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LibGUI: Add GModelSelection to help implementing multiple-select views
Each GAbstractView now has a GModelSelection backed by a simple HashTable<GModelIndex>. When the selection changes somehow, the view gets notified via the notify_selection_changed() callback. In the future it will probably make sense to move to using some kind of ranges as the internal representation instead.
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19b69741ed
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82559e211d
Notes:
sideshowbarker
2024-07-19 12:13:55 +09:00
Author: https://github.com/awesomekling Commit: https://github.com/SerenityOS/serenity/commit/82559e211dd
5 changed files with 95 additions and 0 deletions
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@ -8,6 +8,7 @@
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GAbstractView::GAbstractView(GWidget* parent)
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: GScrollableWidget(parent)
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, m_selection(*this)
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{
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}
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@ -96,3 +97,8 @@ void GAbstractView::activate(const GModelIndex& index)
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if (on_activation)
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on_activation(index);
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}
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void GAbstractView::notify_selection_changed(Badge<GModelSelection>)
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{
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update();
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}
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@ -2,6 +2,7 @@
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#include <AK/Function.h>
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#include <LibGUI/GModel.h>
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#include <LibGUI/GModelSelection.h>
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#include <LibGUI/GScrollableWidget.h>
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class GModelEditingDelegate;
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@ -9,6 +10,7 @@ class GModelEditingDelegate;
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class GAbstractView : public GScrollableWidget {
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C_OBJECT(GAbstractView)
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friend class GModel;
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public:
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explicit GAbstractView(GWidget* parent);
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virtual ~GAbstractView() override;
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@ -17,6 +19,9 @@ public:
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GModel* model() { return m_model.ptr(); }
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const GModel* model() const { return m_model.ptr(); }
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GModelSelection& selection() { return m_selection; }
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const GModelSelection& selection() const { return m_selection; }
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bool is_editable() const { return m_editable; }
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void set_editable(bool editable) { m_editable = editable; }
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@ -37,6 +42,8 @@ public:
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Function<OwnPtr<GModelEditingDelegate>(const GModelIndex&)> aid_create_editing_delegate;
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void notify_selection_changed(Badge<GModelSelection>);
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protected:
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virtual void did_scroll() override;
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void activate(const GModelIndex&);
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@ -50,5 +57,6 @@ protected:
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private:
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RefPtr<GModel> m_model;
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OwnPtr<GModelEditingDelegate> m_editing_delegate;
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GModelSelection m_selection;
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bool m_activates_on_selection { false };
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};
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39
Libraries/LibGUI/GModelSelection.cpp
Normal file
39
Libraries/LibGUI/GModelSelection.cpp
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@ -0,0 +1,39 @@
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#include <LibGUI/GAbstractView.h>
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#include <LibGUI/GModelSelection.h>
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void GModelSelection::set(const GModelIndex& index)
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{
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ASSERT(index.is_valid());
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if (m_indexes.size() == 1 && m_indexes.contains(index))
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return;
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m_indexes.clear();
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m_indexes.set(index);
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m_view.notify_selection_changed({});
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}
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void GModelSelection::add(const GModelIndex& index)
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{
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ASSERT(index.is_valid());
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if (m_indexes.contains(index))
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return;
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m_indexes.set(index);
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m_view.notify_selection_changed({});
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}
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bool GModelSelection::remove(const GModelIndex& index)
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{
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ASSERT(index.is_valid());
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if (!m_indexes.contains(index))
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return false;
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m_indexes.remove(index);
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m_view.notify_selection_changed({});
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return true;
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}
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void GModelSelection::clear()
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{
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if (m_indexes.is_empty())
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return;
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m_indexes.clear();
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m_view.notify_selection_changed({});
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}
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41
Libraries/LibGUI/GModelSelection.h
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41
Libraries/LibGUI/GModelSelection.h
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@ -0,0 +1,41 @@
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#pragma once
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#include <AK/HashTable.h>
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#include <LibGUI/GModelIndex.h>
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class GAbstractView;
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class GModelSelection {
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public:
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GModelSelection(GAbstractView& view)
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: m_view(view)
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{
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}
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bool is_empty() const { return m_indexes.is_empty(); }
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bool contains(const GModelIndex& index) const { return m_indexes.contains(index); }
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void set(const GModelIndex&);
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void add(const GModelIndex&);
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bool remove(const GModelIndex&);
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void clear();
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template<typename Callback>
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void for_each_index(Callback callback)
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{
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for (auto& index : m_indexes)
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callback(index);
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}
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// FIXME: This doesn't guarantee that what you get is the lowest or "first" index selected..
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GModelIndex first() const
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{
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if (m_indexes.is_empty())
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return {};
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return *m_indexes.begin();
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}
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private:
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GAbstractView& m_view;
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HashTable<GModelIndex> m_indexes;
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};
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@ -54,6 +54,7 @@ OBJS = \
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GComboBox.o \
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GJsonArrayModel.o \
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GAboutDialog.o \
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GModelSelection.o \
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GWindow.o
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LIBRARY = libgui.a
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