LibGUI: Add DynamicWidgetContainter

Add a new widget "DynamicWidgetContainer" that is used to group it's
child widgets within an collapsable and detachable container. The
DynmnicWidgetContainer is able to persist it's view state if a config
domain has been provided. Having that set will allow the widget to
restore it's view state automatically.
This commit is contained in:
Torstennator 2023-09-15 12:06:01 +02:00 committed by Andrew Kaster
parent 38974b4128
commit b65e711929
Notes: sideshowbarker 2024-07-17 01:11:48 +09:00
10 changed files with 777 additions and 0 deletions

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@ -41,6 +41,7 @@ Or right clicking on a folder in the TreeView and using
- [CheckBox](help://man/5/GML/Widget/CheckBox)
- [ColorInput](help://man/5/GML/Widget/ColorInput)
- [ComboBox](help://man/5/GML/Widget/ComboBox)
- [DynamicWidgetContainer](help://man/5/GML/Widget/DynamicWidgetContainer)
- [Frame](help://man/5/GML/Widget/Frame)
- [GroupBox](help://man/5/GML/Widget/GroupBox)
- [HorizontalProgressbar](help://man/5/GML/Widget/HorizontalProgressbar)

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@ -0,0 +1,67 @@
## Name
GML DynamicWidgetContainer
## Description
Defines a container widget that will group its child widgets together so that they can be collapsed, expanded or detached to a new window as one unit. If DynamicWidgetContainers are nested within one DynamicWidgetContainer it is possible to move the positions of the child containers dynamically.
| Property | Description |
| --------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------- |
| config_domain | Defines if the changes to the widget's view state should be persisted. It is required that the domain has been already pleged by the application. |
| detached_size | Defines a size that the detached widget window should initially have. If not defined, the window will have the current size of the widget. |
| section_label | The label that will be used for the section. |
| show_controls | Defines if the buttons and label should be visible or not. This allows e.g. a parent container to hide its controls but provide rearrenage functionality. |
| with_individual_order | Configured on a parent container to enable the persistence of rearranged child containers. |
## Synopsis
`@GUI::DynamicWidgetContainer`
## Examples
Simple container:
```gml
@GUI::DynamicWidgetContainer {
section_label: "Section 1"
@GUI::Widget {
}
@GUI::Widget {
}
}
```
Nested containers with persistence:
```gml
@GUI::DynamicWidgetContainer {
section_label: "Parent Section"
config_domain: "abc"
with_individual_order: true
detached_size: [200, 640]
@GUI::DynamicWidgetContainer {
section_label: "Section 1"
config_domain: "abc"
@GUI::Widget {
}
@GUI::Widget {
}
}
@GUI::DynamicWidgetContainer {
section_label: "Section 2"
config_domain: "abc"
@GUI::Widget {
}
@GUI::Widget {
}
}
}
```

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@ -1,3 +1,5 @@
compile_gml(DynamicWidgetContainerControls.gml DynamicWidgetContainerControls.cpp)
stringify_gml(AboutDialog.gml AboutDialogGML.h about_dialog_gml)
stringify_gml(EmojiInputDialog.gml EmojiInputDialogGML.h emoji_input_dialog_gml)
stringify_gml(FontPickerDialog.gml FontPickerDialogGML.h font_picker_dialog_gml)
@ -38,6 +40,8 @@ set(SOURCES
Dialog.cpp
DisplayLink.cpp
DragOperation.cpp
DynamicWidgetContainer.cpp
DynamicWidgetContainerControls.cpp
EditingEngine.cpp
EmojiInputDialog.cpp
Event.cpp
@ -65,6 +69,7 @@ set(SOURCES
InputBox.cpp
JsonArrayModel.cpp
Label.cpp
LabelWithEventDispatcher.cpp
Layout.cpp
LazyWidget.cpp
LinkLabel.cpp

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@ -0,0 +1,460 @@
/*
* Copyright (c) 2023, Torsten Engelmann <engelTorsten@gmx.de>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibConfig/Client.h>
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Button.h>
#include <LibGUI/DynamicWidgetContainer.h>
#include <LibGUI/DynamicWidgetContainerControls.h>
#include <LibGUI/Label.h>
#include <LibGUI/LabelWithEventDispatcher.h>
#include <LibGUI/Painter.h>
#include <LibGUI/Window.h>
#include <LibGfx/Palette.h>
REGISTER_WIDGET(GUI, DynamicWidgetContainer)
namespace GUI {
Vector<NonnullRefPtr<GUI::Window>> DynamicWidgetContainer::s_open_windows;
DynamicWidgetContainer::DynamicWidgetContainer(Gfx::Orientation orientation)
{
VERIFY(orientation == Gfx::Orientation::Vertical);
REGISTER_STRING_PROPERTY("section_label", section_label, set_section_label);
REGISTER_STRING_PROPERTY("config_domain", config_domain, set_config_domain);
REGISTER_SIZE_PROPERTY("detached_size", detached_size, set_detached_size);
REGISTER_BOOL_PROPERTY("with_individual_order", is_container_with_individual_order, set_container_with_individual_order);
REGISTER_BOOL_PROPERTY("show_controls", show_controls, set_show_controls);
set_layout<GUI::VerticalBoxLayout>(0, 0);
set_preferred_height(SpecialDimension::Shrink);
auto controls_widget = MUST(GUI::DynamicWidgetContainerControls::try_create());
m_controls_widget = controls_widget;
add_child(*m_controls_widget);
controls_widget->get_collapse_button()->on_click = [&](auto) {
set_view_state(ViewState::Collapsed);
};
controls_widget->get_expand_button()->on_click = [&](auto) {
set_view_state(ViewState::Expanded);
};
controls_widget->get_detach_button()->on_click = [&](auto) {
set_view_state(ViewState::Detached);
};
update_control_button_visibility();
m_label_widget = controls_widget->get_event_dispatcher();
m_label_widget->on_double_click = [&](MouseEvent& event) {
handle_doubleclick_event(event);
};
m_label_widget->on_mouseup_event = [&](MouseEvent& event) {
handle_mouseup_event(event);
};
m_label_widget->on_mousemove_event = [&](MouseEvent& event) {
handle_mousemove_event(event);
};
m_label_widget->set_grabbable_margins({ 0, 0, 0, m_label_widget->rect().width() });
}
DynamicWidgetContainer::~DynamicWidgetContainer()
{
close_all_detached_windows();
}
template<typename Callback>
void DynamicWidgetContainer::for_each_child_container(Callback callback)
{
for_each_child([&](auto& child) {
if (is<DynamicWidgetContainer>(child))
return callback(static_cast<DynamicWidgetContainer&>(child));
return IterationDecision::Continue;
});
}
Vector<GUI::DynamicWidgetContainer&> DynamicWidgetContainer::child_containers() const
{
Vector<GUI::DynamicWidgetContainer&> widgets;
widgets.ensure_capacity(children().size());
for (auto& child : children()) {
if (is<DynamicWidgetContainer>(*child))
widgets.append(static_cast<DynamicWidgetContainer&>(*child));
}
return widgets;
}
void DynamicWidgetContainer::set_view_state(ViewState state)
{
if (view_state() == state)
return;
m_view_state = state;
set_visible(view_state() != ViewState::Detached);
for_each_child_widget([&](auto& widget) {
if (m_controls_widget != widget)
widget.set_visible(view_state() == ViewState::Expanded);
return IterationDecision::Continue;
});
if (m_dimensions_before_collapse.has_value()) {
set_min_size(m_dimensions_before_collapse->min_size);
set_preferred_size(m_dimensions_before_collapse->preferred_size);
m_dimensions_before_collapse = {};
}
if (view_state() == ViewState::Collapsed) {
// We still need to force a minimal height in case of a container is configured as "grow". Even then we would like to let it collapse.
m_dimensions_before_collapse = { { .preferred_size = preferred_size(), .min_size = min_size() } };
set_min_height(m_controls_widget->height() + content_margins().vertical_total());
set_preferred_size(preferred_width(), SpecialDimension::Shrink);
}
update_control_button_visibility();
if (view_state() == ViewState::Detached)
(void)detach_widgets();
if (persist_state())
Config::write_i32(config_domain(), "DynamicWidgetContainers"sv, section_label(), to_underlying(state));
}
void DynamicWidgetContainer::restore_view_state()
{
if (!persist_state())
return;
deferred_invoke([&]() {
if (is_container_with_individual_order()) {
auto order_or_error = JsonValue::from_string(Config::read_string(config_domain(), "DynamicWidgetContainers"sv, section_label()));
if (order_or_error.is_error() || !order_or_error.value().is_array()) {
Config::remove_key(config_domain(), "DynamicWidgetContainers"sv, section_label());
return;
}
Vector<NonnullRefPtr<Widget>> new_child_order;
auto containers = child_containers();
order_or_error.value().as_array().for_each([&](auto& section_label) {
for (auto& container : containers) {
if (container.section_label() == section_label.to_deprecated_string())
new_child_order.append(container);
}
});
// Are there any children that are not known to our persisted order?
for (auto& container : containers) {
// FIXME: Optimize performance and get rid of contains_slow so that this does not become a issue when a lot of child containers are used.
if (!new_child_order.contains_slow(container))
new_child_order.append(container);
}
// Rearrange child widgets to the defined order.
auto childs = child_widgets();
for (auto& child : childs) {
if (new_child_order.contains_slow(child))
child.remove_from_parent();
}
for (auto const& child : new_child_order)
add_child(*child);
} else {
int persisted_state = Config::read_i32(config_domain(), "DynamicWidgetContainers"sv, section_label(), to_underlying(ViewState::Expanded));
set_view_state(static_cast<ViewState>(persisted_state));
}
update();
});
}
void DynamicWidgetContainer::set_section_label(String label)
{
m_section_label = move(label);
m_label_widget->set_text(m_section_label);
}
void DynamicWidgetContainer::set_config_domain(String domain)
{
m_config_domain = move(domain);
// FIXME: A much better solution would be to call the restore_view_state within a dedicated "initialization finished" method that is called by the gml runtime after that widget is ready.
// We do not have such a method yet.
restore_view_state();
}
void DynamicWidgetContainer::set_detached_size(Gfx::IntSize const size)
{
m_detached_size = { size };
}
void DynamicWidgetContainer::set_show_controls(bool value)
{
m_show_controls = value;
m_controls_widget->set_visible(m_controls_widget->is_visible() && show_controls());
update();
}
void DynamicWidgetContainer::set_container_with_individual_order(bool value)
{
m_is_container_with_individual_order = value;
}
void DynamicWidgetContainer::second_paint_event(PaintEvent&)
{
GUI::Painter painter(*this);
painter.draw_line({ 0, height() - 1 }, { width(), height() - 1 }, palette().threed_shadow1());
if (!m_is_dragging && !m_render_as_move_target)
return;
if (m_is_dragging) {
// FIXME: Would be nice if we could paint outside our own boundaries.
auto move_widget_indicator = rect().translated(m_current_mouse_position).translated(-m_drag_start_location);
painter.fill_rect(move_widget_indicator, palette().rubber_band_fill());
painter.draw_rect_with_thickness(move_widget_indicator, palette().rubber_band_border(), 1);
} else if (m_render_as_move_target) {
painter.fill_rect(rect(), palette().rubber_band_fill());
painter.draw_rect_with_thickness({ rect().x(), rect().y(), rect().width() - 1, rect().height() - 1 }, palette().rubber_band_border(), 1);
}
}
ErrorOr<void> DynamicWidgetContainer::detach_widgets()
{
if (!m_detached_widgets_window.has_value()) {
auto detached_window = TRY(GUI::Window::try_create());
detached_window->set_title(section_label().to_deprecated_string());
detached_window->set_window_type(WindowType::Normal);
if (has_detached_size())
detached_window->resize(detached_size());
else
detached_window->resize(size());
detached_window->center_on_screen();
auto root_container = detached_window->set_main_widget<GUI::Frame>();
root_container->set_fill_with_background_color(true);
root_container->set_layout<GUI::VerticalBoxLayout>();
root_container->set_frame_style(Gfx::FrameStyle::Window);
auto transfer_children = [this](auto reciever, auto children) {
for (NonnullRefPtr<GUI::Widget> widget : children) {
if (widget == m_controls_widget)
continue;
widget->remove_from_parent();
widget->set_visible(true);
reciever->add_child(widget);
}
};
transfer_children(root_container, child_widgets());
detached_window->on_close = [this, root_container, transfer_children]() {
transfer_children(this, root_container->child_widgets());
set_view_state(ViewState::Expanded);
unregister_open_window(m_detached_widgets_window.value());
m_detached_widgets_window = {};
};
m_detached_widgets_window = detached_window;
}
register_open_window(m_detached_widgets_window.value());
if (m_is_dragging)
m_detached_widgets_window.value()->move_to(screen_relative_rect().location().translated(m_current_mouse_position).translated({ m_detached_widgets_window.value()->width() / -2, 0 }));
m_detached_widgets_window.value()->show();
return {};
}
void DynamicWidgetContainer::close_all_detached_windows()
{
for (auto window : DynamicWidgetContainer::s_open_windows.in_reverse())
window->close();
}
void DynamicWidgetContainer::register_open_window(NonnullRefPtr<GUI::Window> window)
{
s_open_windows.append(window);
}
void DynamicWidgetContainer::unregister_open_window(NonnullRefPtr<GUI::Window> window)
{
Optional<size_t> match = s_open_windows.find_first_index(window);
if (match.has_value())
s_open_windows.remove(match.value());
}
void DynamicWidgetContainer::handle_mouseup_event(MouseEvent& event)
{
if (event.button() != MouseButton::Primary)
return;
if (m_is_dragging) {
// If we dropped the widget outside of ourself, we would like to detach it.
if (m_parent_container == nullptr && !rect().contains(event.position()))
set_view_state(ViewState::Detached);
if (m_parent_container != nullptr) {
bool should_move_position = m_parent_container->check_has_move_target(relative_position().translated(m_current_mouse_position), MoveTargetOperation::ClearAllTargets);
if (should_move_position)
m_parent_container->swap_widget_positions(*this, relative_position().translated(m_current_mouse_position));
else
set_view_state(ViewState::Detached);
}
m_is_dragging = false;
// Change the cursor back to normal after dragging is finished. Otherwise the cursor will only change if the mouse moves.
m_label_widget->update_cursor(Gfx::StandardCursor::Arrow);
update();
}
}
void DynamicWidgetContainer::handle_mousemove_event(MouseEvent& event)
{
auto changed_cursor = m_is_dragging ? Gfx::StandardCursor::Move : Gfx::StandardCursor::Arrow;
if (m_move_widget_knurl.contains(event.position()) && !m_is_dragging)
changed_cursor = Gfx::StandardCursor::Hand;
if (event.buttons() == MouseButton::Primary && !m_is_dragging) {
m_is_dragging = true;
m_drag_start_location = event.position();
changed_cursor = Gfx::StandardCursor::Move;
}
if (m_is_dragging) {
m_current_mouse_position = event.position();
if (m_parent_container != nullptr) {
m_parent_container->check_has_move_target(relative_position().translated(m_current_mouse_position), MoveTargetOperation::SetTarget);
}
update();
}
m_label_widget->update_cursor(changed_cursor);
}
void DynamicWidgetContainer::handle_doubleclick_event(MouseEvent& event)
{
if (event.button() != MouseButton::Primary)
return;
if (view_state() == ViewState::Expanded)
set_view_state(ViewState::Collapsed);
else if (view_state() == ViewState::Collapsed)
set_view_state(ViewState::Expanded);
}
void DynamicWidgetContainer::resize_event(ResizeEvent&)
{
// Check if there is any content to display, and hide ourself if there would be nothing to display.
// This allows us to make the whole section not taking up space if child-widget visibility is maintained outside.
if (m_previous_frame_style.has_value() && height() != 0) {
m_controls_widget->set_visible(show_controls());
set_frame_style(m_previous_frame_style.value());
m_previous_frame_style = {};
// FIXME: Get rid of this, without the deferred invoke the lower part of the containing widget might not be drawn correctly :-/
deferred_invoke([&]() {
invalidate_layout();
});
}
if (view_state() == ViewState::Expanded && !m_previous_frame_style.has_value() && height() == (content_margins().top() + content_margins().bottom() + m_controls_widget->height())) {
m_controls_widget->set_visible(false);
m_previous_frame_style = frame_style();
set_frame_style(Gfx::FrameStyle::NoFrame);
deferred_invoke([&]() {
invalidate_layout();
});
}
}
void DynamicWidgetContainer::child_event(Core::ChildEvent& event)
{
if (event.type() == Event::ChildAdded && event.child() && is<GUI::DynamicWidgetContainer>(*event.child()))
static_cast<DynamicWidgetContainer&>(*event.child()).set_parent_container(*this);
GUI::Frame::child_event(event);
}
void DynamicWidgetContainer::set_parent_container(RefPtr<GUI::DynamicWidgetContainer> container)
{
m_parent_container = container;
}
bool DynamicWidgetContainer::check_has_move_target(Gfx::IntPoint relative_mouse_position, MoveTargetOperation operation)
{
bool matched = false;
for_each_child_container([&](auto& child) {
bool is_target = child.relative_rect().contains(relative_mouse_position);
matched |= is_target;
child.set_render_as_move_target(operation == MoveTargetOperation::SetTarget ? is_target : false);
return IterationDecision::Continue;
});
return matched;
}
void DynamicWidgetContainer::set_render_as_move_target(bool is_target)
{
if (m_render_as_move_target == is_target)
return;
m_render_as_move_target = is_target;
update();
}
void DynamicWidgetContainer::swap_widget_positions(NonnullRefPtr<Core::EventReceiver> source_widget, Gfx::IntPoint destination_positon)
{
Optional<NonnullRefPtr<Core::EventReceiver>> destination_widget;
for_each_child_container([&](auto& child) {
if (child.relative_rect().contains(destination_positon)) {
destination_widget = child;
return IterationDecision::Break;
}
return IterationDecision::Continue;
});
VERIFY(destination_widget.has_value());
if (source_widget == destination_widget.value())
return;
auto source_position = children().find_first_index(*source_widget);
auto destination_position = children().find_first_index(*destination_widget.value());
VERIFY(source_position.has_value());
VERIFY(destination_position.has_value());
swap(children()[source_position.value()], children()[destination_position.value()]);
// FIXME: Find a better solution to instantly display the new widget order.
// invalidate_layout is not working :/
auto childs = child_widgets();
for (RefPtr<GUI::Widget> widget : childs) {
widget->remove_from_parent();
add_child(*widget);
}
if (!persist_state())
return;
JsonArray new_widget_order;
for (auto& child : child_containers())
new_widget_order.must_append(child.section_label());
Config::write_string(config_domain(), "DynamicWidgetContainers"sv, section_label(), new_widget_order.serialized<StringBuilder>());
}
void DynamicWidgetContainer::update_control_button_visibility()
{
auto expand_button = m_controls_widget->find_descendant_of_type_named<GUI::Button>("expand_button");
expand_button->set_visible(view_state() == ViewState::Collapsed);
auto collapse_button = m_controls_widget->find_descendant_of_type_named<GUI::Button>("collapse_button");
collapse_button->set_visible(view_state() == ViewState::Expanded);
}
}

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/*
* Copyright (c) 2023, Torsten Engelmann <engelTorsten@gmx.de>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGUI/Frame.h>
#include <LibGUI/Label.h>
#include <LibGUI/LabelWithEventDispatcher.h>
#include <LibGUI/Window.h>
namespace GUI {
class DynamicWidgetContainer : public Frame {
C_OBJECT(DynamicWidgetContainer);
public:
enum class ViewState {
Expanded,
Collapsed,
Detached
};
enum class MoveTargetOperation {
SetTarget,
ClearAllTargets
};
ViewState view_state() const { return m_view_state; }
void set_view_state(ViewState);
StringView section_label() const& { return m_section_label; }
void set_section_label(String);
StringView config_domain() const& { return m_config_domain; }
void set_config_domain(String);
bool persist_state() const { return !m_config_domain.is_empty(); }
void set_detached_size(Gfx::IntSize const);
Gfx::IntSize detached_size() const { return m_detached_size.value(); }
bool has_detached_size() { return m_detached_size.has_value(); }
void set_container_with_individual_order(bool);
bool is_container_with_individual_order() const { return m_is_container_with_individual_order; }
void set_show_controls(bool);
bool show_controls() const { return m_show_controls; }
void set_parent_container(RefPtr<GUI::DynamicWidgetContainer>);
bool check_has_move_target(Gfx::IntPoint, MoveTargetOperation);
// FIXME: this should not be a public api and static - but currently the destructor is not being called when the widget was created via a gml file.
static void close_all_detached_windows();
virtual ~DynamicWidgetContainer() override;
protected:
explicit DynamicWidgetContainer(Gfx::Orientation = Gfx::Orientation::Vertical);
virtual void paint_event(PaintEvent&) override {};
virtual void second_paint_event(PaintEvent&) override;
virtual void resize_event(ResizeEvent&) override;
virtual void child_event(Core::ChildEvent&) override;
template<typename Callback>
void for_each_child_container(Callback callback);
Vector<GUI::DynamicWidgetContainer&> child_containers() const;
private:
struct RelevantSizes {
UISize preferred_size;
UISize min_size;
};
ViewState m_view_state = ViewState::Expanded;
String m_section_label;
String m_config_domain;
bool m_is_container_with_individual_order { false };
bool m_persist_state { false };
bool m_is_dragging { false };
bool m_render_as_move_target { false };
bool m_show_controls { true };
Gfx::IntPoint m_drag_start_location;
Gfx::IntPoint m_current_mouse_position;
RefPtr<GUI::Widget> m_controls_widget;
RefPtr<GUI::LabelWithEventDispatcher> m_label_widget;
Gfx::IntRect m_move_widget_knurl = { 0, 0, 16, 16 };
Optional<NonnullRefPtr<GUI::Window>> m_detached_widgets_window;
Optional<Gfx::FrameStyle> m_previous_frame_style;
Optional<RelevantSizes> m_dimensions_before_collapse;
Optional<Gfx::IntSize> m_detached_size;
RefPtr<GUI::DynamicWidgetContainer> m_parent_container;
static Vector<NonnullRefPtr<GUI::Window>> s_open_windows;
ErrorOr<void> detach_widgets();
void restore_view_state();
void register_open_window(NonnullRefPtr<GUI::Window>);
void unregister_open_window(NonnullRefPtr<GUI::Window>);
void set_render_as_move_target(bool);
void swap_widget_positions(NonnullRefPtr<Core::EventReceiver> source, Gfx::IntPoint destination_positon);
void handle_mousemove_event(MouseEvent&);
void handle_mouseup_event(MouseEvent&);
void handle_doubleclick_event(MouseEvent&);
void update_control_button_visibility();
};
}

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@GUI::DynamicWidgetContainerControls {
layout: @GUI::HorizontalBoxLayout {}
preferred_height: "shrink"
@GUI::LabelWithEventDispatcher {
name: "section_label"
text_alignment: "CenterLeft"
}
@GUI::Button {
name: "detach_button"
button_style: "Coolbar"
preferred_width: "shrink"
preferred_height: "shrink"
icon_from_path: "/res/icons/16x16/detach.png"
}
@GUI::Button {
name: "collapse_button"
button_style: "Coolbar"
preferred_width: "shrink"
preferred_height: "shrink"
icon_from_path: "/res/icons/16x16/upward-triangle.png"
}
@GUI::Button {
name: "expand_button"
button_style: "Coolbar"
preferred_width: "shrink"
preferred_height: "shrink"
icon_from_path: "/res/icons/16x16/downward-triangle.png"
}
}

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/*
* Copyright (c) 2023, Torsten Engelmann <engelTorsten@gmx.de>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGUI/Button.h>
#include <LibGUI/Frame.h>
#include <LibGUI/LabelWithEventDispatcher.h>
namespace GUI {
class DynamicWidgetContainerControls : public GUI::Widget {
C_OBJECT_ABSTRACT(DynamicWidgetContainerControls)
public:
static ErrorOr<NonnullRefPtr<DynamicWidgetContainerControls>> try_create();
virtual ~DynamicWidgetContainerControls() override = default;
RefPtr<GUI::Button> get_collapse_button()
{
return find_descendant_of_type_named<GUI::Button>("collapse_button");
}
RefPtr<GUI::Button> get_expand_button()
{
return find_descendant_of_type_named<GUI::Button>("expand_button");
}
RefPtr<GUI::Button> get_detach_button()
{
return find_descendant_of_type_named<GUI::Button>("detach_button");
}
RefPtr<GUI::LabelWithEventDispatcher> get_event_dispatcher()
{
return find_descendant_of_type_named<GUI::LabelWithEventDispatcher>("section_label");
}
private:
DynamicWidgetContainerControls() = default;
};
}

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/*
* Copyright (c) 2023, Torsten Engelmann <engelTorsten@gmx.de>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibGUI/LabelWithEventDispatcher.h>
REGISTER_WIDGET(GUI, LabelWithEventDispatcher)
namespace GUI {
void LabelWithEventDispatcher::update_cursor(Gfx::StandardCursor cursor)
{
if (override_cursor() == cursor)
return;
set_override_cursor(cursor);
update();
}
void LabelWithEventDispatcher::doubleclick_event(MouseEvent& event)
{
if (on_double_click)
on_double_click(event);
}
void LabelWithEventDispatcher::mouseup_event(MouseEvent& event)
{
if (on_mouseup_event)
on_mouseup_event(event);
}
void LabelWithEventDispatcher::mousemove_event(MouseEvent& event)
{
if (on_mousemove_event)
on_mousemove_event(event);
}
}

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/*
* Copyright (c) 2023, Torsten Engelmann <engelTorsten@gmx.de>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGUI/Frame.h>
#include <LibGUI/Label.h>
#include <LibGUI/Window.h>
namespace GUI {
class LabelWithEventDispatcher : public GUI::Label {
C_OBJECT(LabelWithEventDispatcher);
public:
void update_cursor(Gfx::StandardCursor);
Function<void(MouseEvent&)> on_double_click;
Function<void(MouseEvent&)> on_mouseup_event;
Function<void(MouseEvent&)> on_mousemove_event;
virtual ~LabelWithEventDispatcher() override = default;
protected:
void doubleclick_event(MouseEvent&) override;
virtual void mouseup_event(MouseEvent&) override;
virtual void mousemove_event(MouseEvent&) override;
};
}