Applications+Userland: Switch to new Audio::Loader API

This commit is contained in:
Julian Offenhäuser 2020-12-01 20:20:46 +01:00 committed by Andreas Kling
parent 1f47b01e3b
commit bad8cd3d8f
Notes: sideshowbarker 2024-07-19 01:05:35 +09:00
5 changed files with 31 additions and 35 deletions

View file

@ -27,7 +27,7 @@
#include "Track.h"
#include <AK/NumericLimits.h>
#include <LibAudio/WavLoader.h>
#include <LibAudio/Loader.h>
#include <math.h>
Track::Track(const u32& time)
@ -138,19 +138,19 @@ void Track::reset()
String Track::set_recorded_sample(const StringView& path)
{
Audio::WavLoader wav_loader(path);
if (wav_loader.has_error())
return String(wav_loader.error_string());
auto wav_buffer = wav_loader.get_more_samples(60 * sample_rate * sizeof(Sample)); // 1 minute maximum
NonnullRefPtr<Audio::Loader> loader = Audio::Loader::create(path);
if (loader->has_error())
return String(loader->error_string());
auto buffer = loader->get_more_samples(60 * sample_rate * sizeof(Sample)); // 1 minute maximum
if (!m_recorded_sample.is_empty())
m_recorded_sample.clear();
m_recorded_sample.resize(wav_buffer->sample_count());
m_recorded_sample.resize(buffer->sample_count());
double peak = 0;
for (int i = 0; i < wav_buffer->sample_count(); ++i) {
double left_abs = fabs(wav_buffer->samples()[i].left);
double right_abs = fabs(wav_buffer->samples()[i].right);
for (int i = 0; i < buffer->sample_count(); ++i) {
double left_abs = fabs(buffer->samples()[i].left);
double right_abs = fabs(buffer->samples()[i].right);
if (left_abs > peak)
peak = left_abs;
if (right_abs > peak)
@ -158,9 +158,9 @@ String Track::set_recorded_sample(const StringView& path)
}
if (peak) {
for (int i = 0; i < wav_buffer->sample_count(); ++i) {
m_recorded_sample[i].left = wav_buffer->samples()[i].left / peak;
m_recorded_sample[i].right = wav_buffer->samples()[i].right / peak;
for (int i = 0; i < buffer->sample_count(); ++i) {
m_recorded_sample[i].left = buffer->samples()[i].left / peak;
m_recorded_sample[i].right = buffer->samples()[i].right / peak;
}
}

View file

@ -41,10 +41,10 @@ PlaybackManager::~PlaybackManager()
{
}
void PlaybackManager::set_loader(OwnPtr<Audio::WavLoader>&& loader)
void PlaybackManager::set_loader(NonnullRefPtr<Audio::Loader>&& loader)
{
stop();
m_loader = move(loader);
m_loader = loader;
if (m_loader) {
m_total_length = m_loader->total_samples() / static_cast<float>(m_loader->sample_rate());
m_timer->start();

View file

@ -27,8 +27,9 @@
#pragma once
#include <AK/Vector.h>
#include <LibAudio/Buffer.h>
#include <LibAudio/ClientConnection.h>
#include <LibAudio/WavLoader.h>
#include <LibAudio/Loader.h>
#include <LibCore/Timer.h>
#define PLAYBACK_MANAGER_BUFFER_SIZE 64 * KiB
@ -45,7 +46,7 @@ public:
void seek(const int position);
void loop(bool);
bool toggle_pause();
void set_loader(OwnPtr<Audio::WavLoader>&&);
void set_loader(NonnullRefPtr<Audio::Loader>&&);
int last_seek() const { return m_last_seek; }
bool is_paused() const { return m_paused; }
@ -67,7 +68,7 @@ private:
size_t m_next_ptr { 0 };
size_t m_last_seek { 0 };
float m_total_length { 0 };
OwnPtr<Audio::WavLoader> m_loader { nullptr };
RefPtr<Audio::Loader> m_loader { nullptr };
NonnullRefPtr<Audio::ClientConnection> m_connection;
RefPtr<Audio::Buffer> m_next_buffer;
RefPtr<Audio::Buffer> m_current_buffer;

View file

@ -119,15 +119,10 @@ void SoundPlayerWidget::hide_scope(bool hide)
void SoundPlayerWidget::open_file(String path)
{
if (!path.ends_with(".wav")) {
GUI::MessageBox::show(window(), "Selected file is not a \".wav\" file!", "Filetype error", GUI::MessageBox::Type::Error);
return;
}
OwnPtr<Audio::WavLoader> loader = make<Audio::WavLoader>(path);
NonnullRefPtr<Audio::Loader> loader = Audio::Loader::create(path);
if (loader->has_error()) {
GUI::MessageBox::show(window(),
String::formatted("Failed to load WAV file: {} ({})", path, loader->error_string()),
String::formatted("Failed to load audio file: {} ({})", path, loader->error_string()),
"Filetype error", GUI::MessageBox::Type::Error);
return;
}

View file

@ -26,7 +26,7 @@
#include <LibAudio/Buffer.h>
#include <LibAudio/ClientConnection.h>
#include <LibAudio/WavLoader.h>
#include <LibAudio/Loader.h>
#include <LibCore/ArgsParser.h>
#include <LibCore/EventLoop.h>
#include <stdio.h>
@ -37,7 +37,7 @@ int main(int argc, char** argv)
bool should_loop = false;
Core::ArgsParser args_parser;
args_parser.add_positional_argument(path, "Path to WAV file", "path");
args_parser.add_positional_argument(path, "Path to audio file", "path");
args_parser.add_option(should_loop, "Loop playback", "loop", 'l');
args_parser.parse(argc, argv);
@ -45,27 +45,27 @@ int main(int argc, char** argv)
auto audio_client = Audio::ClientConnection::construct();
audio_client->handshake();
Audio::WavLoader loader(path);
if (loader.has_error()) {
fprintf(stderr, "Failed to load WAV file: %s\n", loader.error_string());
NonnullRefPtr<Audio::Loader> loader = Audio::Loader::create(path);
if (loader->has_error()) {
fprintf(stderr, "Failed to load audio file: %s\n", loader->error_string());
return 1;
}
printf("\033[34;1m Playing\033[0m: %s\n", path);
printf("\033[34;1m Format\033[0m: %u Hz, %u-bit, %s\n",
loader.sample_rate(),
loader.bits_per_sample(),
loader.num_channels() == 1 ? "Mono" : "Stereo");
loader->sample_rate(),
loader->bits_per_sample(),
loader->num_channels() == 1 ? "Mono" : "Stereo");
printf("\033[34;1mProgress\033[0m: \033[s");
for (;;) {
auto samples = loader.get_more_samples();
auto samples = loader->get_more_samples();
if (samples) {
printf("\033[u");
printf("%d/%d", loader.loaded_samples(), loader.total_samples());
printf("%d/%d", loader->loaded_samples(), loader->total_samples());
fflush(stdout);
audio_client->enqueue(*samples);
} else if (should_loop) {
loader.reset();
loader->reset();
} else if (audio_client->get_remaining_samples()) {
sleep(1);
} else {