LibAudio: Remove leading A from filenames

This commit is contained in:
Andreas Kling 2020-02-06 15:18:03 +01:00
parent 258d798b34
commit 97edc82a26
Notes: sideshowbarker 2024-07-19 09:34:01 +09:00
15 changed files with 20 additions and 20 deletions

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@ -27,7 +27,7 @@
#include "AudioEngine.h"
#include "MainWidget.h"
#include <LibAudio/AClientConnection.h>
#include <LibAudio/ClientConnection.h>
#include <LibCore/File.h>
#include <LibGUI/GAboutDialog.h>
#include <LibGUI/GAction.h>

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@ -27,8 +27,8 @@
#pragma once
#include <AK/Vector.h>
#include <LibAudio/AClientConnection.h>
#include <LibAudio/AWavLoader.h>
#include <LibAudio/ClientConnection.h>
#include <LibAudio/WavLoader.h>
#include <LibCore/Timer.h>
#define PLAYBACK_MANAGER_BUFFER_SIZE 64 * KB

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@ -25,7 +25,7 @@
*/
#include "SampleWidget.h"
#include <LibAudio/ABuffer.h>
#include <LibAudio/Buffer.h>
#include <LibGUI/GPainter.h>
#include <LibM/math.h>

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@ -25,7 +25,7 @@
*/
#include "SoundPlayerWidget.h"
#include <LibAudio/AClientConnection.h>
#include <LibAudio/ClientConnection.h>
#include <LibGfx/CharacterBitmap.h>
#include <LibGUI/GAboutDialog.h>
#include <LibGUI/GAction.h>

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@ -25,8 +25,8 @@
*/
#include <AK/SharedBuffer.h>
#include <LibAudio/ABuffer.h>
#include <LibAudio/AClientConnection.h>
#include <LibAudio/Buffer.h>
#include <LibAudio/ClientConnection.h>
namespace Audio {

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@ -1,10 +1,10 @@
OBJS = \
AClientConnection.o \
AWavLoader.o
ClientConnection.o \
WavLoader.o
LIBRARY = libaudio.a
AClientConnection.cpp: ../../Servers/AudioServer/AudioClientEndpoint.h
ClientConnection.cpp: ../../Servers/AudioServer/AudioClientEndpoint.h
../../Servers/AudioServer/AudioClientEndpoint.h:
@flock $(dir $(@)) $(MAKE) -C $(dir $(@))

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@ -25,7 +25,7 @@
*/
#include <AK/BufferStream.h>
#include <LibAudio/AWavLoader.h>
#include <LibAudio/WavLoader.h>
#include <LibCore/File.h>
#include <LibCore/IODeviceStreamReader.h>
#include <limits>

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@ -29,7 +29,7 @@
#include <AK/RefPtr.h>
#include <AK/String.h>
#include <AK/StringView.h>
#include <LibAudio/ABuffer.h>
#include <LibAudio/Buffer.h>
#include <LibCore/File.h>
namespace AK {

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@ -24,7 +24,7 @@
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <LibAudio/AClientConnection.h>
#include <LibAudio/ClientConnection.h>
#include <LibGUI/GApplication.h>
#include <LibGUI/GPainter.h>
#include <LibGUI/GWidget.h>

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@ -28,7 +28,7 @@
#include "ASMixer.h"
#include "AudioClientEndpoint.h"
#include <AK/SharedBuffer.h>
#include <LibAudio/ABuffer.h>
#include <LibAudio/Buffer.h>
#include <LibCore/EventLoop.h>
#include <errno.h>
#include <stdio.h>

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@ -32,7 +32,7 @@
#include <AK/Queue.h>
#include <AK/RefCounted.h>
#include <AK/WeakPtr.h>
#include <LibAudio/ABuffer.h>
#include <LibAudio/Buffer.h>
#include <LibCore/File.h>
#include <LibThread/Lock.h>
#include <LibThread/Thread.h>

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@ -24,9 +24,9 @@
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <LibAudio/ABuffer.h>
#include <LibAudio/AClientConnection.h>
#include <LibAudio/AWavLoader.h>
#include <LibAudio/Buffer.h>
#include <LibAudio/ClientConnection.h>
#include <LibAudio/WavLoader.h>
#include <LibCore/EventLoop.h>
#include <stdio.h>

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@ -24,8 +24,8 @@
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <LibAudio/ABuffer.h>
#include <LibAudio/AClientConnection.h>
#include <LibAudio/Buffer.h>
#include <LibAudio/ClientConnection.h>
#include <stdio.h>
int main(int argc, char** argv)