LibGUI: Tweak the scrollbar and button styles a bit.

This commit is contained in:
Andreas Kling 2019-02-17 12:08:28 +01:00
parent ff786aa38a
commit 8321908abe
Notes: sideshowbarker 2024-07-19 15:40:42 +09:00
2 changed files with 10 additions and 10 deletions

View file

@ -165,9 +165,9 @@ Rect GScrollBar::scrubber_rect() const
return { };
float x_or_y;
if (m_value == m_min)
x_or_y = button_size();
x_or_y = button_size() - 1;
else if (m_value == m_max)
x_or_y = (orientation() == Orientation::Vertical ? height() : width()) - (button_size() * 2);
x_or_y = ((orientation() == Orientation::Vertical ? height() : width()) - (button_size() * 2)) + 1;
else {
float range_size = m_max - m_min;
float available = scrubbable_range_in_pixels();
@ -194,7 +194,7 @@ void GScrollBar::paint_event(GPaintEvent&)
painter.draw_bitmap(down_button_rect().location().translated(3, 3), orientation() == Orientation::Vertical ? *s_down_arrow_bitmap : *s_right_arrow_bitmap, has_scrubber() ? Color::Black : Color::MidGray);
if (has_scrubber())
GStyle::the().paint_button(painter, scrubber_rect(), m_scrubbing);
GStyle::the().paint_button(painter, scrubber_rect(), false);
}
void GScrollBar::mousedown_event(GMouseEvent& event)

View file

@ -33,19 +33,19 @@ void GStyle::paint_button(Painter& painter, const Rect& rect, bool pressed)
} else {
// Base
painter.fill_rect({ 3, 3, rect.width() - 5, rect.height() - 5 }, button_color);
painter.fill_rect_with_gradient({ 3, 3, rect.width() - 5, rect.height() - 5 }, button_color, Color::White);
painter.fill_rect_with_gradient({ 2, 2, rect.width() - 3, rect.height() - 3 }, button_color, Color::White);
// White highlight
painter.draw_line({ 1, 1 }, { rect.width() - 2, 1 }, highlight_color);
painter.draw_line({ 1, 2 }, { rect.width() - 3, 2 }, highlight_color);
painter.draw_line({ 1, 3 }, { 1, rect.height() - 2 }, highlight_color);
painter.draw_line({ 2, 3 }, { 2, rect.height() - 3 }, highlight_color);
//painter.draw_line({ 1, 2 }, { rect.width() - 3, 2 }, highlight_color);
painter.draw_line({ 1, 2 }, { 1, rect.height() - 2 }, highlight_color);
//painter.draw_line({ 2, 3 }, { 2, rect.height() - 3 }, highlight_color);
// Gray shadow
painter.draw_line({ rect.width() - 2, 1 }, { rect.width() - 2, rect.height() - 4 }, shadow_color);
painter.draw_line({ rect.width() - 3, 2 }, { rect.width() - 3, rect.height() - 4 }, shadow_color);
painter.draw_line({ rect.width() - 2, 1 }, { rect.width() - 2, rect.height() - 3 }, shadow_color);
//painter.draw_line({ rect.width() - 3, 2 }, { rect.width() - 3, rect.height() - 4 }, shadow_color);
painter.draw_line({ 1, rect.height() - 2 }, { rect.width() - 2, rect.height() - 2 }, shadow_color);
painter.draw_line({ 2, rect.height() - 3 }, { rect.width() - 2, rect.height() - 3 }, shadow_color);
//painter.draw_line({ 2, rect.height() - 3 }, { rect.width() - 2, rect.height() - 3 }, shadow_color);
}
painter.translate(-rect.location().x(), -rect.location().y());