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LibWeb: Correct naming in SVGPathPaintable
The DOM node is a graphics element (not a geometry element) as this paintable was generalized (to handle things like text). No behaviour change.
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Notes:
sideshowbarker
2024-07-18 00:54:03 +09:00
Author: https://github.com/MacDue Commit: https://github.com/SerenityOS/serenity/commit/8e00fba71d Pull-request: https://github.com/SerenityOS/serenity/pull/24300 Reviewed-by: https://github.com/AtkinsSJ ✅
1 changed files with 9 additions and 9 deletions
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@ -60,7 +60,7 @@ void SVGPathPaintable::paint(PaintContext& context, PaintPhase phase) const
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if (phase != PaintPhase::Foreground)
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return;
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auto& geometry_element = layout_box().dom_node();
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auto& graphics_element = layout_box().dom_node();
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auto const* svg_node = layout_box().first_ancestor_of_type<Layout::SVGSVGBox>();
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auto svg_element_rect = svg_node->paintable_box()->absolute_rect();
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@ -114,9 +114,9 @@ void SVGPathPaintable::paint(PaintContext& context, PaintPhase phase) const
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.transform = paint_transform
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};
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auto fill_opacity = geometry_element.fill_opacity().value_or(1);
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auto winding_rule = to_gfx_winding_rule(geometry_element.fill_rule().value_or(SVG::FillRule::Nonzero));
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if (auto paint_style = geometry_element.fill_paint_style(paint_context); paint_style.has_value()) {
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auto fill_opacity = graphics_element.fill_opacity().value_or(1);
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auto winding_rule = to_gfx_winding_rule(graphics_element.fill_rule().value_or(SVG::FillRule::Nonzero));
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if (auto paint_style = graphics_element.fill_paint_style(paint_context); paint_style.has_value()) {
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context.recording_painter().fill_path({
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.path = closed_path(),
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.paint_style = *paint_style,
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@ -124,7 +124,7 @@ void SVGPathPaintable::paint(PaintContext& context, PaintPhase phase) const
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.opacity = fill_opacity,
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.translation = offset,
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});
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} else if (auto fill_color = geometry_element.fill_color(); fill_color.has_value()) {
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} else if (auto fill_color = graphics_element.fill_color(); fill_color.has_value()) {
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context.recording_painter().fill_path({
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.path = closed_path(),
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.color = fill_color->with_opacity(fill_opacity),
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@ -133,12 +133,12 @@ void SVGPathPaintable::paint(PaintContext& context, PaintPhase phase) const
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});
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}
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auto stroke_opacity = geometry_element.stroke_opacity().value_or(1);
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auto stroke_opacity = graphics_element.stroke_opacity().value_or(1);
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// Note: This is assuming .x_scale() == .y_scale() (which it does currently).
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float stroke_thickness = geometry_element.stroke_width().value_or(1) * viewbox_scale;
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float stroke_thickness = graphics_element.stroke_width().value_or(1) * viewbox_scale;
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if (auto paint_style = geometry_element.stroke_paint_style(paint_context); paint_style.has_value()) {
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if (auto paint_style = graphics_element.stroke_paint_style(paint_context); paint_style.has_value()) {
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context.recording_painter().stroke_path({
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.path = path,
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.paint_style = *paint_style,
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@ -146,7 +146,7 @@ void SVGPathPaintable::paint(PaintContext& context, PaintPhase phase) const
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.opacity = stroke_opacity,
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.translation = offset,
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});
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} else if (auto stroke_color = geometry_element.stroke_color(); stroke_color.has_value()) {
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} else if (auto stroke_color = graphics_element.stroke_color(); stroke_color.has_value()) {
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context.recording_painter().stroke_path({
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.path = path,
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.color = stroke_color->with_opacity(stroke_opacity),
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