Kernel: Ensure KeyEvent::key sent to Userspace respects keyboard layout

Before, only KeyEvent::code_point took the user's keyboard layout
into consideration, while KeyEvent::key was hardcoded QWERTY. This
affected, among other things, Vim Emulation.

Now, KeyEvent::key respects the user's keyboard layout, so will be the
same as KeyEvent::code_point for visible (alphanumeric + symbol) keys.

Co-Authored-By: Ben Wiederhake <BenWiederhake.GitHub@gmx.de>
This commit is contained in:
macarc 2021-05-31 13:20:34 +01:00 committed by Brian Gianforcaro
parent 58746a08a1
commit bffdc056a2
Notes: sideshowbarker 2024-07-18 00:39:54 +09:00
2 changed files with 94 additions and 0 deletions

View file

@ -167,3 +167,92 @@ inline const char* key_code_to_string(KeyCode key)
return nullptr;
}
}
inline KeyCode visible_code_point_to_key_code(u32 code_point)
{
switch (code_point) {
#define MATCH_ALPHA(letter) \
case #letter[0]: \
case #letter[0] + 32: \
return KeyCode::Key_##letter;
MATCH_ALPHA(A)
MATCH_ALPHA(B)
MATCH_ALPHA(C)
MATCH_ALPHA(D)
MATCH_ALPHA(E)
MATCH_ALPHA(F)
MATCH_ALPHA(G)
MATCH_ALPHA(H)
MATCH_ALPHA(I)
MATCH_ALPHA(J)
MATCH_ALPHA(K)
MATCH_ALPHA(L)
MATCH_ALPHA(M)
MATCH_ALPHA(N)
MATCH_ALPHA(O)
MATCH_ALPHA(P)
MATCH_ALPHA(Q)
MATCH_ALPHA(R)
MATCH_ALPHA(S)
MATCH_ALPHA(T)
MATCH_ALPHA(U)
MATCH_ALPHA(V)
MATCH_ALPHA(W)
MATCH_ALPHA(X)
MATCH_ALPHA(Y)
MATCH_ALPHA(Z)
#undef MATCH_ALPHA
#define MATCH_KEY(name, character) \
case character: \
return KeyCode::Key_##name;
MATCH_KEY(ExclamationPoint, '!')
MATCH_KEY(DoubleQuote, '"')
MATCH_KEY(Hashtag, '#')
MATCH_KEY(Dollar, '$')
MATCH_KEY(Percent, '%')
MATCH_KEY(Ampersand, '&')
MATCH_KEY(Apostrophe, '\'')
MATCH_KEY(LeftParen, '(')
MATCH_KEY(RightParen, ')')
MATCH_KEY(Asterisk, '*')
MATCH_KEY(Plus, '+')
MATCH_KEY(Comma, ',')
MATCH_KEY(Minus, '-')
MATCH_KEY(Period, '.')
MATCH_KEY(Slash, '/')
MATCH_KEY(0, '0')
MATCH_KEY(1, '1')
MATCH_KEY(2, '2')
MATCH_KEY(3, '3')
MATCH_KEY(4, '4')
MATCH_KEY(5, '5')
MATCH_KEY(6, '6')
MATCH_KEY(7, '7')
MATCH_KEY(8, '8')
MATCH_KEY(9, '9')
MATCH_KEY(Colon, ':')
MATCH_KEY(Semicolon, ';')
MATCH_KEY(LessThan, '<')
MATCH_KEY(Equal, '=')
MATCH_KEY(GreaterThan, '>')
MATCH_KEY(QuestionMark, '?')
MATCH_KEY(AtSign, '@')
MATCH_KEY(LeftBracket, '[')
MATCH_KEY(RightBracket, ']')
MATCH_KEY(Backslash, '\\')
MATCH_KEY(Circumflex, '^')
MATCH_KEY(Underscore, '_')
MATCH_KEY(LeftBrace, '{')
MATCH_KEY(RightBrace, '}')
MATCH_KEY(Pipe, '|')
MATCH_KEY(Tilde, '~')
MATCH_KEY(Backtick, '`')
MATCH_KEY(Space, ' ')
MATCH_KEY(Tab, '\t')
#undef MATCH_KEY
default:
return KeyCode::Key_Invalid;
}
}

View file

@ -245,6 +245,11 @@ void KeyboardDevice::key_state_changed(u8 scan_code, bool pressed)
event.caps_lock_on = m_caps_lock_on;
event.code_point = HIDManagement::the().character_map().get_char(event);
// If using a non-QWERTY layout, event.key needs to be updated to be the same as event.code_point
KeyCode mapped_key = visible_code_point_to_key_code(event.code_point);
if (mapped_key != KeyCode::Key_Invalid)
event.key = mapped_key;
if (pressed)
event.flags |= Is_Press;
if (HIDManagement::the().m_client)