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Kernel: Add horizontal mouse scroll support
This commit is contained in:
parent
1afb6d5eca
commit
d61cc47055
Notes:
sideshowbarker
2024-07-17 20:34:55 +09:00
Author: https://github.com/can3p Commit: https://github.com/SerenityOS/serenity/commit/d61cc47055e Pull-request: https://github.com/SerenityOS/serenity/pull/11246 Reviewed-by: https://github.com/kleinesfilmroellchen ✅
5 changed files with 30 additions and 5 deletions
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@ -12,6 +12,7 @@ struct MousePacket {
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int x { 0 };
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int y { 0 };
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int z { 0 };
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int w { 0 };
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enum Button {
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LeftButton = 0x01,
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@ -35,7 +35,7 @@ ErrorOr<size_t> MouseDevice::read(OpenFileDescription&, u64, UserOrKernelBuffer&
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lock.unlock();
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dbgln_if(MOUSE_DEBUG, "Mouse Read: Buttons {:x}", packet.buttons);
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dbgln_if(MOUSE_DEBUG, "PS2 Mouse: X {}, Y {}, Z {}, Relative {}", packet.x, packet.y, packet.z, packet.buttons);
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dbgln_if(MOUSE_DEBUG, "PS2 Mouse: X {}, Y {}, Z {}, W {}, Relative {}", packet.x, packet.y, packet.z, packet.w, packet.buttons);
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dbgln_if(MOUSE_DEBUG, "PS2 Mouse Read: Filter packets");
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size_t bytes_read_from_packet = min(remaining_space_in_buffer, sizeof(MousePacket));
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@ -89,6 +89,7 @@ MousePacket PS2MouseDevice::parse_data_packet(const RawPacket& raw_packet)
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int x = raw_packet.bytes[1];
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int y = raw_packet.bytes[2];
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int z = 0;
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int w = 0;
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if (m_has_wheel) {
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// FIXME: For non-Intellimouse, this is a full byte.
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// However, for now, m_has_wheel is only set for Intellimouse.
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@ -97,6 +98,14 @@ MousePacket PS2MouseDevice::parse_data_packet(const RawPacket& raw_packet)
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// -1 in 4 bits
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if (z == 15)
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z = -1;
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if ((raw_packet.bytes[3] & 0xc0) == 0x40) {
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// FIXME: Scroll only functions correctly when the sign is flipped there
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w = -z;
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z = 0;
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} else {
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w = 0;
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}
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}
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bool x_overflow = raw_packet.bytes[0] & 0x40;
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bool y_overflow = raw_packet.bytes[0] & 0x80;
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@ -114,6 +123,7 @@ MousePacket PS2MouseDevice::parse_data_packet(const RawPacket& raw_packet)
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packet.x = x;
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packet.y = y;
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packet.z = z;
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packet.w = w;
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packet.buttons = raw_packet.bytes[0] & 0x07;
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if (m_has_five_buttons) {
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@ -125,7 +135,7 @@ MousePacket PS2MouseDevice::parse_data_packet(const RawPacket& raw_packet)
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packet.is_relative = true;
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dbgln_if(PS2MOUSE_DEBUG, "PS2 Relative Mouse: Buttons {:x}", packet.buttons);
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dbgln_if(PS2MOUSE_DEBUG, "Mouse: X {}, Y {}, Z {}", packet.x, packet.y, packet.z);
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dbgln_if(PS2MOUSE_DEBUG, "Mouse: X {}, Y {}, Z {}, W {}", packet.x, packet.y, packet.z, packet.w);
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return packet;
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}
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@ -211,16 +211,28 @@ MousePacket VMWareBackdoor::receive_mouse_packet()
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int x = command.bx;
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int y = command.cx;
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int z = static_cast<i8>(command.dx); // signed 8 bit value only!
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int w = 0;
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// horizontal scroll is reported as +-2 by qemu
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// FIXME: Scroll only functions correctly when the sign is flipped there
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if (z == 2) {
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w = -1;
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z = 0;
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} else if (z == -2) {
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w = 1;
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z = 0;
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}
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if constexpr (PS2MOUSE_DEBUG) {
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dbgln("Absolute Mouse: Buttons {:x}", buttons);
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dbgln("Mouse: x={}, y={}, z={}", x, y, z);
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dbgln("Mouse: x={}, y={}, z={}, w={}", x, y, z, w);
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}
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MousePacket packet;
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packet.x = x;
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packet.y = y;
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packet.z = z;
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packet.w = w;
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if (buttons & VMMOUSE_LEFT_CLICK)
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packet.buttons |= MousePacket::LeftButton;
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if (buttons & VMMOUSE_RIGHT_CLICK)
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@ -64,7 +64,7 @@ void EventLoop::drain_mouse()
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bool state_is_sent = false;
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for (size_t i = 0; i < npackets; ++i) {
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auto& packet = packets[i];
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dbgln_if(WSMESSAGELOOP_DEBUG, "EventLoop: Mouse X {}, Y {}, Z {}, relative={}", packet.x, packet.y, packet.z, packet.is_relative);
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dbgln_if(WSMESSAGELOOP_DEBUG, "EventLoop: Mouse X {}, Y {}, Z {}, W {}, relative={}", packet.x, packet.y, packet.z, packet.w, packet.is_relative);
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state.is_relative = packet.is_relative;
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if (packet.is_relative) {
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@ -75,6 +75,7 @@ void EventLoop::drain_mouse()
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state.y = packet.y;
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}
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state.z += packet.z;
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state.w += packet.w;
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state_is_sent = false;
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if (packet.buttons != state.buttons) {
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@ -100,12 +101,13 @@ void EventLoop::drain_mouse()
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state.x = 0;
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state.y = 0;
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state.z = 0;
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state.w = 0;
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}
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}
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}
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if (state_is_sent)
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return;
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if (state.is_relative && (state.x || state.y || state.z))
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if (state.is_relative && (state.x || state.y || state.z || state.w))
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screen_input.on_receive_mouse_data(state);
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if (!state.is_relative)
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screen_input.on_receive_mouse_data(state);
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