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PixelPaint: Add Text Tool
This commit is contained in:
parent
7b62e02bc3
commit
7b4e5d6ac0
Notes:
sideshowbarker
2024-07-17 07:43:44 +09:00
Author: https://github.com/tslater2006 Commit: https://github.com/SerenityOS/serenity/commit/7b4e5d6ac0 Pull-request: https://github.com/SerenityOS/serenity/pull/15828 Reviewed-by: https://github.com/AtkinsSJ ✅ Reviewed-by: https://github.com/alimpfard Reviewed-by: https://github.com/awesomekling Reviewed-by: https://github.com/gmta
5 changed files with 362 additions and 0 deletions
BIN
Base/res/icons/pixelpaint/text.png
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Base/res/icons/pixelpaint/text.png
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After Width: | Height: | Size: 304 B |
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@ -67,6 +67,7 @@ set(SOURCES
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Tools/RectangleSelectTool.cpp
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Tools/RectangleTool.cpp
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Tools/SprayTool.cpp
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Tools/TextTool.cpp
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Tools/Tool.cpp
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Tools/WandSelectTool.cpp
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Tools/ZoomTool.cpp
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@ -21,6 +21,7 @@
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#include "Tools/RectangleSelectTool.h"
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#include "Tools/RectangleTool.h"
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#include "Tools/SprayTool.h"
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#include "Tools/TextTool.h"
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#include "Tools/WandSelectTool.h"
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#include "Tools/ZoomTool.h"
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#include <LibGUI/Action.h>
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@ -87,6 +88,7 @@ void ToolboxWidget::setup_tools()
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add_tool("line"sv, { Mod_Ctrl | Mod_Shift, Key_L }, make<LineTool>());
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add_tool("rectangle"sv, { Mod_Ctrl | Mod_Shift, Key_R }, make<RectangleTool>());
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add_tool("circle"sv, { Mod_Ctrl | Mod_Shift, Key_E }, make<EllipseTool>());
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add_tool("text"sv, { Mod_Ctrl | Mod_Shift, Key_T }, make<TextTool>());
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add_tool("zoom"sv, { 0, Key_Z }, make<ZoomTool>());
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add_tool("rectangle-select"sv, { 0, Key_R }, make<RectangleSelectTool>());
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add_tool("wand-select"sv, { 0, Key_W }, make<WandSelectTool>());
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295
Userland/Applications/PixelPaint/Tools/TextTool.cpp
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295
Userland/Applications/PixelPaint/Tools/TextTool.cpp
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@ -0,0 +1,295 @@
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/*
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* Copyright (c) 2022, Timothy Slater <tslater2006@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "TextTool.h"
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#include "../ImageEditor.h"
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#include "../Layer.h"
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#include "LibGUI/FontPicker.h"
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#include <LibGUI/Action.h>
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#include <LibGUI/BoxLayout.h>
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#include <LibGUI/Button.h>
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#include <LibGUI/Label.h>
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#include <LibGUI/Menu.h>
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#include <LibGUI/Painter.h>
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#include <LibGUI/TextBox.h>
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#include <LibGfx/Bitmap.h>
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#include <LibGfx/Palette.h>
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namespace PixelPaint {
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TextToolEditor::TextToolEditor()
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: TextEditor(TextEditor::MultiLine)
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{
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}
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void TextToolEditor::handle_keyevent(Badge<TextTool>, GUI::KeyEvent& event)
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{
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TextEditor::keydown_event(event);
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}
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TextTool::TextTool()
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{
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m_text_editor = TextToolEditor::construct();
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m_text_editor->set_wrapping_mode(GUI::TextEditor::WrappingMode::NoWrap);
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m_selected_font = Gfx::FontDatabase::default_font();
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m_text_editor->set_font(m_selected_font);
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m_cursor_blink_timer = Core::Timer::construct();
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m_cursor_blink_timer->on_timeout = [&]() {
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m_cursor_blink_state = !m_cursor_blink_state;
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};
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m_cursor_blink_timer->set_interval(500);
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}
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void TextTool::on_tool_deactivation()
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{
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reset_tool();
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}
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void TextTool::on_mousemove(Layer*, MouseEvent& event)
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{
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if (m_text_input_is_active) {
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auto mouse_position = editor_stroke_position(event.layer_event().position(), 1);
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m_mouse_is_over_text = m_ants_rect.contains(mouse_position);
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m_editor->update_tool_cursor();
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}
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if (m_is_dragging) {
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auto new_position = event.layer_event().position();
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m_add_text_position = m_add_text_position + (new_position - m_drag_start_point);
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m_drag_start_point = new_position;
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}
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}
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void TextTool::on_mouseup(Layer*, MouseEvent&)
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{
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m_is_dragging = false;
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}
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void TextTool::on_mousedown(Layer*, MouseEvent& event)
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{
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auto start_text_region = [&] {
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m_text_color = m_editor->color_for(event.layer_event());
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m_text_input_is_active = true;
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m_text_editor->set_text(""sv);
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m_add_text_position = event.layer_event().position();
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m_editor->image().selection().begin_interactive_selection();
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m_cursor_blink_timer->start();
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m_editor->update();
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};
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if (!m_text_input_is_active) {
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start_text_region();
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return;
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}
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if (m_mouse_is_over_text) {
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m_is_dragging = true;
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m_drag_start_point = event.layer_event().position();
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} else {
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// User clicked somewhere outside the currently edited text region
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// apply the current text and then start a new one where they clicked.
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apply_text_to_layer();
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reset_tool();
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start_text_region();
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}
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}
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GUI::Widget* TextTool::get_properties_widget()
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{
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if (m_properties_widget)
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return m_properties_widget.ptr();
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m_properties_widget = GUI::Widget::construct();
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m_properties_widget->set_layout<GUI::VerticalBoxLayout>();
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auto& font_header = m_properties_widget->add<GUI::Label>("Current Font:");
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font_header.set_text_alignment(Gfx::TextAlignment::CenterLeft);
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m_font_label = m_properties_widget->add<GUI::Label>(m_selected_font->human_readable_name());
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auto& change_font_button = m_properties_widget->add<GUI::Button>("Change Font...");
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change_font_button.on_click = [&](auto) {
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auto picker = GUI::FontPicker::construct(nullptr, m_selected_font, false);
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if (picker->exec() == GUI::Dialog::ExecResult::OK) {
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m_font_label->set_text(picker->font()->human_readable_name());
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m_selected_font = picker->font();
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m_text_editor->set_font(m_selected_font);
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m_editor->set_focus(true);
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}
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};
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return m_properties_widget.ptr();
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}
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void TextTool::on_second_paint(Layer const* layer, GUI::PaintEvent& event)
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{
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if (!m_text_input_is_active)
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return;
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GUI::Painter painter(*m_editor);
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painter.add_clip_rect(event.rect());
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painter.translate(editor_layer_location(*layer));
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auto typed_text = m_text_editor->text();
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auto text_width = max<int>(m_selected_font->width(typed_text), m_selected_font->width(" "sv));
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auto text_height = m_selected_font->preferred_line_height() * max<int>(static_cast<int>(m_text_editor->line_count()), 1);
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auto text_location = editor_stroke_position(m_add_text_position, 1);
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// Since ImageEditor can be zoomed in/out, we need to be able to render the preview properly scaled
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// GUI::Painter doesn't have a way to draw a font scaled directly, so we draw the text to a bitmap
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// and then scale the bitmap and blit the result to the ImageEditor.
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auto text_bitmap_result = Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRA8888, { text_width, text_height });
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if (text_bitmap_result.is_error())
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return;
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auto text_bitmap = text_bitmap_result.release_value();
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auto text_painter = GUI::Painter(text_bitmap);
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text_painter.set_font(*m_selected_font);
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text_painter.draw_text({ 0, 0, text_width, text_height }, typed_text, Gfx::TextAlignment::TopLeft, m_text_color);
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m_text_editor->update();
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// Draw selected text (if any)
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if (m_text_editor->has_selection()) {
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auto selection = m_text_editor->selection();
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// Draw selected text for each line...
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auto selection_start_line = selection.normalized().start().line();
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auto selection_end_line = selection.normalized().end().line();
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for (auto i = selection_start_line; i <= selection_end_line; ++i) {
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auto start_col = 0;
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auto end_col = 0;
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// First line of selection.
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if (i == selection_start_line) {
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if (i < selection_end_line) {
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// multiple lines selected. we select from selection start to the end of the line
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start_col = m_text_editor->selection().normalized().start().column();
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end_col = m_text_editor->line(i).length();
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} else {
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// only a single line in the selection
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start_col = m_text_editor->selection().normalized().start().column();
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end_col = m_text_editor->selection().normalized().end().column();
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}
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} else if (i == selection_end_line) {
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// We are highlighting the final line of the selection.
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// Start from first char and continue to selection end.
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start_col = 0;
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end_col = m_text_editor->selection().normalized().end().column();
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} else {
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// We are between the start and end lines, highlight the whole thing.
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start_col = 0;
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end_col = m_text_editor->line(i).length();
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}
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auto line_selection_length = end_col - start_col;
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auto selected_string = m_text_editor->line(i).view().substring_view(start_col, line_selection_length);
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auto text_before_selection = m_text_editor->line(i).view().substring_view(0, start_col);
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auto selected_width = m_selected_font->width(selected_string);
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auto selection_x_offset = m_selected_font->width(text_before_selection);
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// the + 4 here is because that's how Painter::do_draw_text calculates line height, instead of asking
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// the font it's preferred line height. If we don't replicate that here, the letters jump around when they
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// get selected.
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auto selection_y_offset = static_cast<int>((m_selected_font->pixel_size() + 4) * i);
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auto selection_rect = Gfx::IntRect(selection_x_offset, selection_y_offset, selected_width, m_selected_font->preferred_line_height());
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text_painter.fill_rect(selection_rect, m_text_editor->palette().selection());
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text_painter.draw_text(selection_rect, selected_string, Gfx::TextAlignment::TopLeft, m_text_editor->palette().selection_text());
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}
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}
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auto scaled_width = static_cast<int>(ceilf(m_editor->scale() * static_cast<float>(text_bitmap->width())));
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auto scaled_height = static_cast<int>(ceilf(m_editor->scale() * static_cast<float>(text_bitmap->height())));
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auto scaled_rect = Gfx::IntRect(text_location.x(), text_location.y(), scaled_width, scaled_height);
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scaled_rect.set_location({ text_location.x(), text_location.y() });
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painter.draw_scaled_bitmap(scaled_rect, text_bitmap, text_bitmap->rect(), 1.0);
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// marching ants box
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auto right_padding = m_selected_font->width(" "sv);
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m_ants_rect = Gfx::IntRect(text_location.translated(-4, -2), { scaled_rect.width() + 4 + right_padding, scaled_rect.height() + 4 });
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m_editor->draw_marching_ants(painter, m_ants_rect);
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// Draw the blinking cursor.
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if (m_cursor_blink_state) {
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auto editor_cursor_rect = m_text_editor->cursor_content_rect();
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// TextEditor starts left most at 3, for TextTool this ends up putting the cursor in the middle of the letter.
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// Looks better if we treat 0 as left most here, so we just translate it to the left.
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editor_cursor_rect.translate_by(-3, 0);
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// ImageEditor scale is a float, but we are working with int and IntRects.
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auto scaled_cursor_x = static_cast<int>(ceilf(m_editor->scale() * static_cast<float>(editor_cursor_rect.x())));
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auto scaled_cursor_y = static_cast<int>(ceilf(m_editor->scale() * static_cast<float>(editor_cursor_rect.y())));
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auto scaled_cursor_width = static_cast<int>(ceilf(m_editor->scale() * static_cast<float>(editor_cursor_rect.width())));
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auto scaled_cursor_height = static_cast<int>(ceilf(m_editor->scale() * static_cast<float>(editor_cursor_rect.height())));
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auto scaled_cursor_rect = Gfx::IntRect { scaled_cursor_x + text_location.x(),
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scaled_cursor_y + text_location.y(),
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scaled_cursor_width,
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scaled_cursor_height };
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painter.fill_rect(scaled_cursor_rect, m_text_color);
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}
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}
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void TextTool::apply_text_to_layer()
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{
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auto layer = m_editor->active_layer();
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GUI::Painter painter(layer->get_scratch_edited_bitmap());
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auto demo_text = m_text_editor->text();
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auto text_width = m_selected_font->width(demo_text);
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auto text_height = m_selected_font->preferred_line_height() * static_cast<int>(m_text_editor->line_count());
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painter.set_font(*m_selected_font);
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auto text_rect = Gfx::Rect<int>(m_add_text_position, { text_width, text_height });
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painter.draw_text(text_rect, demo_text, Gfx::TextAlignment::TopLeft, m_text_color);
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m_editor->did_complete_action(tool_name());
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layer->did_modify_bitmap(text_rect);
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}
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void TextTool::reset_tool()
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{
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// This puts the tool back into initial state between text additions (except for selected font/color)
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m_text_input_is_active = false;
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m_is_dragging = false;
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m_mouse_is_over_text = false;
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m_text_editor->set_text(""sv);
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m_editor->image().selection().end_interactive_selection();
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m_cursor_blink_timer->stop();
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m_editor->update();
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m_editor->update_tool_cursor();
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}
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bool TextTool::on_keydown(GUI::KeyEvent& event)
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{
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if (!m_text_input_is_active)
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return false;
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// Cancels current text entry
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if (event.key() == Key_Escape) {
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reset_tool();
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return true;
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}
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// A plain Return is treated as accepting the current state and rasterizing to the layer.
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// For multi-line text Shift + Enter will add new lines.
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if (event.modifiers() == Mod_None && event.key() == Key_Return) {
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apply_text_to_layer();
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reset_tool();
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return true;
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}
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// Pass the key event off to our TextEditor subclass which handles all text entry features like
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// caret navigation, backspace/delete, etc.
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m_text_editor->handle_keyevent({}, event);
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m_editor->update();
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return true;
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}
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Variant<Gfx::StandardCursor, NonnullRefPtr<Gfx::Bitmap>> TextTool::cursor()
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{
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if (m_mouse_is_over_text)
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return Gfx::StandardCursor::Move;
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return Gfx::StandardCursor::Arrow;
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}
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}
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64
Userland/Applications/PixelPaint/Tools/TextTool.h
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64
Userland/Applications/PixelPaint/Tools/TextTool.h
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/*
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* Copyright (c) 2022, Timothy Slater <tslater2006@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "Tool.h"
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#include <LibCore/Timer.h>
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#include <LibGUI/ActionGroup.h>
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#include <LibGUI/Label.h>
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#include <LibGUI/Painter.h>
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#include <LibGUI/TextEditor.h>
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#include <LibGUI/TextPosition.h>
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namespace PixelPaint {
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class TextTool;
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class TextToolEditor : public GUI::TextEditor {
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C_OBJECT(TextToolEditor)
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public:
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virtual ~TextToolEditor() override = default;
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virtual void handle_keyevent(Badge<TextTool>, GUI::KeyEvent&);
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protected:
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TextToolEditor();
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};
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class TextTool final : public Tool {
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public:
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TextTool();
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virtual ~TextTool() override = default;
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virtual void on_mousemove(Layer*, MouseEvent&) override;
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virtual void on_mouseup(Layer*, MouseEvent&) override;
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virtual void on_mousedown(Layer*, MouseEvent&) override;
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virtual bool on_keydown(GUI::KeyEvent&) override;
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virtual void on_second_paint(Layer const*, GUI::PaintEvent&) override;
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virtual void on_tool_deactivation() override;
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virtual Variant<Gfx::StandardCursor, NonnullRefPtr<Gfx::Bitmap>> cursor() override;
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virtual GUI::Widget* get_properties_widget() override;
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private:
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virtual StringView tool_name() const override { return "Text Tool"sv; }
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void apply_text_to_layer();
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void reset_tool();
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RefPtr<GUI::Widget> m_properties_widget;
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RefPtr<GUI::Label> m_font_label;
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RefPtr<Core::Timer> m_cursor_blink_timer;
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RefPtr<PixelPaint::TextToolEditor> m_text_editor;
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Gfx::IntPoint m_add_text_position { 0, 0 };
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RefPtr<Gfx::Font> m_selected_font;
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bool m_text_input_is_active { false };
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bool m_cursor_blink_state { false };
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bool m_mouse_is_over_text { false };
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bool m_is_dragging { false };
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Gfx::IntPoint m_drag_start_point;
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Gfx::IntRect m_ants_rect;
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Color m_text_color;
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};
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}
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