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LibGL: Implement glColor3d
and glColor3ubv
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parent
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a29534b531
Notes:
sideshowbarker
2024-07-17 21:11:14 +09:00
Author: https://github.com/gmta Commit: https://github.com/SerenityOS/serenity/commit/a29534b5316 Pull-request: https://github.com/SerenityOS/serenity/pull/11800 Reviewed-by: https://github.com/Quaker762 Reviewed-by: https://github.com/linusg Reviewed-by: https://github.com/sunverwerth ✅
2 changed files with 12 additions and 0 deletions
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@ -451,10 +451,12 @@ GLAPI void glClear(GLbitfield mask);
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GLAPI void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
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GLAPI void glClearDepth(GLdouble depth);
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GLAPI void glClearStencil(GLint s);
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GLAPI void glColor3d(GLdouble r, GLdouble g, GLdouble b);
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GLAPI void glColor3dv(GLdouble const* v);
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GLAPI void glColor3f(GLfloat r, GLfloat g, GLfloat b);
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GLAPI void glColor3fv(const GLfloat* v);
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GLAPI void glColor3ub(GLubyte r, GLubyte g, GLubyte b);
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GLAPI void glColor3ubv(GLubyte const* v);
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GLAPI void glColor4dv(GLdouble const* v);
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GLAPI void glColor4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a);
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GLAPI void glColor4fv(const GLfloat* v);
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@ -10,6 +10,11 @@
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extern GL::GLContext* g_gl_context;
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void glColor3d(GLdouble r, GLdouble g, GLdouble b)
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{
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g_gl_context->gl_color(r, g, b, 1.0);
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}
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void glColor3dv(GLdouble const* v)
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{
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g_gl_context->gl_color(v[0], v[1], v[2], 1.0);
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@ -30,6 +35,11 @@ void glColor3ub(GLubyte r, GLubyte g, GLubyte b)
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g_gl_context->gl_color(r / 255.0, g / 255.0, b / 255.0, 1.0);
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}
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void glColor3ubv(GLubyte const* v)
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{
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g_gl_context->gl_color(v[0] / 255.0f, v[1] / 255.0f, v[2] / 255.0f, 1.0);
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}
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void glColor4dv(GLdouble const* v)
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{
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g_gl_context->gl_color(v[0], v[1], v[2], v[3]);
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