AK: Add u8/u16/u32/u64 and i8/i16/i32/i64 typedefs.

These are more explicit and will be immediately understandable unlike the
old types which assume that you're in an IA-32 headspace. :^)
This commit is contained in:
Andreas Kling 2019-07-01 15:57:06 +02:00
parent 83df654904
commit a190f67450
Notes: sideshowbarker 2024-07-19 13:24:52 +09:00

View file

@ -3,6 +3,24 @@
#include <AK/IterationDecision.h>
#ifdef __serenity__
typedef unsigned char u8;
typedef unsigned short u16;
typedef unsigned int u32;
typedef unsigned long long int u64;
static_assert(sizeof(u8) == 1);
static_assert(sizeof(u16) == 2);
static_assert(sizeof(u32) == 4);
static_assert(sizeof(u64) == 8);
typedef signed char i8;
typedef signed short i16;
typedef signed int i32;
typedef signed long long int i64;
static_assert(sizeof(i8) == 1);
static_assert(sizeof(i16) == 2);
static_assert(sizeof(i32) == 4);
static_assert(sizeof(i64) == 8);
typedef unsigned char byte;
typedef unsigned short word;
typedef unsigned int dword;
@ -35,6 +53,16 @@ typedef signed_qword int64_t;
# include <stdint.h>
# include <sys/types.h>
typedef uint8_t u8;
typedef uint16_t u16;
typedef uint32_t u32;
typedef uint64_t u64;
typedef int8_t i8;
typedef int16_t i16;
typedef int32_t i32;
typedef int64_t i64;
typedef uint8_t byte;
typedef uint16_t word;
typedef uint32_t dword;