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Breakout: Add simple menu and about dialog :^)
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51e7c6e348
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626c17d284
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sideshowbarker
2024-07-19 01:28:08 +09:00
Author: https://github.com/awesomekling Commit: https://github.com/SerenityOS/serenity/commit/626c17d284a
1 changed files with 19 additions and 0 deletions
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@ -25,8 +25,11 @@
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*/
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*/
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#include "Game.h"
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#include "Game.h"
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#include <LibGUI/AboutDialog.h>
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#include <LibGUI/Application.h>
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#include <LibGUI/Application.h>
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#include <LibGUI/Icon.h>
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#include <LibGUI/Icon.h>
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#include <LibGUI/Menu.h>
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#include <LibGUI/MenuBar.h>
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#include <LibGUI/Window.h>
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#include <LibGUI/Window.h>
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#include <LibGfx/Bitmap.h>
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#include <LibGfx/Bitmap.h>
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@ -41,5 +44,21 @@ int main(int argc, char** argv)
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window->set_double_buffering_enabled(false);
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window->set_double_buffering_enabled(false);
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window->set_main_widget<Breakout::Game>();
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window->set_main_widget<Breakout::Game>();
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window->show();
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window->show();
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auto menubar = GUI::MenuBar::construct();
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auto& app_menu = menubar->add_menu("Breakout");
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app_menu.add_action(GUI::CommonActions::make_quit_action([](auto&) {
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GUI::Application::the()->quit();
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return;
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}));
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auto& help_menu = menubar->add_menu("Help");
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help_menu.add_action(GUI::Action::create("About", [&](const GUI::Action&) {
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GUI::AboutDialog::show("Breakout", app_icon.bitmap_for_size(32), window);
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}));
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app->set_menubar(move(menubar));
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return app->exec();
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return app->exec();
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}
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}
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