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LibWeb: Snap table grid to device pixels in separate borders mode
Build a grid snapped to device pixels and use it to construct the rectangles for the cell edges, same as for collapsed borders. This is especially important when border-spacing is set to 0 since it avoids gaps between adjacent cells which have borders set.
This commit is contained in:
parent
14091f32c6
commit
7bd00d6a42
Notes:
sideshowbarker
2024-07-17 07:43:44 +09:00
Author: https://github.com/axgallo Commit: https://github.com/SerenityOS/serenity/commit/7bd00d6a42 Pull-request: https://github.com/SerenityOS/serenity/pull/20364
7 changed files with 49 additions and 29 deletions
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@ -544,13 +544,11 @@ RefPtr<Gfx::Bitmap> get_cached_corner_bitmap(DevicePixelSize corners_size)
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return corner_bitmap;
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}
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void paint_all_borders(PaintContext& context, CSSPixelRect const& bordered_rect, BorderRadiiData const& border_radii_data, BordersData const& borders_data)
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void paint_all_borders(PaintContext& context, DevicePixelRect const& border_rect, BorderRadiiData const& border_radii_data, BordersData const& borders_data)
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{
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if (borders_data.top.width <= 0 && borders_data.right.width <= 0 && borders_data.left.width <= 0 && borders_data.bottom.width <= 0)
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return;
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auto border_rect = context.rounded_device_rect(bordered_rect);
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auto top_left = border_radii_data.top_left.as_corner(context);
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auto top_right = border_radii_data.top_right.as_corner(context);
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auto bottom_right = border_radii_data.bottom_right.as_corner(context);
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@ -84,7 +84,7 @@ Optional<BordersData> borders_data_for_outline(Layout::Node const&, Color outlin
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RefPtr<Gfx::Bitmap> get_cached_corner_bitmap(DevicePixelSize corners_size);
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void paint_border(PaintContext& context, BorderEdge edge, DevicePixelRect const& rect, Gfx::AntiAliasingPainter::CornerRadius const& radius, Gfx::AntiAliasingPainter::CornerRadius const& opposite_radius, BordersData const& borders_data, Gfx::Path& path, bool last);
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void paint_all_borders(PaintContext& context, CSSPixelRect const& bordered_rect, BorderRadiiData const& border_radii_data, BordersData const&);
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void paint_all_borders(PaintContext& context, DevicePixelRect const& border_rect, BorderRadiiData const& border_radii_data, BordersData const&);
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Gfx::Color border_color(BorderEdge edge, BordersData const& borders_data);
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@ -134,9 +134,9 @@ void InlinePaintable::paint(PaintContext& context, PaintPhase phase) const
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border_radii_data.inflate(outline_data->top.width + outline_offset_y, outline_data->right.width + outline_offset_x, outline_data->bottom.width + outline_offset_y, outline_data->left.width + outline_offset_x);
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borders_rect.inflate(outline_data->top.width + outline_offset_y, outline_data->right.width + outline_offset_x, outline_data->bottom.width + outline_offset_y, outline_data->left.width + outline_offset_x);
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paint_all_borders(context, borders_rect, border_radii_data, *outline_data);
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paint_all_borders(context, context.rounded_device_rect(borders_rect), border_radii_data, *outline_data);
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} else {
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paint_all_borders(context, borders_rect, border_radii_data, borders_data);
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paint_all_borders(context, context.rounded_device_rect(borders_rect), border_radii_data, borders_data);
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}
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return IterationDecision::Continue;
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@ -241,7 +241,7 @@ void PaintableBox::paint(PaintContext& context, PaintPhase phase) const
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border_radius_data.inflate(outline_width + outline_offset_y, outline_width + outline_offset_x, outline_width + outline_offset_y, outline_width + outline_offset_x);
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borders_rect.inflate(outline_width + outline_offset_y, outline_width + outline_offset_x, outline_width + outline_offset_y, outline_width + outline_offset_x);
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paint_all_borders(context, borders_rect, border_radius_data, borders_data.value());
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paint_all_borders(context, context.rounded_device_rect(borders_rect), border_radius_data, borders_data.value());
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}
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}
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@ -311,7 +311,7 @@ void PaintableBox::paint_border(PaintContext& context) const
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.bottom = box_model().border.bottom == 0 ? CSS::BorderData() : computed_values().border_bottom(),
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.left = box_model().border.left == 0 ? CSS::BorderData() : computed_values().border_left(),
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};
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paint_all_borders(context, absolute_border_box_rect(), normalized_border_radii_data(), borders_data);
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paint_all_borders(context, context.rounded_device_rect(absolute_border_box_rect()), normalized_border_radii_data(), borders_data);
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}
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void PaintableBox::paint_backdrop_filter(PaintContext& context) const
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@ -104,11 +104,13 @@ void StackingContext::paint_descendants(PaintContext& context, Layout::Node cons
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case StackingContextPaintPhase::BackgroundAndBorders:
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if (!child_is_inline_or_replaced && !child.is_floating()) {
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paint_node(child, context, PaintPhase::Background);
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if ((!child.display().is_table_cell() && !child.display().is_table_inside()) || child.computed_values().border_collapse() == CSS::BorderCollapse::Separate)
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bool is_table_with_collapsed_borders = child.display().is_table_inside() && child.computed_values().border_collapse() == CSS::BorderCollapse::Collapse;
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if (!child.display().is_table_cell() && !is_table_with_collapsed_borders)
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paint_node(child, context, PaintPhase::Border);
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paint_descendants(context, child, phase);
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if (child.computed_values().border_collapse() == CSS::BorderCollapse::Collapse)
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paint_table_collapsed_borders(context, child);
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if (child.display().is_table_inside() || child.computed_values().border_collapse() == CSS::BorderCollapse::Collapse) {
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paint_table_borders(context, child);
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}
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}
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break;
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case StackingContextPaintPhase::Floats:
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@ -30,14 +30,14 @@ struct Traits<CellCoordinates> : public GenericTraits<CellCoordinates> {
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namespace Web::Painting {
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static void collect_cell_boxes_with_collapsed_borders(Vector<PaintableBox const*>& cell_boxes, Layout::Node const& box)
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static void collect_cell_boxes(Vector<PaintableBox const*>& cell_boxes, Layout::Node const& box)
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{
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box.for_each_child([&](auto& child) {
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if (child.display().is_table_cell() && child.computed_values().border_collapse() == CSS::BorderCollapse::Collapse) {
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if (child.display().is_table_cell()) {
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VERIFY(is<Layout::Box>(child) && child.paintable());
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cell_boxes.append(static_cast<Layout::Box const&>(child).paintable_box());
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} else {
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collect_cell_boxes_with_collapsed_borders(cell_boxes, child);
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collect_cell_boxes(cell_boxes, child);
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}
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});
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}
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@ -297,32 +297,36 @@ static void paint_collected_edges(PaintContext& context, Vector<BorderEdgePainti
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static HashMap<CellCoordinates, DevicePixelRect> snap_cells_to_device_coordinates(HashMap<CellCoordinates, PaintableBox const*> const& cell_coordinates_to_box, size_t row_count, size_t column_count, PaintContext const& context)
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{
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Vector<DevicePixels> y_line_coordinates;
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y_line_coordinates.resize(row_count + 1);
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Vector<DevicePixels> x_line_coordinates;
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x_line_coordinates.resize(column_count + 1);
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Vector<DevicePixels> y_line_start_coordinates;
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Vector<DevicePixels> y_line_end_coordinates;
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y_line_start_coordinates.resize(row_count + 1);
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y_line_end_coordinates.resize(row_count + 1);
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Vector<DevicePixels> x_line_start_coordinates;
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Vector<DevicePixels> x_line_end_coordinates;
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x_line_start_coordinates.resize(column_count + 1);
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x_line_end_coordinates.resize(column_count + 1);
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for (auto const& kv : cell_coordinates_to_box) {
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auto const& cell_box = kv.value;
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auto start_row_index = cell_box->table_cell_coordinates()->row_index;
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auto end_row_index = start_row_index + cell_box->table_cell_coordinates()->row_span;
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auto cell_rect = cell_box->absolute_border_box_rect();
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y_line_coordinates[start_row_index] = max(context.rounded_device_pixels(cell_rect.y()), y_line_coordinates[start_row_index]);
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y_line_coordinates[end_row_index] = max(context.rounded_device_pixels(cell_rect.y() + cell_rect.height()), y_line_coordinates[end_row_index]);
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y_line_start_coordinates[start_row_index] = max(context.rounded_device_pixels(cell_rect.y()), y_line_start_coordinates[start_row_index]);
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y_line_end_coordinates[end_row_index] = max(context.rounded_device_pixels(cell_rect.y() + cell_rect.height()), y_line_end_coordinates[end_row_index]);
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auto start_column_index = cell_box->table_cell_coordinates()->column_index;
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auto end_column_index = start_column_index + cell_box->table_cell_coordinates()->column_span;
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x_line_coordinates[start_column_index] = max(context.rounded_device_pixels(cell_rect.x()), x_line_coordinates[start_column_index]);
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x_line_coordinates[end_column_index] = max(context.rounded_device_pixels(cell_rect.x() + cell_rect.width()), x_line_coordinates[end_column_index]);
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x_line_start_coordinates[start_column_index] = max(context.rounded_device_pixels(cell_rect.x()), x_line_start_coordinates[start_column_index]);
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x_line_end_coordinates[end_column_index] = max(context.rounded_device_pixels(cell_rect.x() + cell_rect.width()), x_line_end_coordinates[end_column_index]);
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}
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HashMap<CellCoordinates, DevicePixelRect> cell_coordinates_to_device_rect;
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for (auto const& kv : cell_coordinates_to_box) {
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auto const& cell_box = kv.value;
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auto start_row_index = cell_box->table_cell_coordinates()->row_index;
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auto end_row_index = start_row_index + cell_box->table_cell_coordinates()->row_span;
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auto height = y_line_coordinates[end_row_index] - y_line_coordinates[start_row_index];
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auto height = y_line_end_coordinates[end_row_index] - y_line_start_coordinates[start_row_index];
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auto start_column_index = cell_box->table_cell_coordinates()->column_index;
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auto end_column_index = start_column_index + cell_box->table_cell_coordinates()->column_span;
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auto width = x_line_coordinates[end_column_index] - x_line_coordinates[start_column_index];
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cell_coordinates_to_device_rect.set(kv.key, DevicePixelRect { x_line_coordinates[start_column_index], y_line_coordinates[start_row_index], width, height });
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auto width = x_line_end_coordinates[end_column_index] - x_line_start_coordinates[start_column_index];
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cell_coordinates_to_device_rect.set(kv.key, DevicePixelRect { x_line_start_coordinates[start_column_index], y_line_start_coordinates[start_row_index], width, height });
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}
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return cell_coordinates_to_device_rect;
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}
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@ -339,12 +343,24 @@ static DeviceBorderDataWithElementKind device_border_data_from_css_border_data(P
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};
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}
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void paint_table_collapsed_borders(PaintContext& context, Layout::Node const& box)
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static void paint_separate_cell_borders(PaintableBox const* cell_box, HashMap<CellCoordinates, DevicePixelRect> const& cell_coordinates_to_device_rect, PaintContext& context)
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{
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auto borders_data = cell_box->override_borders_data().has_value() ? PaintableBox::remove_element_kind_from_borders_data(cell_box->override_borders_data().value()) : BordersData {
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.top = cell_box->box_model().border.top == 0 ? CSS::BorderData() : cell_box->computed_values().border_top(),
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.right = cell_box->box_model().border.right == 0 ? CSS::BorderData() : cell_box->computed_values().border_right(),
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.bottom = cell_box->box_model().border.bottom == 0 ? CSS::BorderData() : cell_box->computed_values().border_bottom(),
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.left = cell_box->box_model().border.left == 0 ? CSS::BorderData() : cell_box->computed_values().border_left(),
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};
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auto cell_rect = cell_coordinates_to_device_rect.get({ cell_box->table_cell_coordinates()->row_index, cell_box->table_cell_coordinates()->column_index }).value();
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paint_all_borders(context, cell_rect, cell_box->normalized_border_radii_data(), borders_data);
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}
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void paint_table_borders(PaintContext& context, Layout::Node const& box)
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{
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// Partial implementation of painting according to the collapsing border model:
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// https://www.w3.org/TR/CSS22/tables.html#collapsing-borders
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Vector<PaintableBox const*> cell_boxes;
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collect_cell_boxes_with_collapsed_borders(cell_boxes, box);
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collect_cell_boxes(cell_boxes, box);
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Vector<BorderEdgePaintingInfo> border_edge_painting_info_list;
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HashMap<CellCoordinates, PaintableBox const*> cell_coordinates_to_box;
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size_t row_count = 0;
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@ -359,6 +375,10 @@ void paint_table_collapsed_borders(PaintContext& context, Layout::Node const& bo
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}
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auto cell_coordinates_to_device_rect = snap_cells_to_device_coordinates(cell_coordinates_to_box, row_count, column_count, context);
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for (auto const cell_box : cell_boxes) {
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if (cell_box->computed_values().border_collapse() == CSS::BorderCollapse::Separate) {
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paint_separate_cell_borders(cell_box, cell_coordinates_to_device_rect, context);
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continue;
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}
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auto css_borders_data = cell_box->override_borders_data().has_value() ? cell_box->override_borders_data().value() : PaintableBox::BordersDataWithElementKind {
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.top = { .border_data = cell_box->box_model().border.top == 0 ? CSS::BorderData() : cell_box->computed_values().border_top(), .element_kind = PaintableBox::ConflictingElementKind::Cell },
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.right = { .border_data = cell_box->box_model().border.right == 0 ? CSS::BorderData() : cell_box->computed_values().border_right(), .element_kind = PaintableBox::ConflictingElementKind::Cell },
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@ -417,7 +437,7 @@ void paint_table_collapsed_borders(PaintContext& context, Layout::Node const& bo
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.bottom = cell_box->box_model().border.bottom == 0 ? CSS::BorderData() : cell_box->computed_values().border_bottom(),
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.left = cell_box->box_model().border.left == 0 ? CSS::BorderData() : cell_box->computed_values().border_left(),
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};
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paint_all_borders(context, cell_box->absolute_border_box_rect(), cell_box->normalized_border_radii_data(), borders_data);
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paint_all_borders(context, context.rounded_device_rect(cell_box->absolute_border_box_rect()), cell_box->normalized_border_radii_data(), borders_data);
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}
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}
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}
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@ -10,6 +10,6 @@
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namespace Web::Painting {
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void paint_table_collapsed_borders(PaintContext&, Layout::Node const&);
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void paint_table_borders(PaintContext&, Layout::Node const&);
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}
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