Base: Add the serenity-application HackStudio template

This is a template which instantiates into what you'd write to start out
a basic Serenity GUI application. It contains a CMakeLists.txt file
which describes what each declaration does, a simple GUI application
which uses layouts, widgets and callbacks, and comes with a minimal set
of pledges which the user can add to as necessary.
This commit is contained in:
sin-ack 2021-08-12 19:55:17 +00:00 committed by Andreas Kling
parent 949d27f21b
commit 7adc5725b8
Notes: sideshowbarker 2024-07-18 06:57:35 +09:00
4 changed files with 73 additions and 0 deletions

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[HackStudioTemplate]
Name=SerenityOS GUI Application (C++)
Description=Template for creating a GUI-based SerenityOS application with CMake.
Priority=90
IconName32x=serenity-application

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#!/bin/sh
echo > $2/CMakeLists.txt <<-EOF
# NOTE! Make sure to edit this file and remove the comments before submitting a
# PR for a new application.
# Defines your application component. If the application is essential to the
# system's operation, add REQUIRED. If it would be beneficial for the user that
# this application is built by default, add RECOMMENDED.
serenity_component(
$1
TARGETS $1
)
# Place source files here. You should also add auto-generated headers, if you
# have any.
set(SOURCES
main.cpp
)
# Change this to something cool. :^)
serenity_app($1 ICON filetype-executable)
# You should place all the libraries that your application uses here. You can
# identify each library by their include path. An exception is LibCore, which
# is linked to all components by default.
target_link_libraries($1 LibGUI LibGfx)
EOF

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#include <LibGUI/Application.h>
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Button.h>
#include <LibGUI/Frame.h>
#include <LibGUI/MessageBox.h>
#include <unistd.h>
int main(int argc, char** argv)
{
if (pledge("stdio recvfd sendfd rpath wpath cpath unix", nullptr) < 0) {
perror("pledge");
return 1;
}
auto app = GUI::Application::construct(argc, argv);
if (pledge("stdio recvfd sendfd rpath", nullptr) < 0) {
perror("pledge");
return 1;
}
auto window = GUI::Window::construct();
window->set_title("Form1");
window->resize(96, 44);
window->set_resizable(false);
auto& main_widget = window->set_main_widget<GUI::Widget>();
main_widget.set_fill_with_background_color(true);
auto& layout = main_widget.set_layout<GUI::VerticalBoxLayout>();
layout.set_margins({ 16, 16, 16, 16 });
auto& button = main_widget.add<GUI::Button>("Click me!");
button.on_click = [&](auto) {
GUI::MessageBox::show(window, "Hello friends!", ":^)");
};
window->show();
return app->exec();
}

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