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LibWeb: Rename PaintPhase::FocusOutline -> Outline
Any element can have an outline, whether because of focus or not.
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parent
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commit
8520afaa11
Notes:
sideshowbarker
2024-07-17 14:33:07 +09:00
Author: https://github.com/AtkinsSJ Commit: https://github.com/SerenityOS/serenity/commit/8520afaa11 Pull-request: https://github.com/SerenityOS/serenity/pull/20331
3 changed files with 6 additions and 6 deletions
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@ -23,7 +23,7 @@ enum class PaintPhase {
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Background,
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Border,
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Foreground,
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FocusOutline,
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Outline,
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Overlay,
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};
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@ -217,7 +217,7 @@ void PaintableBox::paint(PaintContext& context, PaintPhase phase) const
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context.painter().draw_text(size_text_device_rect, size_text, font, Gfx::TextAlignment::Center, context.palette().color(Gfx::ColorRole::TooltipText));
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}
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if (phase == PaintPhase::FocusOutline && layout_box().dom_node() && layout_box().dom_node()->is_element() && verify_cast<DOM::Element>(*layout_box().dom_node()).is_focused()) {
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if (phase == PaintPhase::Outline && layout_box().dom_node() && layout_box().dom_node()->is_element() && verify_cast<DOM::Element>(*layout_box().dom_node()).is_focused()) {
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// FIXME: Implement this as `outline` using :focus-visible in the default UA stylesheet to make it possible to override/disable.
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auto focus_outline_rect = context.enclosing_device_rect(absolute_border_box_rect()).inflated(4, 4);
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context.painter().draw_focus_rect(focus_outline_rect.to_type<int>(), context.palette().focus_outline());
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@ -641,7 +641,7 @@ void PaintableWithLines::paint(PaintContext& context, PaintPhase phase) const
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}
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// FIXME: Merge this loop with the above somehow..
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if (phase == PaintPhase::FocusOutline) {
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if (phase == PaintPhase::Outline) {
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for (auto& line_box : m_line_boxes) {
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for (auto& fragment : line_box.fragments()) {
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auto* node = fragment.layout_node().dom_node();
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@ -125,7 +125,7 @@ void StackingContext::paint_descendants(PaintContext& context, Layout::Node cons
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break;
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case StackingContextPaintPhase::FocusAndOverlay:
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if (context.has_focus()) {
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paint_node(child, context, PaintPhase::FocusOutline);
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paint_node(child, context, PaintPhase::Outline);
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}
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paint_node(child, context, PaintPhase::Overlay);
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paint_descendants(context, child, phase);
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@ -213,7 +213,7 @@ void StackingContext::paint_internal(PaintContext& context) const
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paint_descendants(context, layout_node, StackingContextPaintPhase::BackgroundAndBordersForInlineLevelAndReplaced);
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paint_node(layout_node, context, PaintPhase::Foreground);
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paint_descendants(context, layout_node, StackingContextPaintPhase::Foreground);
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paint_node(layout_node, context, PaintPhase::FocusOutline);
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paint_node(layout_node, context, PaintPhase::Outline);
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paint_node(layout_node, context, PaintPhase::Overlay);
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paint_descendants(context, layout_node, StackingContextPaintPhase::FocusAndOverlay);
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if (parent_paintable)
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@ -230,7 +230,7 @@ void StackingContext::paint_internal(PaintContext& context) const
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paint_child(child);
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}
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paint_node(m_box, context, PaintPhase::FocusOutline);
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paint_node(m_box, context, PaintPhase::Outline);
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paint_node(m_box, context, PaintPhase::Overlay);
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paint_descendants(context, m_box, StackingContextPaintPhase::FocusAndOverlay);
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}
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