_color, outer_color);
m_back_painter->draw_bitmap(cursor_location, *m_cursor_bitmap_inner, inner_color);
m_back_painter->draw_bitmap(cursor_location, *m_cursor_bitmap_outer, outer_color);