LibGUI: Support inline editing in GUI::IconView

IconView now responds to the editing key (F2) if the view is editable.
It does feel a little bit weird to have content_rect() return the text
rect for an item, and not the whole item rect. This internal API could
probably be better.
This commit is contained in:
Andreas Kling 2020-09-24 11:40:19 +02:00
parent 7d30cf7122
commit ece555b684
Notes: sideshowbarker 2024-07-19 02:15:25 +09:00
2 changed files with 17 additions and 0 deletions

View file

@ -388,6 +388,14 @@ void IconView::update_item_rects(int item_index, ItemData& item_data) const
item_data.text_rect.set_top(item_rect.y() + item_data.text_offset_y);
}
Gfx::IntRect IconView::content_rect(const ModelIndex& index) const
{
if (!index.is_valid())
return {};
auto& item_data = get_item_data(index.row());
return item_data.text_rect;
}
void IconView::get_item_rects(int item_index, ItemData& item_data, const Gfx::Font& font) const
{
auto item_rect = this->item_rect(item_index);
@ -602,6 +610,14 @@ void IconView::keydown_event(KeyEvent& event)
if (!m_visual_row_count || !m_visual_column_count)
return;
if (event.key() == KeyCode::Key_F2) {
if (is_editable() && edit_triggers() & EditTrigger::EditKeyPressed) {
begin_editing(cursor_index());
event.accept();
return;
}
}
if (event.key() == KeyCode::Key_Return) {
activate_selected();
return;

View file

@ -49,6 +49,7 @@ public:
void set_model_column(int column) { m_model_column = column; }
virtual ModelIndex index_at_event_position(const Gfx::IntPoint&) const override;
virtual Gfx::IntRect content_rect(const ModelIndex&) const override;
virtual void select_all() override;