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LibGUI: Fix undo stack
This would undo all commands at once instead of one at a time.
This commit is contained in:
parent
76aeb7cad8
commit
7707ebcd63
Notes:
sideshowbarker
2024-07-19 01:19:03 +09:00
Author: https://github.com/BenJilks Commit: https://github.com/SerenityOS/serenity/commit/7707ebcd634 Pull-request: https://github.com/SerenityOS/serenity/pull/3792 Reviewed-by: https://github.com/awesomekling Reviewed-by: https://github.com/linusg
2 changed files with 36 additions and 53 deletions
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@ -42,22 +42,24 @@ void UndoStack::undo()
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if (!can_undo())
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return;
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auto& undo_container = m_stack[m_stack_index];
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auto& undo_vector = undo_container.m_undo_vector;
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auto pop_container_and_undo = [this]() {
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for (;;) {
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if (m_stack_index >= m_stack.size())
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break;
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//If we try to undo a empty vector, delete it and skip over.
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if (undo_vector.is_empty()) {
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m_stack.remove(m_stack_index);
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undo();
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return;
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}
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auto& container = m_stack[m_stack_index++];
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if (container.m_undo_vector.size() == 0)
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continue;
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for (auto& command : container.m_undo_vector)
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command.undo();
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break;
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}
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};
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for (size_t i = 0; i < undo_vector.size(); i++) {
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auto& undo_command = undo_vector[i];
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undo_command.undo();
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}
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m_stack_index++;
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// If this is the first undo, finish off our current combo
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if (m_stack_index == 0)
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finalize_current_combo();
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pop_container_and_undo();
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}
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void UndoStack::redo()
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@ -65,55 +67,37 @@ void UndoStack::redo()
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if (!can_redo())
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return;
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auto& undo_container = m_stack[m_stack_index - 1];
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auto& redo_vector = undo_container.m_undo_vector;
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for (int i = static_cast<int>(redo_vector.size()) - 1; i >= 0; i--) {
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auto& undo_command = redo_vector[i];
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undo_command.redo();
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}
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m_stack_index--;
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m_stack_index -= 1;
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auto& vector = m_stack[m_stack_index].m_undo_vector;
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for (int i = vector.size() - 1; i >= 0; i--)
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vector[i].redo();
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}
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void UndoStack::push(NonnullOwnPtr<Command>&& command)
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{
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if (m_stack.is_empty()) {
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auto undo_commands_container = make<UndoCommandsContainer>();
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m_stack.prepend(move(undo_commands_container));
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if (m_stack.is_empty())
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finalize_current_combo();
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if (m_stack_index > 0) {
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for (size_t i = 0; i < m_stack_index; i++)
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m_stack.remove(0);
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m_stack_index = 0;
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finalize_current_combo();
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}
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// Clear the elements of the stack before the m_undo_stack_index (Excluding our new element)
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for (size_t i = 1; i < m_stack_index; i++)
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m_stack.remove(1);
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if (m_stack_index > 0 && !m_stack.is_empty())
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m_stack[0].m_undo_vector.clear();
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m_stack_index = 0;
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m_stack[0].m_undo_vector.prepend(move(command));
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auto& current_vector = m_stack.first().m_undo_vector;
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current_vector.prepend(move(command));
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}
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void UndoStack::finalize_current_combo()
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{
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if (m_stack.is_empty())
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if (m_stack_index > 0)
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return;
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if (m_stack.size() != 0 && m_stack.first().m_undo_vector.size() == 0)
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return;
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auto& undo_vector = m_stack[0].m_undo_vector;
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if (undo_vector.size() == m_last_updated_undo_vector_size && !undo_vector.is_empty()) {
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auto undo_commands_container = make<UndoCommandsContainer>();
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m_stack.prepend(move(undo_commands_container));
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// Note: Remove dbg() if we're 100% sure there are no bugs left.
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dbg() << "Undo stack increased to " << m_stack.size();
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// Shift the index to the left since we're adding an empty container.
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if (m_stack_index > 0)
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m_stack_index++;
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}
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m_last_updated_undo_vector_size = undo_vector.size();
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auto undo_commands_container = make<UndoCommandsContainer>();
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m_stack.prepend(move(undo_commands_container));
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}
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}
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@ -39,7 +39,7 @@ public:
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void push(NonnullOwnPtr<Command>&&);
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bool can_undo() const { return m_stack_index < m_stack.size() && !m_stack.is_empty(); }
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bool can_redo() const { return m_stack_index > 0 && m_stack[m_stack_index - 1].m_undo_vector.size() > 0 && !m_stack.is_empty(); }
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bool can_redo() const { return m_stack_index > 0 && !m_stack.is_empty(); }
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void undo();
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void redo();
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@ -53,7 +53,6 @@ private:
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NonnullOwnPtrVector<UndoCommandsContainer> m_stack;
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size_t m_stack_index { 0 };
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size_t m_last_updated_undo_vector_size { 0 };
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};
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}
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