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LibJS: Rename some variables from "script body" to "script"
This is an editorial change in the ECMA-262 spec. See: https://github.com/tc39/ecma262/commit/38a2584
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sideshowbarker
2024-07-17 11:24:31 +09:00
Author: https://github.com/linusg Commit: https://github.com/SerenityOS/serenity/commit/7767f9be37 Pull-request: https://github.com/SerenityOS/serenity/pull/13874 Reviewed-by: https://github.com/IdanHo ✅
2 changed files with 11 additions and 11 deletions
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@ -77,17 +77,17 @@ ThrowCompletionOr<Value> Interpreter::run(Script& script_record)
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// 10. Push scriptContext onto the execution context stack; scriptContext is now the running execution context.
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TRY(vm.push_execution_context(script_context, global_object));
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// 11. Let scriptBody be scriptRecord.[[ECMAScriptCode]].
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auto& script_body = script_record.parse_node();
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// 11. Let script be scriptRecord.[[ECMAScriptCode]].
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auto& script = script_record.parse_node();
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// 12. Let result be GlobalDeclarationInstantiation(scriptBody, globalEnv).
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auto instantiation_result = script_body.global_declaration_instantiation(*this, global_object, global_environment);
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// 12. Let result be GlobalDeclarationInstantiation(script, globalEnv).
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auto instantiation_result = script.global_declaration_instantiation(*this, global_object, global_environment);
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Completion result = instantiation_result.is_throw_completion() ? instantiation_result.throw_completion() : normal_completion({});
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// 13. If result.[[Type]] is normal, then
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if (result.type() == Completion::Type::Normal) {
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// a. Set result to the result of evaluating scriptBody.
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result = script_body.execute(*this, global_object);
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// a. Set result to the result of evaluating script.
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result = script.execute(*this, global_object);
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}
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// 14. If result.[[Type]] is normal and result.[[Value]] is empty, then
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@ -15,16 +15,16 @@ namespace JS {
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// 16.1.5 ParseScript ( sourceText, realm, hostDefined ), https://tc39.es/ecma262/#sec-parse-script
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Result<NonnullRefPtr<Script>, Vector<Parser::Error>> Script::parse(StringView source_text, Realm& realm, StringView filename, HostDefined* host_defined, size_t line_number_offset)
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{
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// 1. Let body be ParseText(sourceText, Script).
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// 1. Let script be ParseText(sourceText, Script).
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auto parser = Parser(Lexer(source_text, filename, line_number_offset));
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auto body = parser.parse_program();
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auto script = parser.parse_program();
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// 2. If body is a List of errors, return body.
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// 2. If script is a List of errors, return body.
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if (parser.has_errors())
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return parser.errors();
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// 3. Return Script Record { [[Realm]]: realm, [[ECMAScriptCode]]: body, [[HostDefined]]: hostDefined }.
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return adopt_ref(*new Script(realm, filename, move(body), host_defined));
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// 3. Return Script Record { [[Realm]]: realm, [[ECMAScriptCode]]: script, [[HostDefined]]: hostDefined }.
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return adopt_ref(*new Script(realm, filename, move(script), host_defined));
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}
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Script::Script(Realm& realm, StringView filename, NonnullRefPtr<Program> parse_node, HostDefined* host_defined)
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