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Kernel: Fix buffer overflow in VirtIOGPU create_3d_resource(..)
This code attempts to copy the `Protocol::Resource3DSpecification` struct into request, starting at `Protocol::ResourceCreate3D::target` member of the `Protocol::ResourceCreate3D` struct. The problem is that the `Protocol::Resource3DSpecification` struct does not having the trailing `u32 padding` that the `ResourceCreate3D` struct has. Leading to memcopy overrunning the struct and corrupting 32 bits of data trailing the struct. Found by SonarCloud: - Memory copy function overflows the destination buffer.
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c0ed656c94
Notes:
sideshowbarker
2024-07-17 17:26:07 +09:00
Author: https://github.com/bgianfo Commit: https://github.com/SerenityOS/serenity/commit/c0ed656c94 Pull-request: https://github.com/SerenityOS/serenity/pull/13041 Reviewed-by: https://github.com/TobyAsE ✅
3 changed files with 7 additions and 2 deletions
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@ -114,7 +114,8 @@ ErrorOr<void> GPU3DDevice::ioctl(OpenFileDescription& description, unsigned requ
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.array_size = spec.array_size,
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.last_level = spec.last_level,
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.nr_samples = spec.nr_samples,
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.flags = spec.flags
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.flags = spec.flags,
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.padding = 0,
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};
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MutexLocker locker(m_graphics_adapter.operation_lock());
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auto resource_id = m_graphics_adapter.create_3d_resource(resource_spec).value();
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@ -284,7 +284,10 @@ ResourceID GraphicsAdapter::create_3d_resource(Protocol::Resource3DSpecification
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request.resource_id = resource_id.value();
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// TODO: Abstract this out a bit more
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u32* start_of_copied_fields = &request.target;
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memcpy(start_of_copied_fields, &resource_3d_specification, sizeof(Protocol::Resource3DSpecification));
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// Validate that the sub copy from the resource_3d_specification to the offset of the request fits.
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static_assert((sizeof(request) - offsetof(Protocol::ResourceCreate3D, target) == sizeof(resource_3d_specification)));
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memcpy(start_of_copied_fields, &resource_3d_specification, sizeof(resource_3d_specification));
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synchronous_virtio_gpu_command(start_of_scratch_space(), sizeof(request), sizeof(response));
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@ -328,6 +328,7 @@ struct Resource3DSpecification {
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u32 last_level;
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u32 nr_samples;
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u32 flags;
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u32 padding;
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};
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}
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