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Documentation: Add AK::SourceLocation
pattern to Patterns.md
Document the emergent pattern of using `SourceLocation` for capture file, line, function name information when calling an API.
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sideshowbarker
2024-07-18 03:23:28 +09:00
Author: https://github.com/bgianfo Commit: https://github.com/SerenityOS/serenity/commit/afb09e84db0 Pull-request: https://github.com/SerenityOS/serenity/pull/10240
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@ -112,3 +112,60 @@ TEST_CASE(string_view_literal_operator)
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EXPECT_EQ(literal_view, test_string);
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}
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```
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## Source Location
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C++20 added std::source_location, which lets you capture the
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callers __FILE__ / __LINE__ / __FUNCTION__ etc as a default
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argument to functions.
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See: https://en.cppreference.com/w/cpp/utility/source_location
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`AK::SourceLocation` is the implementation of this feature in
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SerenityOS. It's become the idiomatic way to capture the location
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when adding extra debugging instrumentation, without resorting to
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litering the code with preprocessor macros.
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To use it, you can add the `AK::SourceLocation` as a default argument
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to any function, using `AK::SourceLocatin::current()` to initialize the
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default argument.
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Example Usage:
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```cpp
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#include <AK/SourceLocation.h>
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#include <AK/StringView.h>
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static StringView example_fn(const SourceLocation& loc = SourceLocation::current())
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{
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return loc.function_name();
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}
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int main(int, char**)
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{
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return example_fn().length();
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}
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```
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If you only want to only capture `AK::SourceLocation` data with a certain debug macro enabled, avoid
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adding `#ifdef`'s to all functions which have the `AK::SourceLocation` argument. Since SourceLocation
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is just a simple struct, you can just declare an empty class which can be optimized away by the
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compiler, and alias both to the same name.
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Example Usage:
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```cpp
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#if LOCK_DEBUG
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# include <AK/SourceLocation.h>
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#endif
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#if LOCK_DEBUG
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using LockLocation = SourceLocation;
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#else
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struct LockLocation {
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static constexpr LockLocation current() { return {}; }
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private:
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constexpr LockLocation() = default;
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};
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#endif
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```
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