mirror of
https://github.com/LadybirdBrowser/ladybird.git
synced 2024-11-22 15:40:19 +00:00
LibWeb: Give each Node a unique ID
We maintain a directory of ID -> Node. Nodes add themselves to this directory when they are created, receiving a random ID. When a Node is destroyed, it removes itself from this directory. Anyone can request a Node from the directory by its ID using `Node::from_id()`. We reserve the `0` ID to mean "none". These IDs allow different processes to communicate about a given Node over IPC, for example the DOM Inspector.
This commit is contained in:
parent
48a2239f60
commit
d7485df928
Notes:
sideshowbarker
2024-07-18 04:52:24 +09:00
Author: https://github.com/AtkinsSJ Commit: https://github.com/SerenityOS/serenity/commit/d7485df9285 Pull-request: https://github.com/SerenityOS/serenity/pull/9725 Issue: https://github.com/SerenityOS/serenity/issues/8935 Reviewed-by: https://github.com/awesomekling
3 changed files with 33 additions and 0 deletions
|
@ -8,6 +8,7 @@
|
|||
|
||||
#include <AK/FlyString.h>
|
||||
#include <AK/Function.h>
|
||||
#include <AK/HashMap.h>
|
||||
#include <AK/NonnullRefPtrVector.h>
|
||||
#include <AK/OwnPtr.h>
|
||||
#include <AK/String.h>
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
* SPDX-License-Identifier: BSD-2-Clause
|
||||
*/
|
||||
|
||||
#include <AK/IDAllocator.h>
|
||||
#include <AK/StringBuilder.h>
|
||||
#include <LibJS/AST.h>
|
||||
#include <LibJS/Runtime/FunctionObject.h>
|
||||
|
@ -30,10 +31,33 @@
|
|||
|
||||
namespace Web::DOM {
|
||||
|
||||
static IDAllocator s_node_id_allocator;
|
||||
static HashMap<i32, Node*> s_node_directory;
|
||||
|
||||
static i32 allocate_node_id(Node* node)
|
||||
{
|
||||
i32 id = s_node_id_allocator.allocate();
|
||||
s_node_directory.set(id, node);
|
||||
return id;
|
||||
}
|
||||
|
||||
static void deallocate_node_id(i32 node_id)
|
||||
{
|
||||
if (!s_node_directory.remove(node_id))
|
||||
VERIFY_NOT_REACHED();
|
||||
s_node_id_allocator.deallocate(node_id);
|
||||
}
|
||||
|
||||
Node* Node::from_id(i32 node_id)
|
||||
{
|
||||
return s_node_directory.get(node_id).value_or(nullptr);
|
||||
}
|
||||
|
||||
Node::Node(Document& document, NodeType type)
|
||||
: EventTarget(static_cast<Bindings::ScriptExecutionContext&>(document))
|
||||
, m_document(&document)
|
||||
, m_type(type)
|
||||
, m_id(allocate_node_id(this))
|
||||
{
|
||||
if (!is_document())
|
||||
m_document->ref_from_node({});
|
||||
|
@ -47,6 +71,8 @@ Node::~Node()
|
|||
|
||||
if (!is_document())
|
||||
m_document->unref_from_node({});
|
||||
|
||||
deallocate_node_id(m_id);
|
||||
}
|
||||
|
||||
const HTML::HTMLAnchorElement* Node::enclosing_link_element() const
|
||||
|
@ -477,6 +503,7 @@ void Node::set_document(Badge<Document>, Document& document)
|
|||
{
|
||||
if (m_document == &document)
|
||||
return;
|
||||
|
||||
document.ref_from_node({});
|
||||
m_document->unref_from_node({});
|
||||
m_document = &document;
|
||||
|
|
|
@ -179,6 +179,9 @@ public:
|
|||
bool is_shadow_including_ancestor_of(Node const&) const;
|
||||
bool is_shadow_including_inclusive_ancestor_of(Node const&) const;
|
||||
|
||||
i32 id() const { return m_id; }
|
||||
static Node* from_id(i32 node_id);
|
||||
|
||||
protected:
|
||||
Node(Document&, NodeType);
|
||||
|
||||
|
@ -187,6 +190,8 @@ protected:
|
|||
NodeType m_type { NodeType::INVALID };
|
||||
bool m_needs_style_update { false };
|
||||
bool m_child_needs_style_update { false };
|
||||
|
||||
i32 m_id;
|
||||
};
|
||||
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue