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LibWeb: Move IDLOverloadResolution from Bindings/ to WebIDL/
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86f68eb3c3
Notes:
sideshowbarker
2024-07-17 10:39:39 +09:00
Author: https://github.com/linusg Commit: https://github.com/SerenityOS/serenity/commit/86f68eb3c3 Pull-request: https://github.com/SerenityOS/serenity/pull/15345 Reviewed-by: https://github.com/awesomekling ✅
4 changed files with 6 additions and 6 deletions
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@ -1928,7 +1928,7 @@ JS_DEFINE_NATIVE_FUNCTION(@class_name@::@function.name:snakecase@)
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if (!effective_overload_set.has_value())
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return vm.throw_completion<JS::TypeError>(JS::ErrorType::OverloadResolutionFailed);
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auto chosen_overload = TRY(resolve_overload(vm, effective_overload_set.value()));
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auto chosen_overload = TRY(WebIDL::resolve_overload(vm, effective_overload_set.value()));
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switch (chosen_overload.callable_id) {
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)~~~");
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@ -2358,7 +2358,6 @@ void generate_prototype_implementation(IDL::Interface const& interface)
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#include <LibJS/Runtime/Value.h>
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#include <LibWeb/Bindings/@prototype_class@.h>
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#include <LibWeb/Bindings/ExceptionOrUtils.h>
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#include <LibWeb/Bindings/IDLOverloadResolution.h>
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#include <LibWeb/Bindings/LocationObject.h>
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#include <LibWeb/DOM/Element.h>
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#include <LibWeb/DOM/Event.h>
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@ -2368,6 +2367,7 @@ void generate_prototype_implementation(IDL::Interface const& interface)
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#include <LibWeb/HTML/Origin.h>
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#include <LibWeb/HTML/Scripting/Environments.h>
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#include <LibWeb/HTML/Window.h>
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#include <LibWeb/WebIDL/OverloadResolution.h>
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#if __has_include(<LibWeb/Bindings/@prototype_base_class@.h>)
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# include <LibWeb/Bindings/@prototype_base_class@.h>
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@ -3,7 +3,6 @@ include(libweb_generators)
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set(SOURCES
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Bindings/AudioConstructor.cpp
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Bindings/CSSNamespace.cpp
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Bindings/IDLOverloadResolution.cpp
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Bindings/ImageConstructor.cpp
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Bindings/LegacyPlatformObject.cpp
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Bindings/LocationConstructor.cpp
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@ -413,6 +412,7 @@ set(SOURCES
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WebGL/WebGLRenderingContextBase.cpp
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WebIDL/AbstractOperations.cpp
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WebIDL/CallbackType.cpp
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WebIDL/OverloadResolution.cpp
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WebSockets/WebSocket.cpp
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XHR/EventNames.cpp
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XHR/ProgressEvent.cpp
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@ -9,10 +9,10 @@
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#include <LibJS/Runtime/FunctionObject.h>
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#include <LibJS/Runtime/TypedArray.h>
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#include <LibJS/Runtime/Value.h>
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#include <LibWeb/Bindings/IDLOverloadResolution.h>
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#include <LibWeb/Bindings/PlatformObject.h>
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#include <LibWeb/WebIDL/OverloadResolution.h>
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namespace Web::Bindings {
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namespace Web::WebIDL {
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// https://webidl.spec.whatwg.org/#dfn-convert-ecmascript-to-idl-value
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static JS::Value convert_ecmascript_type_to_idl_value(JS::Value value, IDL::Type const&)
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@ -11,7 +11,7 @@
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#include <LibIDL/Types.h>
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#include <LibJS/Runtime/VM.h>
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namespace Web::Bindings {
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namespace Web::WebIDL {
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struct ResolvedOverload {
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// Corresponds to "the special value “missing”" in the overload resolution algorithm.
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