From ca9a430965f81ac04c33af2c1d3f27b65a501569 Mon Sep 17 00:00:00 2001 From: Andreas Kling Date: Sat, 20 Apr 2019 19:51:10 +0200 Subject: [PATCH] Snake: Disable double-buffering for the game window. There's no need to use automatic double-buffering here since we manage the backing store manually. --- Games/Snake/main.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Games/Snake/main.cpp b/Games/Snake/main.cpp index 1ae78b6bfa0..cb61cd368e8 100644 --- a/Games/Snake/main.cpp +++ b/Games/Snake/main.cpp @@ -12,6 +12,7 @@ int main(int argc, char** argv) GApplication app(argc, argv); auto* window = new GWindow; + window->set_double_buffering_enabled(false); window->set_title("Snake"); window->set_rect(100, 100, 320, 320);