LibVideo: Convert subsampled frames in a vectorization-friendly way

This change reduces the time spent converting frames for display in
a 1080p video from ~19ms per frame to ~12ms per frame.
This commit is contained in:
Zaggy1024 2023-04-16 07:43:31 -05:00 committed by Tim Flynn
parent f2c0cee522
commit 7a58577fee
Notes: sideshowbarker 2024-07-16 20:59:04 +09:00
4 changed files with 114 additions and 59 deletions

View file

@ -201,7 +201,7 @@ ALWAYS_INLINE FloatVector4 max_zero(FloatVector4 vector)
}
// Referencing https://en.wikipedia.org/wiki/YCbCr
Gfx::Color ColorConverter::convert_yuv_to_full_range_rgb(u16 y, u16 u, u16 v)
Gfx::Color ColorConverter::convert_yuv_to_full_range_rgb(u16 y, u16 u, u16 v) const
{
FloatVector4 color_vector = { static_cast<float>(y), static_cast<float>(u), static_cast<float>(v), 1.0f };
color_vector = m_input_conversion_matrix * color_vector;

View file

@ -63,7 +63,7 @@ class ColorConverter final {
public:
static DecoderErrorOr<ColorConverter> create(u8 bit_depth, CodingIndependentCodePoints cicp);
Gfx::Color convert_yuv_to_full_range_rgb(u16 y, u16 u, u16 v);
Gfx::Color convert_yuv_to_full_range_rgb(u16 y, u16 u, u16 v) const;
private:
static constexpr size_t to_linear_size = 64;

View file

@ -13,7 +13,7 @@
namespace Video {
ErrorOr<NonnullOwnPtr<SubsampledYUVFrame>> SubsampledYUVFrame::try_create(
Gfx::IntSize size,
Gfx::Size<u32> size,
u8 bit_depth, CodingIndependentCodePoints cicp,
bool subsampling_horizontal, bool subsampling_vertical,
Span<u16> plane_y, Span<u16> plane_u, Span<u16> plane_v)
@ -24,71 +24,126 @@ ErrorOr<NonnullOwnPtr<SubsampledYUVFrame>> SubsampledYUVFrame::try_create(
return adopt_nonnull_own_or_enomem(new (nothrow) SubsampledYUVFrame(size, bit_depth, cicp, subsampling_horizontal, subsampling_vertical, plane_y_array, plane_u_array, plane_v_array));
}
DecoderErrorOr<void> SubsampledYUVFrame::output_to_bitmap(Gfx::Bitmap& bitmap)
template<u32 subsampling_horizontal>
ALWAYS_INLINE void interpolate_row(u32 const row, u32 const width, u16 const* plane_u, u16 const* plane_v, u16* __restrict__ u_row, u16* __restrict__ v_row)
{
size_t width = this->width();
size_t height = this->height();
auto u_sample_row = DECODER_TRY_ALLOC(FixedArray<u16>::create(width));
auto v_sample_row = DECODER_TRY_ALLOC(FixedArray<u16>::create(width));
size_t uv_width = width >> m_subsampling_horizontal;
// OPTIMIZATION: __restrict__ allows some load eliminations because the planes and the rows will not alias.
auto converter = TRY(ColorConverter::create(bit_depth(), cicp()));
constexpr auto horizontal_step = 1u << subsampling_horizontal;
auto const uv_width = (width + subsampling_horizontal) >> subsampling_horizontal;
// Set the first column to the first chroma samples.
u_row[0] = plane_u[row * uv_width];
v_row[0] = plane_v[row * uv_width];
for (size_t row = 0; row < height; row++) {
auto uv_row = row >> m_subsampling_vertical;
auto const columns_end = width - subsampling_horizontal;
// Interpolate the inner chroma columns.
for (u32 column = 1; column < columns_end; column += horizontal_step) {
auto uv_column = column >> subsampling_horizontal;
u_row[column] = plane_u[row * uv_width + uv_column];
v_row[column] = plane_v[row * uv_width + uv_column];
// Linearly interpolate the UV samples vertically first.
// This will write all UV samples that are located on the Y sample as well,
// so we only need to interpolate horizontally between UV samples in the next
// step.
if ((row & m_subsampling_vertical) == 0 || row == height - 1) {
for (size_t uv_column = 0; uv_column < uv_width; uv_column++) {
size_t column = uv_column << m_subsampling_horizontal;
size_t index = uv_row * uv_width + uv_column;
u_sample_row[column] = m_plane_u[index];
v_sample_row[column] = m_plane_v[index];
}
} else {
for (size_t uv_column = 0; uv_column < uv_width; uv_column++) {
size_t column = uv_column << m_subsampling_horizontal;
size_t index = (uv_row + 1) * uv_width + uv_column;
u_sample_row[column] = (u_sample_row[column] + m_plane_u[index]) >> 1;
v_sample_row[column] = (v_sample_row[column] + m_plane_v[index]) >> 1;
}
if constexpr (subsampling_horizontal != 0) {
u_row[column + 1] = (plane_u[row * uv_width + uv_column] + plane_u[row * uv_width + uv_column + 1]) >> 1;
v_row[column + 1] = (plane_v[row * uv_width + uv_column] + plane_v[row * uv_width + uv_column + 1]) >> 1;
}
// Fill in the last pixel of the row which may not be applied by the above
// loops if the last pixel in each row is on an uneven index.
}
// If there is a last chroma sample that hasn't been set above, set it now.
if constexpr (subsampling_horizontal != 0) {
if ((width & 1) == 0) {
u_sample_row[width - 1] = u_sample_row[width - 2];
v_sample_row[width - 1] = v_sample_row[width - 2];
u_row[width - 1] = u_row[width - 2];
v_row[width - 1] = v_row[width - 2];
}
}
}
// Interpolate the samples horizontally.
if (m_subsampling_horizontal) {
for (size_t column = 1; column < width - 1; column += 2) {
u_sample_row[column] = (u_sample_row[column - 1] + u_sample_row[column + 1]) >> 1;
v_sample_row[column] = (v_sample_row[column - 1] + v_sample_row[column + 1]) >> 1;
template<u32 subsampling_horizontal, u32 subsampling_vertical>
ALWAYS_INLINE DecoderErrorOr<void> convert_to_bitmap(ColorConverter const& converter, u32 const width, u32 const height, FixedArray<u16> const& plane_y, FixedArray<u16> const& plane_u, FixedArray<u16> const& plane_v, Gfx::Bitmap& bitmap)
{
VERIFY(bitmap.width() >= 0 && static_cast<u32>(bitmap.width()) == width);
VERIFY(bitmap.height() >= 0 && static_cast<u32>(bitmap.height()) == height);
auto temporary_buffer = DECODER_TRY_ALLOC(FixedArray<u16>::create(static_cast<size_t>(width) * 4));
// Above rows
auto* u_row_a = temporary_buffer.span().slice(static_cast<size_t>(width) * 0, width).data();
auto* v_row_a = temporary_buffer.span().slice(static_cast<size_t>(width) * 1, width).data();
// Below rows
auto* u_row_b = temporary_buffer.span().slice(static_cast<size_t>(width) * 2, width).data();
auto* v_row_b = temporary_buffer.span().slice(static_cast<size_t>(width) * 3, width).data();
u32 const vertical_step = 1 << subsampling_vertical;
interpolate_row<subsampling_horizontal>(0, width, plane_u.data(), plane_v.data(), u_row_a, v_row_a);
// Do interpolation for all inner rows.
const u32 rows_end = height - subsampling_vertical;
for (u32 row = 0; row < rows_end; row += vertical_step) {
// Horizontally scale the row if subsampled.
auto uv_row = row >> subsampling_vertical;
interpolate_row<subsampling_horizontal>(uv_row, width, plane_u.data(), plane_v.data(), u_row_b, v_row_b);
// If subsampled vertically, vertically interpolate the middle row between the above and below rows.
if constexpr (subsampling_vertical != 0) {
// OPTIMIZATION: Splitting these two lines into separate loops enables vectorization.
for (u32 column = 0; column < width; column++) {
u_row_a[column] = (u_row_a[column] + u_row_b[column]) >> 1;
}
for (u32 column = 0; column < width; column++) {
v_row_a[column] = (v_row_a[column] + v_row_b[column]) >> 1;
}
}
auto const* y_row_a = &plane_y[static_cast<size_t>(row) * width];
auto* scan_line_a = bitmap.scanline(static_cast<int>(row));
for (size_t column = 0; column < width; column++) {
auto y_sample = m_plane_y[row * width + column];
auto u_sample = u_sample_row[column];
auto v_sample = v_sample_row[column];
scan_line_a[column] = converter.convert_yuv_to_full_range_rgb(y_row_a[column], u_row_a[column], v_row_a[column]).value();
}
if constexpr (subsampling_vertical != 0) {
auto const* y_row_b = &plane_y[static_cast<size_t>(row + 1) * width];
auto* scan_line_b = bitmap.scanline(static_cast<int>(row + 1));
for (size_t column = 0; column < width; column++) {
scan_line_b[column] = converter.convert_yuv_to_full_range_rgb(y_row_b[column], u_row_b[column], v_row_b[column]).value();
}
}
bitmap.set_pixel(Gfx::IntPoint(column, row), converter.convert_yuv_to_full_range_rgb(y_sample, u_sample, v_sample));
AK::TypedTransfer<RemoveReference<decltype(*u_row_a)>>::move(u_row_a, u_row_b, width);
AK::TypedTransfer<RemoveReference<decltype(*u_row_a)>>::move(v_row_a, v_row_b, width);
}
/*auto r_float = clamp(y_sample + (v_sample - 128) * 219.0f / 224.0f * 1.5748f, 0, 255);
auto g_float = clamp(y_sample + (u_sample - 128) * 219.0f / 224.0f * -0.0722f * 1.8556f / 0.7152f + (v_sample - 128) * 219.0f / 224.0f * -0.2126f * 1.5748f / 0.7152f, 0, 255);
auto b_float = clamp(y_sample + (u_sample - 128) * 219.0f / 224.0f * 1.8556f, 0, 255);
auto r = static_cast<u8>(r_float);
auto g = static_cast<u8>(g_float);
auto b = static_cast<u8>(b_float);
bitmap.set_pixel(Gfx::IntPoint(column, row), Color(r, g, b));*/
if constexpr (subsampling_vertical != 0) {
// If there is a final row that hasn't been set above, convert it now.
if ((height & 1) == 0) {
auto const* y_row = &plane_y[static_cast<size_t>(height - 1) * width];
auto* scan_line = bitmap.scanline(static_cast<int>(height - 1));
for (size_t column = 0; column < width; column++) {
scan_line[column] = converter.convert_yuv_to_full_range_rgb(y_row[column], u_row_a[column], v_row_a[column]).value();
}
}
}
return {};
}
DecoderErrorOr<void> SubsampledYUVFrame::output_to_bitmap(Gfx::Bitmap& bitmap)
{
auto converter = TRY(ColorConverter::create(bit_depth(), cicp()));
if (m_subsampling_horizontal && m_subsampling_vertical) {
return convert_to_bitmap<true, true>(converter, width(), height(), m_plane_y, m_plane_u, m_plane_v, bitmap);
}
if (m_subsampling_horizontal && !m_subsampling_vertical) {
return convert_to_bitmap<true, false>(converter, width(), height(), m_plane_y, m_plane_u, m_plane_v, bitmap);
}
if (!m_subsampling_horizontal && m_subsampling_vertical) {
return convert_to_bitmap<false, true>(converter, width(), height(), m_plane_y, m_plane_u, m_plane_v, bitmap);
}
return convert_to_bitmap<false, false>(converter, width(), height(), m_plane_y, m_plane_u, m_plane_v, bitmap);
}
}

View file

@ -23,20 +23,20 @@ public:
virtual DecoderErrorOr<void> output_to_bitmap(Gfx::Bitmap& bitmap) = 0;
virtual DecoderErrorOr<NonnullRefPtr<Gfx::Bitmap>> to_bitmap()
{
auto bitmap = DECODER_TRY_ALLOC(Gfx::Bitmap::create(Gfx::BitmapFormat::BGRx8888, m_size));
auto bitmap = DECODER_TRY_ALLOC(Gfx::Bitmap::create(Gfx::BitmapFormat::BGRx8888, { width(), height() }));
TRY(output_to_bitmap(bitmap));
return bitmap;
}
inline Gfx::IntSize size() { return m_size; }
inline size_t width() { return size().width(); }
inline size_t height() { return size().height(); }
inline Gfx::Size<u32> size() const { return m_size; }
inline u32 width() const { return size().width(); }
inline u32 height() const { return size().height(); }
inline u8 bit_depth() { return m_bit_depth; }
inline u8 bit_depth() const { return m_bit_depth; }
inline CodingIndependentCodePoints& cicp() { return m_cicp; }
protected:
VideoFrame(Gfx::IntSize size,
VideoFrame(Gfx::Size<u32> size,
u8 bit_depth, CodingIndependentCodePoints cicp)
: m_size(size)
, m_bit_depth(bit_depth)
@ -44,7 +44,7 @@ protected:
{
}
Gfx::IntSize m_size;
Gfx::Size<u32> m_size;
u8 m_bit_depth;
CodingIndependentCodePoints m_cicp;
};
@ -53,13 +53,13 @@ class SubsampledYUVFrame : public VideoFrame {
public:
static ErrorOr<NonnullOwnPtr<SubsampledYUVFrame>> try_create(
Gfx::IntSize size,
Gfx::Size<u32> size,
u8 bit_depth, CodingIndependentCodePoints cicp,
bool subsampling_horizontal, bool subsampling_vertical,
Span<u16> plane_y, Span<u16> plane_u, Span<u16> plane_v);
SubsampledYUVFrame(
Gfx::IntSize size,
Gfx::Size<u32> size,
u8 bit_depth, CodingIndependentCodePoints cicp,
bool subsampling_horizontal, bool subsampling_vertical,
FixedArray<u16>& plane_y, FixedArray<u16>& plane_u, FixedArray<u16>& plane_v)