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WindowServer: Mark window frame as invalidated when updating title
We need to set Window::m_invalidated_frame to true when invalidating the title, otherwise we may miss re-rendering the frame if nothing else triggers it.
This commit is contained in:
parent
678d26dd19
commit
97e18a6ce1
Notes:
sideshowbarker
2024-07-17 18:24:44 +09:00
Author: https://github.com/tomuta Commit: https://github.com/SerenityOS/serenity/commit/97e18a6ce1 Pull-request: https://github.com/SerenityOS/serenity/pull/12715
3 changed files with 8 additions and 8 deletions
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@ -650,23 +650,23 @@ void Window::invalidate(bool invalidate_frame, bool re_render_frame)
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Compositor::the().invalidate_window();
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}
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void Window::invalidate(Gfx::IntRect const& rect)
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void Window::invalidate(Gfx::IntRect const& rect, bool invalidate_frame)
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{
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if (type() == WindowType::Applet) {
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AppletManager::the().invalidate_applet(*this, rect);
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return;
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}
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if (invalidate_no_notify(rect))
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if (invalidate_no_notify(rect, invalidate_frame))
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Compositor::the().invalidate_window();
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}
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bool Window::invalidate_no_notify(const Gfx::IntRect& rect, bool with_frame)
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bool Window::invalidate_no_notify(const Gfx::IntRect& rect, bool invalidate_frame)
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{
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if (rect.is_empty())
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return false;
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if (m_invalidated_all) {
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if (with_frame)
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if (invalidate_frame)
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m_invalidated_frame |= true;
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return false;
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}
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@ -680,7 +680,7 @@ bool Window::invalidate_no_notify(const Gfx::IntRect& rect, bool with_frame)
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return false;
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m_invalidated = true;
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if (with_frame)
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if (invalidate_frame)
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m_invalidated_frame |= true;
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m_dirty_rects.add(inner_rect.translated(-outer_rect.location()));
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return true;
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@ -211,9 +211,9 @@ public:
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Gfx::IntSize size() const { return m_rect.size(); }
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void invalidate(bool with_frame = true, bool re_render_frame = false);
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void invalidate(Gfx::IntRect const&);
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void invalidate(Gfx::IntRect const&, bool invalidate_frame = false);
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void invalidate_menubar();
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bool invalidate_no_notify(const Gfx::IntRect& rect, bool with_frame = false);
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bool invalidate_no_notify(const Gfx::IntRect& rect, bool invalidate_frame = false);
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void invalidate_last_rendered_screen_rects();
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void invalidate_last_rendered_screen_rects_now();
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[[nodiscard]] bool should_invalidate_last_rendered_screen_rects() { return exchange(m_invalidate_last_render_rects, false); }
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@ -624,7 +624,7 @@ void WindowFrame::invalidate(Gfx::IntRect relative_rect)
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auto window_rect = m_window.rect();
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relative_rect.translate_by(frame_rect.x() - window_rect.x(), frame_rect.y() - window_rect.y());
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set_dirty();
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m_window.invalidate(relative_rect);
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m_window.invalidate(relative_rect, true);
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}
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void WindowFrame::window_rect_changed(const Gfx::IntRect& old_rect, const Gfx::IntRect& new_rect)
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