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AK: Add some string comparison operators
Some of these are very inefficient. It's nice to have some optimization opportunities in the future though. :^)
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parent
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commit
95cc4c7e74
Notes:
sideshowbarker
2024-07-19 08:06:09 +09:00
Author: https://github.com/awesomekling Commit: https://github.com/SerenityOS/serenity/commit/95cc4c7e748
4 changed files with 34 additions and 0 deletions
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@ -104,4 +104,21 @@ StringView FlyString::view() const
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return { characters(), length() };
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}
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bool FlyString::operator==(const String& string) const
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{
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if (m_impl == string.impl())
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return true;
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return String(m_impl.ptr()) == string;
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}
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bool FlyString::operator==(const StringView& string) const
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{
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return String(string) == String(m_impl.ptr());
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}
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bool FlyString::operator==(const char* string) const
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{
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return String(string) == String(m_impl.ptr());
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}
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}
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@ -42,6 +42,15 @@ public:
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bool operator==(const FlyString& other) const { return m_impl == other.m_impl; }
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bool operator!=(const FlyString& other) const { return m_impl != other.m_impl; }
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bool operator==(const String&) const;
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bool operator!=(const String& string) const { return !(*this == string); }
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bool operator==(const StringView&) const;
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bool operator!=(const StringView& string) const { return !(*this == string); }
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bool operator==(const char*) const;
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bool operator!=(const char* string) const { return !(*this == string); }
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const StringImpl* impl() const { return m_impl; }
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const char* characters() const { return m_impl ? m_impl->characters() : nullptr; }
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size_t length() const { return m_impl ? m_impl->length() : 0; }
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@ -50,6 +50,11 @@ String::String(const StringView& view)
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m_impl = StringImpl::create(view.characters_without_null_termination(), view.length());
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}
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bool String::operator==(const FlyString& fly_string) const
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{
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return *this == String(fly_string.impl());
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}
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bool String::operator==(const String& other) const
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{
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if (!m_impl)
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@ -148,6 +148,9 @@ public:
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bool operator==(const StringView&) const;
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bool operator!=(const StringView& other) const { return !(*this == other); }
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bool operator==(const FlyString&) const;
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bool operator!=(const FlyString& other) const { return !(*this == other); }
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bool operator<(const String&) const;
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bool operator<(const char*) const;
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bool operator>=(const String& other) const { return !(*this < other); }
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