LibWeb: Implement linear easing according to latest spec

This commit is contained in:
Gingeh 2024-11-03 14:56:16 +11:00 committed by Sam Atkins
parent 3f79d93bd3
commit c67ecf37f7
Notes: github-actions[bot] 2024-11-05 10:42:28 +00:00
9 changed files with 513 additions and 49 deletions

View file

@ -186,12 +186,12 @@ public:
}
template<typename TUnaryPredicate>
Optional<VisibleType&> last_matching(TUnaryPredicate const& predicate)
Optional<VisibleType const&> last_matching(TUnaryPredicate const& predicate) const
requires(!contains_reference)
{
for (ssize_t i = size() - 1; i >= 0; --i) {
if (predicate(at(i))) {
return at(i);
return Optional<VisibleType const&>(at(i));
}
}
return {};

View file

@ -0,0 +1,264 @@
linear
0: 0.00
10: 0.10
20: 0.20
30: 0.30
40: 0.40
50: 0.50
60: 0.60
70: 0.70
80: 0.80
90: 0.90
100: 1.00
linear(0, 1)
0: 0.00
10: 0.10
20: 0.20
30: 0.30
40: 0.40
50: 0.50
60: 0.60
70: 0.70
80: 0.80
90: 0.90
100: 1.00
linear(0, 0.5, 1)
0: 0.00
10: 0.10
20: 0.20
30: 0.30
40: 0.40
50: 0.50
60: 0.60
70: 0.70
80: 0.80
90: 0.90
100: 1.00
linear(0 0%, 0.5 10%, 1 100%)
0: 0.00
10: 0.50
20: 0.56
30: 0.61
40: 0.67
50: 0.72
60: 0.78
70: 0.83
80: 0.89
90: 0.94
100: 1.00
linear(0% 0, 10% 0.5, 100% 1)
0: 0.00
10: 0.50
20: 0.56
30: 0.61
40: 0.67
50: 0.72
60: 0.78
70: 0.83
80: 0.89
90: 0.94
100: 1.00
linear(0% 0, 1 100%)
0: 0.00
10: 0.10
20: 0.20
30: 0.30
40: 0.40
50: 0.50
60: 0.60
70: 0.70
80: 0.80
90: 0.90
100: 1.00
linear(0 0% 50%, 1 50% 100%)
0: 0.00
10: 0.00
20: 0.00
30: 0.00
40: 0.00
50: 1.00
60: 1.00
70: 1.00
80: 1.00
90: 1.00
100: 1.00
linear(0.5 0% 100%)
0: 0.50
10: 0.50
20: 0.50
30: 0.50
40: 0.50
50: 0.50
60: 0.50
70: 0.50
80: 0.50
90: 0.50
100: 0.50
ease
0: 0.00
10: 0.09
20: 0.30
30: 0.51
40: 0.68
50: 0.80
60: 0.89
70: 0.94
80: 0.98
90: 0.99
100: 1.00
ease-in
0: 0.00
10: 0.02
20: 0.06
30: 0.13
40: 0.21
50: 0.32
60: 0.43
70: 0.55
80: 0.69
90: 0.84
100: 1.00
ease-out
0: 0.00
10: 0.16
20: 0.31
30: 0.45
40: 0.57
50: 0.68
60: 0.79
70: 0.87
80: 0.94
90: 0.98
100: 1.00
ease-in-out
0: 0.00
10: 0.02
20: 0.08
30: 0.19
40: 0.33
50: 0.50
60: 0.67
70: 0.81
80: 0.92
90: 0.98
100: 1.00
cubic-bezier(0, 0, 0, 0)
0: 0.00
10: 0.10
20: 0.20
30: 0.30
40: 0.40
50: 0.50
60: 0.60
70: 0.70
80: 0.80
90: 0.90
100: 1.00
cubic-bezier(1, 1, 1, 1)
0: 0.00
10: 0.10
20: 0.20
30: 0.30
40: 0.40
50: 0.50
60: 0.60
70: 0.70
80: 0.80
90: 0.90
100: 1.00
cubic-bezier(1, 1000, 1, 1000)
0: 0.00
10: 1.00
20: 1.00
30: 1.00
40: 1.00
50: 1.00
60: 1.00
70: 1.00
80: 1.00
90: 1.00
100: 1.00
step-end
0: 0.00
10: 0.00
20: 0.00
30: 0.00
40: 0.00
50: 0.00
60: 0.00
70: 0.00
80: 0.00
90: 0.00
100: 1.00
steps(1000)
0: 0.00
10: 0.10
20: 0.20
30: 0.30
40: 0.40
50: 0.50
60: 0.60
70: 0.70
80: 0.80
90: 0.90
100: 1.00
steps(10, jump-start)
0: 0.10
10: 0.20
20: 0.30
30: 0.40
40: 0.50
50: 0.60
60: 0.70
70: 0.80
80: 0.90
90: 1.00
100: 1.00
steps(10, jump-end)
0: 0.00
10: 0.10
20: 0.20
30: 0.30
40: 0.40
50: 0.50
60: 0.60
70: 0.70
80: 0.80
90: 0.90
100: 1.00
steps(10, jump-none)
0: 0.00
10: 0.11
20: 0.22
30: 0.33
40: 0.44
50: 0.56
60: 0.67
70: 0.78
80: 0.89
90: 1.00
100: 1.00
steps(10, jump-both)
0: 0.09
10: 0.18
20: 0.27
30: 0.36
40: 0.45
50: 0.55
60: 0.64
70: 0.73
80: 0.82
90: 0.91
100: 1.00
steps(10, end)
0: 0.00
10: 0.10
20: 0.20
30: 0.30
40: 0.40
50: 0.50
60: 0.60
70: 0.70
80: 0.80
90: 0.90
100: 1.00

View file

@ -13,6 +13,7 @@
"linear(5% 0, 10% 0.5, 100% 1)",
"linear(5% 0, 1 100%)",
"linear(-14, 27 210%)",
"linear(0.5 5% 10%)",
"ease",
"ease-in",
"ease-out",
@ -39,7 +40,6 @@
"linear(5 10)",
"linear(5% 10%)",
"linear(0.5 5% 10)",
"linear(0.5 5% 10%)",
"cubic-bezier(0, 0, 0)",
"cubic-bezier(2, 0, 0, 0)",
"cubic-bezier(0, 0, 2, 0)",

View file

@ -0,0 +1,54 @@
<!DOCTYPE html>
<body></body>
<script src="../../include.js"></script>
<script>
test(() => {
const easings = [
"linear",
"linear(0, 1)",
"linear(0, 0.5, 1)",
"linear(0 0%, 0.5 10%, 1 100%)",
"linear(0% 0, 10% 0.5, 100% 1)",
"linear(0% 0, 1 100%)",
"linear(0 0% 50%, 1 50% 100%)",
"linear(0.5 0% 100%)",
// FIXME: "linear(-1, 2)"
"ease",
"ease-in",
"ease-out",
"ease-in-out",
"cubic-bezier(0, 0, 0, 0)",
"cubic-bezier(1, 1, 1, 1)",
"cubic-bezier(1, 1000, 1, 1000)",
// FIXME: "step-start",
"step-end",
"steps(1000)",
"steps(10, jump-start)",
"steps(10, jump-end)",
"steps(10, jump-none)",
"steps(10, jump-both)",
// FIXME: "steps(10, start)",
"steps(10, end)",
];
for (const easing of easings) {
const target = document.createElement('div');
document.body.appendChild(target);
println(easing);
const animation = target.animate(
{ opacity: ['0', '1'] },
{
duration: 100,
fill: 'forwards',
easing: easing,
});
const computed_style = getComputedStyle(target);
for (let time = 0; time <= 100; time += 10) {
animation.currentTime = time;
println(`${time}: ${parseFloat(computed_style.opacity).toFixed(2)}`);
}
target.remove();
}
});
</script>

View file

@ -178,7 +178,7 @@ protected:
JS::GCPtr<Animation> m_associated_animation {};
// https://www.w3.org/TR/web-animations-1/#time-transformations
CSS::EasingStyleValue::Function m_timing_function { CSS::EasingStyleValue::Linear {} };
CSS::EasingStyleValue::Function m_timing_function { CSS::EasingStyleValue::Linear::identity() };
// Used for calculating transitions in StyleComputer
Phase m_previous_phase { Phase::Idle };

View file

@ -6236,19 +6236,19 @@ RefPtr<CSSStyleValue> Parser::parse_easing_value(TokenStream<ComponentValue>& to
if (part.is(Token::Type::Ident)) {
auto name = part.token().ident();
auto maybe_simple_easing = [&] -> RefPtr<EasingStyleValue> {
if (name == "linear"sv)
return EasingStyleValue::create(EasingStyleValue::Linear {});
if (name == "ease"sv)
if (name.equals_ignoring_ascii_case("linear"sv))
return EasingStyleValue::create(EasingStyleValue::Linear::identity());
if (name.equals_ignoring_ascii_case("ease"sv))
return EasingStyleValue::create(EasingStyleValue::CubicBezier::ease());
if (name == "ease-in"sv)
if (name.equals_ignoring_ascii_case("ease-in"sv))
return EasingStyleValue::create(EasingStyleValue::CubicBezier::ease_in());
if (name == "ease-out"sv)
if (name.equals_ignoring_ascii_case("ease-out"sv))
return EasingStyleValue::create(EasingStyleValue::CubicBezier::ease_out());
if (name == "ease-in-out"sv)
if (name.equals_ignoring_ascii_case("ease-in-out"sv))
return EasingStyleValue::create(EasingStyleValue::CubicBezier::ease_in_out());
if (name == "step-start"sv)
if (name.equals_ignoring_ascii_case("step-start"sv))
return EasingStyleValue::create(EasingStyleValue::Steps::step_start());
if (name == "step-end"sv)
if (name.equals_ignoring_ascii_case("step-end"sv))
return EasingStyleValue::create(EasingStyleValue::Steps::step_end());
return {};
}();
@ -6271,33 +6271,38 @@ RefPtr<CSSStyleValue> Parser::parse_easing_value(TokenStream<ComponentValue>& to
argument.remove_all_matching([](auto& value) { return value.is(Token::Type::Whitespace); });
auto name = part.function().name;
if (name == "linear"sv) {
if (name.equals_ignoring_ascii_case("linear"sv)) {
// linear() = linear( [ <number> && <percentage>{0,2} ]# )
Vector<EasingStyleValue::Linear::Stop> stops;
for (auto const& argument : comma_separated_arguments) {
if (argument.is_empty() || argument.size() > 2)
return nullptr;
TokenStream argument_tokens { argument };
Optional<double> offset;
Optional<double> position;
Optional<double> output;
Optional<double> first_input;
Optional<double> second_input;
for (auto const& part : argument) {
if (part.is(Token::Type::Number)) {
if (offset.has_value())
return nullptr;
offset = part.token().number_value();
} else if (part.is(Token::Type::Percentage)) {
if (position.has_value())
return nullptr;
position = part.token().percentage();
} else {
return nullptr;
};
if (argument_tokens.next_token().is(Token::Type::Number))
output = argument_tokens.consume_a_token().token().number_value();
if (argument_tokens.next_token().is(Token::Type::Percentage)) {
first_input = argument_tokens.consume_a_token().token().percentage() / 100;
if (argument_tokens.next_token().is(Token::Type::Percentage)) {
second_input = argument_tokens.consume_a_token().token().percentage() / 100;
}
}
if (!offset.has_value())
if (argument_tokens.next_token().is(Token::Type::Number)) {
if (output.has_value())
return nullptr;
output = argument_tokens.consume_a_token().token().number_value();
}
if (argument_tokens.has_next_token() || !output.has_value())
return nullptr;
stops.append({ offset.value(), move(position) });
stops.append({ output.value(), first_input, first_input.has_value() });
if (second_input.has_value())
stops.append({ output.value(), second_input, true });
}
if (stops.is_empty())
@ -6307,7 +6312,7 @@ RefPtr<CSSStyleValue> Parser::parse_easing_value(TokenStream<ComponentValue>& to
return EasingStyleValue::create(EasingStyleValue::Linear { move(stops) });
}
if (name == "cubic-bezier") {
if (name.equals_ignoring_ascii_case("cubic-bezier"sv)) {
if (comma_separated_arguments.size() != 4)
return nullptr;
@ -6332,7 +6337,7 @@ RefPtr<CSSStyleValue> Parser::parse_easing_value(TokenStream<ComponentValue>& to
return EasingStyleValue::create(bezier);
}
if (name == "steps") {
if (name.equals_ignoring_ascii_case("steps"sv)) {
if (comma_separated_arguments.is_empty() || comma_separated_arguments.size() > 2)
return nullptr;

View file

@ -994,6 +994,8 @@ void StyleComputer::collect_animation_into(DOM::Element& element, Optional<CSS::
auto& keyframes = effect->key_frame_set()->keyframes_by_key;
// FIXME: Support progress values outside [0-1]
output_progress = clamp(output_progress.value(), 0, 1);
auto key = static_cast<u64>(output_progress.value() * 100.0 * Animations::KeyframeEffect::AnimationKeyFrameKeyScaleFactor);
auto matching_keyframe_it = keyframes.find_largest_not_above_iterator(key);
if (matching_keyframe_it.is_end()) {

View file

@ -14,6 +14,13 @@
namespace Web::CSS {
// https://drafts.csswg.org/css-easing-1/#valdef-easing-function-linear
EasingStyleValue::Linear EasingStyleValue::Linear::identity()
{
static Linear linear { { { 0, {}, false }, { 1, {}, false } } };
return linear;
}
// NOTE: Magic cubic bezier values from https://www.w3.org/TR/css-easing-1/#valdef-cubic-bezier-easing-function-ease
EasingStyleValue::CubicBezier EasingStyleValue::CubicBezier::ease()
@ -57,30 +64,154 @@ bool EasingStyleValue::CubicBezier::operator==(Web::CSS::EasingStyleValue::Cubic
return x1 == other.x1 && y1 == other.y1 && x2 == other.x2 && y2 == other.y2;
}
double EasingStyleValue::Linear::evaluate_at(double input_progress, bool) const
// https://drafts.csswg.org/css-easing/#linear-canonicalization
EasingStyleValue::Linear::Linear(Vector<EasingStyleValue::Linear::Stop> stops)
{
return input_progress;
// To canonicalize a linear() functions control points, perform the following:
// 1. If the first control point lacks an input progress value, set its input progress value to 0.
if (!stops.first().input.has_value())
stops.first().input = 0;
// 2. If the last control point lacks an input progress value, set its input progress value to 1.
if (!stops.last().input.has_value())
stops.last().input = 1;
// 3. If any control point has an input progress value that is less than
// the input progress value of any preceding control point,
// set its input progress value to the largest input progress value of any preceding control point.
double largest_input = 0;
for (auto stop : stops) {
if (stop.input.has_value()) {
if (stop.input.value() < largest_input) {
stop.input = largest_input;
} else {
largest_input = stop.input.value();
}
}
}
// 4. If any control point still lacks an input progress value,
// then for each contiguous run of such control points,
// set their input progress values so that they are evenly spaced
// between the preceding and following control points with input progress values.
Optional<size_t> run_start_idx;
for (size_t idx = 0; idx < stops.size(); idx++) {
auto stop = stops[idx];
if (stop.input.has_value() && run_start_idx.has_value()) {
// Note: this stop is immediately after a run
// set inputs of [start, idx-1] stops to be evenly spaced between start-1 and idx
auto start_input = stops[run_start_idx.value() - 1].input.value();
auto end_input = stops[idx].input.value();
auto run_stop_count = idx - run_start_idx.value() + 1;
auto delta = (end_input - start_input) / run_stop_count;
for (size_t run_idx = 0; run_idx < run_stop_count; run_idx++) {
stops[run_idx + run_start_idx.value() - 1].input = start_input + delta * run_idx;
}
run_start_idx = {};
} else if (!stop.input.has_value() && !run_start_idx.has_value()) {
// Note: this stop is the start of a run
run_start_idx = idx;
}
}
this->stops = move(stops);
}
// https://drafts.csswg.org/css-easing/#linear-easing-function-output
double EasingStyleValue::Linear::evaluate_at(double input_progress, bool before_flag) const
{
// To calculate linear easing output progress for a given linear easing function func,
// an input progress value inputProgress, and an optional before flag (defaulting to false),
// perform the following:
// 1. Let points be funcs control points.
// 2. If points holds only a single item, return the output progress value of that item.
if (stops.size() == 1)
return stops[0].output;
// 3. If inputProgress matches the input progress value of the first point in points,
// and the before flag is true, return the first points output progress value.
if (input_progress == stops[0].input.value() && before_flag)
return stops[0].output;
// 4. If inputProgress matches the input progress value of at least one point in points,
// return the output progress value of the last such point.
auto maybe_match = stops.last_matching([&](auto& stop) { return input_progress == stop.input.value(); });
if (maybe_match.has_value())
return maybe_match->output;
// 5. Otherwise, find two control points in points, A and B, which will be used for interpolation:
Stop A;
Stop B;
if (input_progress < stops[0].input.value()) {
// 1. If inputProgress is smaller than any input progress value in points,
// let A and B be the first two items in points.
// If A and B have the same input progress value, return As output progress value.
A = stops[0];
B = stops[1];
if (A.input == B.input)
return A.output;
} else if (input_progress > stops.last().input.value()) {
// 2. If inputProgress is larger than any input progress value in points,
// let A and B be the last two items in points.
// If A and B have the same input progress value, return Bs output progress value.
A = stops[stops.size() - 2];
B = stops[stops.size() - 1];
if (A.input == B.input)
return B.output;
} else {
// 3. Otherwise, let A be the last control point whose input progress value is smaller than inputProgress,
// and let B be the first control point whose input progress value is larger than inputProgress.
A = stops.last_matching([&](auto& stop) { return stop.input.value() < input_progress; }).value();
B = stops.first_matching([&](auto& stop) { return stop.input.value() > input_progress; }).value();
}
// 6. Linearly interpolate (or extrapolate) inputProgress along the line defined by A and B, and return the result.
auto factor = (input_progress - A.input.value()) / (B.input.value() - A.input.value());
return A.output + factor * (B.output - A.output);
}
// https://drafts.csswg.org/css-easing/#linear-easing-function-serializing
String EasingStyleValue::Linear::to_string() const
{
StringBuilder builder;
builder.append("linear"sv);
if (!stops.is_empty()) {
builder.append('(');
// The linear keyword is serialized as itself.
if (*this == identity())
return "linear"_string;
bool first = true;
for (auto const& stop : stops) {
if (!first)
builder.append(", "sv);
// To serialize a linear() function:
// 1. Let s be the string "linear(".
StringBuilder builder;
builder.append("linear("sv);
// 2. Serialize each control point of the function,
// concatenate the results using the separator ", ",
// and append the result to s.
bool first = true;
for (auto stop : stops) {
if (first) {
first = false;
builder.appendff("{}"sv, stop.offset);
if (stop.position.has_value())
builder.appendff(" {}"sv, stop.position.value());
} else {
builder.append(", "sv);
}
builder.append(')');
// To serialize a linear() control point:
// 1. Let s be the serialization, as a <number>, of the control points output progress value.
builder.appendff("{}", stop.output);
// 2. If the control point originally lacked an input progress value, return s.
// 3. Otherwise, append " " (U+0020 SPACE) to s,
// then serialize the control points input progress value as a <percentage> and append it to s.
if (stop.had_explicit_input) {
builder.appendff(" {}%", stop.input.value() * 100);
}
// 4. Return s.
}
// 4. Append ")" to s, and return it.
builder.append(')');
return MUST(builder.to_string());
}

View file

@ -17,9 +17,15 @@ namespace Web::CSS {
class EasingStyleValue final : public StyleValueWithDefaultOperators<EasingStyleValue> {
public:
struct Linear {
static Linear identity();
struct Stop {
double offset;
Optional<double> position;
double output;
Optional<double> input;
// "NOTE: Serialization relies on whether or not an input progress value was originally supplied,
// so that information should be retained in the internal representation."
bool had_explicit_input;
bool operator==(Stop const&) const = default;
};
@ -30,6 +36,8 @@ public:
double evaluate_at(double input_progress, bool before_flag) const;
String to_string() const;
Linear(Vector<Stop> stops);
};
struct CubicBezier {