Playground: Rename the application to GMLPlayground

Just "Playground" is too generic and doesn't match the general rule of
"application name equals display name minus spaces".
This commit is contained in:
Linus Groh 2022-06-28 19:01:38 +01:00
parent 93488d6d5a
commit cc4bb59a7e
Notes: sideshowbarker 2024-07-17 09:53:49 +09:00
12 changed files with 26 additions and 26 deletions

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@ -19,7 +19,7 @@ txt=/bin/TextEditor
font=/bin/FontEditor font=/bin/FontEditor
sheets=/bin/Spreadsheet sheets=/bin/Spreadsheet
csv=/bin/Spreadsheet csv=/bin/Spreadsheet
gml=/bin/Playground gml=/bin/GMLPlayground
pdf=/bin/PDFViewer pdf=/bin/PDFViewer
profile=/bin/Profiler profile=/bin/Profiler
pp=/bin/PixelPaint pp=/bin/PixelPaint

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@ -1,6 +1,6 @@
[App] [App]
Name=GML Playground Name=GML Playground
Executable=/bin/Playground Executable=/bin/GMLPlayground
Category=Development Category=Development
[Launcher] [Launcher]

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@ -1,13 +1,13 @@
## Name ## Name
![Icon](/res/icons/16x16/app-playground.png) Playground - GUI Markup Language (GML) editor ![Icon](/res/icons/16x16/app-gml-playground.png) GML Playground - GUI Markup Language (GML) editor
[Open](file:///bin/Playground) [Open](file:///bin/GMLPlayground)
## Synopsis ## Synopsis
```**sh ```**sh
$ Playground [file] $ GMLPlayground [file]
``` ```
## Arguments ## Arguments
@ -16,7 +16,7 @@ $ Playground [file]
## Description ## Description
Playground facilitates development of graphical user interfaces (GUI) GML Playground facilitates development of graphical user interfaces (GUI)
for Serenity applications using GUI Markup Language (GML) to compose for Serenity applications using GUI Markup Language (GML) to compose
a layout for GUI widgets and set widget attributes. a layout for GUI widgets and set widget attributes.
@ -26,7 +26,7 @@ window, allowing rapid prototyping and development of application GUIs.
## Examples ## Examples
```sh ```sh
$ Playground /home/anon/example.gml $ GMLPlayground /home/anon/example.gml
``` ```
## See also ## See also

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@ -19,7 +19,7 @@ Or right clicking on a folder in the TreeView and using
## See also ## See also
- [gml-format(1)](help://man/1/gml-format) formats your GML files. - [gml-format(1)](help://man/1/gml-format) formats your GML files.
- [GML Playground(1)](help://man/1/Playground) is an interactive GML creation tool. - [GML Playground(1)](help://man/1/GMLPlayground) is an interactive GML creation tool.
### List of GML manpages ### List of GML manpages

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@ -70,7 +70,7 @@ Most prominently, the first four bytes contain the filemagic: `!Fnt`.
These files are human-readable, have no easily detectable filemagic, and define GUI designs and layouts. These files are human-readable, have no easily detectable filemagic, and define GUI designs and layouts.
The format is strongly influenced by QML, the Qt Modeling Language. The format is strongly influenced by QML, the Qt Modeling Language.
See the [GML manpage(s)](../Base/usr/share/man/man5/GML.md), [Playground(1)](../Userland/DevTools/Playground/), and the [GML support in LibGUI](../Userland/Libraries/LibGUI/GML/). See the [GML manpage(s)](../Base/usr/share/man/man5/GML.md), [GML Playground(1)](../Userland/DevTools/GMLPlayground/), and the [GML support in LibGUI](../Userland/Libraries/LibGUI/GML/).
## Inter Process Communication (`*.ipc` files) ## Inter Process Communication (`*.ipc` files)

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@ -164,7 +164,7 @@ This isn't figured out yet, for now we're doing the first approach in select pla
Currently: Currently:
auto app_icon = GUI::Icon::default_icon("app-playground"); auto app_icon = GUI::Icon::default_icon("app-gml-playground");
or or

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@ -1,5 +1,5 @@
add_subdirectory(GMLPlayground)
add_subdirectory(Inspector) add_subdirectory(Inspector)
add_subdirectory(Playground)
add_subdirectory(Profiler) add_subdirectory(Profiler)
add_subdirectory(HackStudio) add_subdirectory(HackStudio)
add_subdirectory(SQLStudio) add_subdirectory(SQLStudio)

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@ -0,0 +1,12 @@
serenity_component(
GMLPlayground
RECOMMENDED
TARGETS GMLPlayground
)
set(SOURCES
main.cpp
)
serenity_app(GMLPlayground ICON app-gml-playground)
target_link_libraries(GMLPlayground LibDesktop LibGUI LibMain)

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@ -67,7 +67,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
TRY(Core::System::pledge("stdio thread recvfd sendfd cpath rpath wpath unix")); TRY(Core::System::pledge("stdio thread recvfd sendfd cpath rpath wpath unix"));
auto app = TRY(GUI::Application::try_create(arguments)); auto app = TRY(GUI::Application::try_create(arguments));
TRY(Desktop::Launcher::add_allowed_handler_with_only_specific_urls("/bin/Help", { URL::create_with_file_protocol("/usr/share/man/man1/Playground.md") })); TRY(Desktop::Launcher::add_allowed_handler_with_only_specific_urls("/bin/Help", { URL::create_with_file_protocol("/usr/share/man/man1/GMLPlayground.md") }));
TRY(Desktop::Launcher::seal_allowlist()); TRY(Desktop::Launcher::seal_allowlist());
TRY(Core::System::pledge("stdio thread recvfd sendfd rpath cpath wpath")); TRY(Core::System::pledge("stdio thread recvfd sendfd rpath cpath wpath"));
@ -77,7 +77,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
args_parser.add_positional_argument(path, "GML file to edit", "file", Core::ArgsParser::Required::No); args_parser.add_positional_argument(path, "GML file to edit", "file", Core::ArgsParser::Required::No);
args_parser.parse(arguments); args_parser.parse(arguments);
auto app_icon = TRY(GUI::Icon::try_create_default_icon("app-playground")); auto app_icon = TRY(GUI::Icon::try_create_default_icon("app-gml-playground"));
auto window = TRY(GUI::Window::try_create()); auto window = TRY(GUI::Window::try_create());
window->set_title("GML Playground"); window->set_title("GML Playground");
window->set_icon(app_icon.bitmap_for_size(16)); window->set_icon(app_icon.bitmap_for_size(16));
@ -248,7 +248,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
auto help_menu = TRY(window->try_add_menu("&Help")); auto help_menu = TRY(window->try_add_menu("&Help"));
TRY(help_menu->try_add_action(GUI::CommonActions::make_help_action([](auto&) { TRY(help_menu->try_add_action(GUI::CommonActions::make_help_action([](auto&) {
Desktop::Launcher::open(URL::create_with_file_protocol("/usr/share/man/man1/Playground.md"), "/bin/Help"); Desktop::Launcher::open(URL::create_with_file_protocol("/usr/share/man/man1/GMLPlayground.md"), "/bin/Help");
}))); })));
TRY(help_menu->try_add_action(GUI::CommonActions::make_about_action("GML Playground", app_icon, window))); TRY(help_menu->try_add_action(GUI::CommonActions::make_about_action("GML Playground", app_icon, window)));

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@ -1,12 +0,0 @@
serenity_component(
Playground
RECOMMENDED
TARGETS Playground
)
set(SOURCES
main.cpp
)
serenity_app(Playground ICON app-playground)
target_link_libraries(Playground LibDesktop LibGUI LibMain)