SoundPlayer: Added playback controls

The playback of a file can now be paused, stopped, continued and the
user can seek to any part of the file.
This commit is contained in:
Till Mayer 2019-11-04 19:45:19 +01:00 committed by Andreas Kling
parent 2f13517a1a
commit 77f3c12dc9
Notes: sideshowbarker 2024-07-19 11:22:29 +09:00
7 changed files with 405 additions and 49 deletions

View file

@ -1,7 +1,9 @@
include ../../Makefile.common
OBJS = \
PlaybackManager.o \
SampleWidget.o \
SoundPlayerWidget.o \
main.o
APP = SoundPlayer

View file

@ -0,0 +1,134 @@
#include "PlaybackManager.h"
PlaybackManager::PlaybackManager(NonnullRefPtr<AClientConnection> connection, AWavLoader& loader)
: m_loader(loader)
, m_connection(connection)
{
m_total_length = loader.total_samples() / static_cast<float>(loader.sample_rate());
m_timer = CTimer::construct(100, [&]() { next_buffer(); });
pause();
}
PlaybackManager::~PlaybackManager()
{
}
void PlaybackManager::stop()
{
set_paused(true);
m_connection->clear_buffer(true);
m_buffers.clear();
m_loader.reset();
m_last_seek = 0;
m_next_buffer = nullptr;
m_current_buffer = nullptr;
m_next_ptr = 0;
}
void PlaybackManager::play()
{
set_paused(false);
}
void PlaybackManager::seek(const int position)
{
m_last_seek = position;
bool paused_state = m_paused;
set_paused(true);
m_connection->clear_buffer(true);
m_next_buffer = nullptr;
m_current_buffer = nullptr;
m_next_ptr = 0;
m_buffers.clear();
m_loader.seek(position);
if (!paused_state)
set_paused(false);
}
void PlaybackManager::pause()
{
set_paused(true);
}
void PlaybackManager::remove_dead_buffers()
{
int id = m_connection->get_playing_buffer();
int current_id = -1;
if (m_current_buffer)
current_id = m_current_buffer->shared_buffer_id();
if (id >= 0 && id != current_id) {
while (!m_buffers.is_empty()) {
--m_next_ptr;
auto buffer = m_buffers.take_first();
if (buffer->shared_buffer_id() == id) {
m_current_buffer = buffer;
break;
}
}
}
}
void PlaybackManager::load_next_buffer()
{
if (m_buffers.size() < 10) {
for (int i = 0; i < 20 && m_loader.loaded_samples() < m_loader.total_samples(); i++) {
auto buffer = m_loader.get_more_samples(PLAYBACK_MANAGER_BUFFER_SIZE);
if (buffer)
m_buffers.append(buffer);
}
}
if (m_next_ptr < m_buffers.size()) {
m_next_buffer = m_buffers.at(m_next_ptr++);
} else {
m_next_buffer = nullptr;
}
}
void PlaybackManager::set_paused(bool paused)
{
if (!m_next_buffer)
load_next_buffer();
m_paused = paused;
m_connection->set_paused(paused);
}
bool PlaybackManager::toggle_pause()
{
if (m_paused) {
play();
} else {
pause();
}
return m_paused;
}
void PlaybackManager::next_buffer()
{
if (on_update)
on_update();
if (m_paused)
return;
remove_dead_buffers();
if (!m_next_buffer) {
if (!m_connection->get_remaining_samples() && !m_paused) {
dbg() << "Exhausted samples :^)";
stop();
}
return;
}
bool enqueued = m_connection->try_enqueue(*m_next_buffer);
if (!enqueued)
return;
load_next_buffer();
}

View file

@ -0,0 +1,48 @@
#pragma once
#include <AK/Vector.h>
#include <LibAudio/AClientConnection.h>
#include <LibAudio/AWavLoader.h>
#include <LibCore/CTimer.h>
#define PLAYBACK_MANAGER_BUFFER_SIZE 64 * KB
#define PLAYBACK_MANAGER_RATE 44100
class PlaybackManager final {
public:
PlaybackManager(NonnullRefPtr<AClientConnection>, AWavLoader&);
~PlaybackManager();
void play();
void stop();
void pause();
void seek(const int position);
bool toggle_pause();
int last_seek() const { return m_last_seek; }
bool is_paused() const { return m_paused; }
float total_length() const { return m_total_length; }
RefPtr<ABuffer> current_buffer() const { return m_current_buffer; }
NonnullRefPtr<AClientConnection> connection() const { return m_connection; }
AWavLoader& loader() const { return m_loader; }
Function<void()> on_update;
private:
void next_buffer();
void set_paused(bool);
void load_next_buffer();
void remove_dead_buffers();
bool m_paused { true };
int m_next_ptr { 0 };
int m_last_seek { 0 };
float m_total_length;
AWavLoader& m_loader;
NonnullRefPtr<AClientConnection> m_connection;
RefPtr<ABuffer> m_next_buffer;
RefPtr<ABuffer> m_current_buffer;
Vector<RefPtr<ABuffer>> m_buffers;
RefPtr<CTimer> m_timer;
};

View file

@ -23,30 +23,31 @@ void SampleWidget::paint_event(GPaintEvent& event)
painter.add_clip_rect(event.rect());
painter.fill_rect(frame_inner_rect(), Color::Black);
if (!m_buffer)
return;
int samples_per_pixel = m_buffer->sample_count() / frame_inner_rect().width();
float sample_max = 0;
int count = 0;
int x_offset = frame_inner_rect().x();
int x = x_offset;
int y_offset = frame_inner_rect().center().y();
for (int sample_index = 0; sample_index < m_buffer->sample_count() && (x - x_offset) < frame_inner_rect().width(); ++sample_index) {
float sample = fabsf(m_buffer->samples()[sample_index].left);
if (m_buffer) {
int samples_per_pixel = m_buffer->sample_count() / frame_inner_rect().width();
for (int sample_index = 0; sample_index < m_buffer->sample_count() && (x - x_offset) < frame_inner_rect().width(); ++sample_index) {
float sample = fabsf(m_buffer->samples()[sample_index].left);
sample_max = max(sample, sample_max);
++count;
sample_max = max(sample, sample_max);
++count;
if (count >= samples_per_pixel) {
Point min_point = { x, y_offset + static_cast<int>(-sample_max * frame_inner_rect().height() / 2) };
Point max_point = { x++, y_offset + static_cast<int>(sample_max * frame_inner_rect().height() / 2) };
painter.draw_line(min_point, max_point, Color::Green);
if (count >= samples_per_pixel) {
Point min_point = { x, y_offset + static_cast<int>(-sample_max * frame_inner_rect().height() / 2) };
Point max_point = { x++, y_offset + static_cast<int>(sample_max * frame_inner_rect().height() / 2) };
painter.draw_line(min_point, max_point, Color::Green);
count = 0;
sample_max = 0;
count = 0;
sample_max = 0;
}
}
} else {
painter.draw_line({ x, y_offset }, { frame_inner_rect().width(), y_offset }, Color::Green);
}
}

View file

@ -0,0 +1,124 @@
#include "SoundPlayerWidget.h"
#include <AK/StringBuilder.h>
#include <LibGUI/GBoxLayout.h>
#include <LibGUI/GButton.h>
#include <LibGUI/GLabel.h>
#include <LibM/math.h>
SoundPlayerWidget::SoundPlayerWidget(NonnullRefPtr<AClientConnection> connection, AWavLoader& loader)
: m_manager(PlaybackManager(connection, loader))
{
set_fill_with_background_color(true);
set_layout(make<GBoxLayout>(Orientation::Vertical));
layout()->set_margins({ 2, 2, 2, 2 });
m_sample_ratio = PLAYBACK_MANAGER_RATE / static_cast<float>(loader.sample_rate());
auto status_widget = GWidget::construct(this);
status_widget->set_fill_with_background_color(true);
status_widget->set_layout(make<GBoxLayout>(Orientation::Horizontal));
m_elapsed = GLabel::construct(status_widget);
m_elapsed->set_frame_shape(FrameShape::Container);
m_elapsed->set_frame_shadow(FrameShadow::Sunken);
m_elapsed->set_frame_thickness(2);
m_elapsed->set_size_policy(SizePolicy::Fixed, SizePolicy::Fill);
m_elapsed->set_preferred_size(80, 0);
m_sample_widget = SampleWidget::construct(status_widget);
m_remaining = GLabel::construct(status_widget);
m_remaining->set_frame_shape(FrameShape::Container);
m_remaining->set_frame_shadow(FrameShadow::Sunken);
m_remaining->set_frame_thickness(2);
m_remaining->set_size_policy(SizePolicy::Fixed, SizePolicy::Fill);
m_remaining->set_preferred_size(80, 0);
m_slider = Slider::construct(Orientation::Horizontal, this);
m_slider->set_min(0);
m_slider->set_max(normalize_rate(static_cast<int>(loader.total_samples())));
m_slider->on_knob_released = [&](int value) { m_manager.seek(denormalize_rate(value)); };
auto control_widget = GWidget::construct(this);
control_widget->set_fill_with_background_color(true);
control_widget->set_layout(make<GBoxLayout>(Orientation::Horizontal));
control_widget->set_size_policy(SizePolicy::Fill, SizePolicy::Fixed);
control_widget->set_preferred_size(0, 30);
control_widget->layout()->set_margins({ 10, 2, 10, 2 });
control_widget->layout()->set_spacing(10);
m_play = GButton::construct(control_widget);
m_play->set_icon(*m_pause_icon);
m_play->on_click = [this](GButton& button) {
button.set_icon(m_manager.toggle_pause() ? *m_play_icon : *m_pause_icon);
};
auto stop = GButton::construct(control_widget);
stop->set_icon(GraphicsBitmap::load_from_file("/res/icons/16x16/stop.png"));
stop->on_click = [&](GButton&) { m_manager.stop(); };
m_status = GLabel::construct(this);
m_status->set_frame_shape(FrameShape::Box);
m_status->set_frame_shadow(FrameShadow::Raised);
m_status->set_frame_thickness(4);
m_status->set_text_alignment(TextAlignment::CenterLeft);
m_status->set_size_policy(SizePolicy::Fill, SizePolicy::Fixed);
m_status->set_preferred_size(0, 18);
m_status->set_text(String::format(
"Sample rate %uHz, %u channels, %u bits per sample",
loader.sample_rate(),
loader.num_channels(),
loader.bits_per_sample()));
update_position(0);
m_manager.on_update = [&]() { update_ui(); };
m_manager.play();
}
SoundPlayerWidget::~SoundPlayerWidget()
{
}
SoundPlayerWidget::Slider::~Slider()
{
}
int SoundPlayerWidget::normalize_rate(int rate) const
{
return static_cast<int>(rate * m_sample_ratio);
}
int SoundPlayerWidget::denormalize_rate(int rate) const
{
return static_cast<int>(rate / m_sample_ratio);
}
void SoundPlayerWidget::update_ui()
{
m_sample_widget->set_buffer(m_manager.current_buffer());
m_play->set_icon(m_manager.is_paused() ? *m_play_icon : *m_pause_icon);
update_position(m_manager.connection()->get_played_samples());
}
void SoundPlayerWidget::update_position(const int position)
{
int total_norm_samples = position + normalize_rate(m_manager.last_seek());
float seconds = (total_norm_samples / static_cast<float>(PLAYBACK_MANAGER_RATE));
float remaining_seconds = m_manager.total_length() - seconds;
m_elapsed->set_text(String::format(
"Position:\n%u:%02u.%02u",
static_cast<int>(seconds / 60),
static_cast<int>(seconds) % 60,
static_cast<int>(seconds * 100) % 100));
m_remaining->set_text(String::format(
"Remaining:\n%u:%02u.%02u",
static_cast<int>(remaining_seconds / 60),
static_cast<int>(remaining_seconds) % 60,
static_cast<int>(remaining_seconds * 100) % 100));
m_slider->set_value(total_norm_samples);
}

View file

@ -0,0 +1,59 @@
#pragma once
#include "PlaybackManager.h"
#include "SampleWidget.h"
#include <LibGUI/GButton.h>
#include <LibGUI/GLabel.h>
#include <LibGUI/GSlider.h>
#include <LibGUI/GWidget.h>
class SoundPlayerWidget final : public GWidget {
C_OBJECT(SoundPlayerWidget)
public:
virtual ~SoundPlayerWidget() override;
private:
explicit SoundPlayerWidget(NonnullRefPtr<AClientConnection>, AWavLoader&);
void update_position(const int position);
void update_ui();
int normalize_rate(int) const;
int denormalize_rate(int) const;
class Slider final : public GSlider {
C_OBJECT(Slider)
public:
virtual ~Slider() override;
Function<void(int)> on_knob_released;
void set_value(int value)
{
if (!knob_dragging())
GSlider::set_value(value);
}
protected:
Slider(Orientation orientation, GWidget* parent)
: GSlider(orientation, parent)
{
}
virtual void mouseup_event(GMouseEvent& event) override
{
if (on_knob_released && is_enabled())
on_knob_released(value());
GSlider::mouseup_event(event);
}
};
PlaybackManager m_manager;
float m_sample_ratio;
RefPtr<GLabel> m_status;
RefPtr<GLabel> m_elapsed;
RefPtr<GLabel> m_remaining;
RefPtr<Slider> m_slider;
RefPtr<SampleWidget> m_sample_widget;
RefPtr<GraphicsBitmap> m_play_icon { GraphicsBitmap::load_from_file("/res/icons/16x16/play.png") };
RefPtr<GraphicsBitmap> m_pause_icon { GraphicsBitmap::load_from_file("/res/icons/16x16/pause.png") };
RefPtr<GButton> m_play;
};

View file

@ -1,11 +1,18 @@
#include "SampleWidget.h"
#include "SoundPlayerWidget.h"
#include <AK/StringBuilder.h>
#include <LibAudio/ABuffer.h>
#include <LibAudio/AClientConnection.h>
#include <LibAudio/AWavLoader.h>
#include <LibCore/CTimer.h>
#include <LibDraw/CharacterBitmap.h>
#include <LibGUI/GAction.h>
#include <LibGUI/GApplication.h>
#include <LibGUI/GBoxLayout.h>
#include <LibGUI/GButton.h>
#include <LibGUI/GLabel.h>
#include <LibGUI/GMenu.h>
#include <LibGUI/GMenuBar.h>
#include <LibGUI/GSlider.h>
#include <LibGUI/GWidget.h>
#include <LibGUI/GWindow.h>
#include <stdio.h>
@ -30,43 +37,24 @@ int main(int argc, char** argv)
auto audio_client = AClientConnection::construct();
audio_client->handshake();
auto app_menu = make<GMenu>("SoundPlayer");
app_menu->add_action(GCommonActions::make_quit_action([&](auto&) {
app.quit();
}));
auto menubar = make<GMenuBar>();
menubar->add_menu(move(app_menu));
app.set_menubar(move(menubar));
auto window = GWindow::construct();
window->set_title("SoundPlayer");
window->set_rect(300, 300, 300, 200);
auto widget = GWidget::construct();
window->set_main_widget(widget);
widget->set_fill_with_background_color(true);
widget->set_layout(make<GBoxLayout>(Orientation::Vertical));
widget->layout()->set_margins({ 2, 2, 2, 2 });
auto sample_widget = SampleWidget::construct(widget);
auto button = GButton::construct("Quit", widget);
button->set_size_policy(SizePolicy::Fill, SizePolicy::Fixed);
button->set_preferred_size(0, 20);
button->on_click = [&](auto&) {
app.quit();
};
auto next_sample_buffer = loader.get_more_samples();
auto timer = CTimer::construct(100, [&] {
if (!next_sample_buffer) {
sample_widget->set_buffer(nullptr);
return;
}
bool enqueued = audio_client->try_enqueue(*next_sample_buffer);
if (!enqueued)
return;
sample_widget->set_buffer(next_sample_buffer);
next_sample_buffer = loader.get_more_samples(16 * KB);
if (!next_sample_buffer) {
dbg() << "Exhausted samples :^)";
}
});
window->set_resizable(false);
window->set_rect(300, 300, 350, 140);
window->set_icon(GraphicsBitmap::load_from_file("/res/icons/16x16/app-sound-player.png"));
auto player = SoundPlayerWidget::construct(audio_client, loader);
window->set_main_widget(player);
window->show();
return app.exec();
}