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GraphicsBitmap: Provide templated versions of get_pixel() and set_pixel().
If we already know the bitmap format used, we can use these functions to bypass the format checks and go straight to pixel manipulation.
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parent
150b3cf378
commit
dcbddb4f8c
Notes:
sideshowbarker
2024-07-19 13:36:01 +09:00
Author: https://github.com/awesomekling Commit: https://github.com/SerenityOS/serenity/commit/dcbddb4f8cf
2 changed files with 73 additions and 25 deletions
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@ -16,14 +16,16 @@ BucketTool::~BucketTool()
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static void flood_fill(GraphicsBitmap& bitmap, const Point& start_position, Color target_color, Color fill_color)
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{
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ASSERT(bitmap.format() == GraphicsBitmap::Format::RGB32);
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Queue<Point> queue;
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queue.enqueue(Point(start_position));
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while (!queue.is_empty()) {
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auto position = queue.dequeue();
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if (bitmap.get_pixel(position) != target_color)
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if (bitmap.get_pixel<GraphicsBitmap::Format::RGB32>(position.x(), position.y()) != target_color)
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continue;
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bitmap.set_pixel(position, fill_color);
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bitmap.set_pixel<GraphicsBitmap::Format::RGB32>(position.x(), position.y(), fill_color);
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if (position.x() != 0)
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queue.enqueue(position.translated(-1, 0));
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@ -51,41 +51,27 @@ public:
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Color palette_color(byte index) const { return Color::from_rgba(m_palette[index]); }
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void set_palette_color(byte index, Color color) { m_palette[index] = color.value(); }
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template<Format>
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Color get_pixel(int x, int y) const
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{
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switch (m_format) {
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case Format::RGB32:
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return Color::from_rgb(scanline(y)[x]);
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case Format::RGBA32:
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return Color::from_rgba(scanline(y)[x]);
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case Format::Indexed8:
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return Color::from_rgba(m_palette[bits(y)[x]]);
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default:
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ASSERT_NOT_REACHED();
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}
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ASSERT_NOT_REACHED();
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}
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Color get_pixel(int x, int y) const;
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Color get_pixel(const Point& position) const
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{
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return get_pixel(position.x(), position.y());
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}
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void set_pixel(int x, int y, Color color)
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template<Format>
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void set_pixel(int x, int y, Color)
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{
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switch (m_format) {
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case Format::RGB32:
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scanline(y)[x] = color.value();
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break;
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case Format::RGBA32:
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scanline(y)[x] = color.value();
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break;
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case Format::Indexed8:
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ASSERT_NOT_REACHED();
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default:
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ASSERT_NOT_REACHED();
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}
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ASSERT_NOT_REACHED();
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}
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void set_pixel(int x, int y, Color);
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void set_pixel(const Point& position, Color color)
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{
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set_pixel(position.x(), position.y(), color);
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@ -126,3 +112,63 @@ inline byte* GraphicsBitmap::bits(int y)
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{
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return reinterpret_cast<byte*>(scanline(y));
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}
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template<>
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inline Color GraphicsBitmap::get_pixel<GraphicsBitmap::Format::RGB32>(int x, int y) const
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{
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return Color::from_rgb(scanline(y)[x]);
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}
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template<>
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inline Color GraphicsBitmap::get_pixel<GraphicsBitmap::Format::RGBA32>(int x, int y) const
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{
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return Color::from_rgba(scanline(y)[x]);
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}
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template<>
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inline Color GraphicsBitmap::get_pixel<GraphicsBitmap::Format::Indexed8>(int x, int y) const
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{
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return Color::from_rgba(m_palette[bits(y)[x]]);
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}
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inline Color GraphicsBitmap::get_pixel(int x, int y) const
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{
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switch (m_format) {
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case Format::RGB32:
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return get_pixel<Format::RGB32>(x, y);
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case Format::RGBA32:
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return get_pixel<Format::RGBA32>(x, y);
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case Format::Indexed8:
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return get_pixel<Format::Indexed8>(x, y);
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default:
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ASSERT_NOT_REACHED();
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}
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}
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template<>
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inline void GraphicsBitmap::set_pixel<GraphicsBitmap::Format::RGB32>(int x, int y, Color color)
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{
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scanline(y)[x] = color.value();
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}
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template<>
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inline void GraphicsBitmap::set_pixel<GraphicsBitmap::Format::RGBA32>(int x, int y, Color color)
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{
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scanline(y)[x] = color.value();
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}
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inline void GraphicsBitmap::set_pixel(int x, int y, Color color)
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{
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switch (m_format) {
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case Format::RGB32:
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set_pixel<Format::RGB32>(x, y, color);
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break;
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case Format::RGBA32:
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set_pixel<Format::RGBA32>(x, y, color);
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break;
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case Format::Indexed8:
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ASSERT_NOT_REACHED();
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default:
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ASSERT_NOT_REACHED();
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}
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}
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