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HackStudio: Implement "Step Over" debugging action
The "Step Over" action continues execution without stepping into instructions in subsequent function calls.
This commit is contained in:
parent
99788e6b32
commit
5c494eefd6
Notes:
sideshowbarker
2024-07-19 03:20:05 +09:00
Author: https://github.com/itamar8910 Commit: https://github.com/SerenityOS/serenity/commit/5c494eefd64 Pull-request: https://github.com/SerenityOS/serenity/pull/3252
7 changed files with 75 additions and 13 deletions
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@ -205,6 +205,7 @@ bool Debugger::DebuggingState::should_stop_single_stepping(const DebugInfo::Sour
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void Debugger::remove_temporary_breakpoints()
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{
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for (auto breakpoint_address : m_state.temporary_breakpoints()) {
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ASSERT(m_debug_session->breakpoint_exists((void*)breakpoint_address));
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bool rc = m_debug_session->remove_breakpoint((void*)breakpoint_address);
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ASSERT(rc);
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}
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@ -221,18 +222,41 @@ void Debugger::DebuggingState::add_temporary_breakpoint(u32 address)
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}
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void Debugger::do_step_out(const PtraceRegisters& regs)
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{
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// To step out, we simply insert a temporary breakpoint at the
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// instruction the current function returns to, and continue
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// execution until we hit that instruction (or some other breakpoint).
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insert_temporary_breakpoint_at_return_address(regs);
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}
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void Debugger::do_step_over(const PtraceRegisters& regs)
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{
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// To step over, we insert a temporary breakpoint at each line in the current function,
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// as well as at the current function's return point, and continue execution.
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auto current_function = m_debug_session->debug_info().get_containing_function(regs.eip);
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ASSERT(current_function.has_value());
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auto lines_in_current_function = m_debug_session->debug_info().source_lines_in_scope(current_function.value());
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for (const auto& line : lines_in_current_function) {
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insert_temporary_breakpoint(line.address_of_first_statement);
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}
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insert_temporary_breakpoint_at_return_address(regs);
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}
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void Debugger::insert_temporary_breakpoint_at_return_address(const PtraceRegisters& regs)
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{
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auto frame_info = StackFrameUtils::get_info(*m_debug_session, regs.ebp);
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ASSERT(frame_info.has_value());
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u32 return_address = frame_info.value().return_address;
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bool success = m_debug_session->insert_breakpoint(reinterpret_cast<void*>(return_address));
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ASSERT(success);
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m_state.add_temporary_breakpoint(return_address);
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insert_temporary_breakpoint(return_address);
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}
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void Debugger::do_step_over(const PtraceRegisters&)
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void Debugger::insert_temporary_breakpoint(FlatPtr address)
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{
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// TODO: Implement
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if (m_debug_session->breakpoint_exists((void*)address))
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return;
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bool success = m_debug_session->insert_breakpoint(reinterpret_cast<void*>(address));
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ASSERT(success);
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m_state.add_temporary_breakpoint(address);
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}
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}
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@ -113,6 +113,8 @@ private:
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void remove_temporary_breakpoints();
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void do_step_out(const PtraceRegisters&);
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void do_step_over(const PtraceRegisters&);
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void insert_temporary_breakpoint(FlatPtr address);
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void insert_temporary_breakpoint_at_return_address(const PtraceRegisters&);
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OwnPtr<DebugSession> m_debug_session;
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DebuggingState m_state;
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@ -614,8 +614,6 @@ int main_impl(int argc, char** argv)
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RefPtr<EditorWrapper> current_editor_in_execution;
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Debugger::initialize(
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[&](const PtraceRegisters& regs) {
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dbg() << "Program stopped";
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ASSERT(Debugger::the().session());
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const auto& debug_session = *Debugger::the().session();
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auto source_position = debug_session.debug_info().get_source_position(regs.eip);
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@ -639,7 +637,6 @@ int main_impl(int argc, char** argv)
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return Debugger::HasControlPassedToUser::Yes;
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},
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[&]() {
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dbg() << "Program continued";
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Core::EventLoop::main().post_event(*g_window, make<Core::DeferredInvocationEvent>([&](auto&) {
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debug_info_widget.set_debug_actions_enabled(false);
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if (current_editor_in_execution) {
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@ -649,7 +646,6 @@ int main_impl(int argc, char** argv)
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Core::EventLoop::wake();
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},
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[&]() {
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dbg() << "Program exited";
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Core::EventLoop::main().post_event(*g_window, make<Core::DeferredInvocationEvent>([&](auto&) {
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debug_info_widget.program_stopped();
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hide_action_tabs();
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@ -138,7 +138,7 @@ Optional<DebugInfo::SourcePosition> DebugInfo::get_source_position(u32 target_ad
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// TODO: We can do a binray search here
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for (size_t i = 0; i < m_sorted_lines.size() - 1; ++i) {
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if (m_sorted_lines[i + 1].address > target_address) {
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return Optional<SourcePosition>({ m_sorted_lines[i].file, m_sorted_lines[i].line, m_sorted_lines[i].address });
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return SourcePosition::from_line_info(m_sorted_lines[i]);
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}
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}
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return {};
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@ -300,11 +300,38 @@ OwnPtr<DebugInfo::VariableInfo> DebugInfo::create_variable_info(const Dwarf::DIE
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}
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String DebugInfo::name_of_containing_function(u32 address) const
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{
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auto function = get_containing_function(address);
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if (!function.has_value())
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return {};
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return function.value().name;
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}
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Optional<DebugInfo::VariablesScope> DebugInfo::get_containing_function(u32 address) const
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{
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for (const auto& scope : m_scopes) {
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if (!scope.is_function || address < scope.address_low || address >= scope.address_high)
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continue;
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return scope.name;
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return scope;
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}
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return {};
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}
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Vector<DebugInfo::SourcePosition> DebugInfo::source_lines_in_scope(const VariablesScope& scope) const
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{
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Vector<DebugInfo::SourcePosition> source_lines;
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for (const auto& line : m_sorted_lines) {
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if (line.address < scope.address_low)
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continue;
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if (line.address >= scope.address_high)
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break;
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source_lines.append(SourcePosition::from_line_info(line));
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}
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return source_lines;
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}
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DebugInfo::SourcePosition DebugInfo::SourcePosition::from_line_info(const LineProgram::LineInfo& line)
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{
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return { line.file, line.line, line.address };
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}
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@ -47,6 +47,8 @@ public:
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bool operator==(const SourcePosition& other) const { return file_path == other.file_path && line_number == other.line_number; }
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bool operator!=(const SourcePosition& other) const { return !(*this == other); }
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static SourcePosition from_line_info(const LineProgram::LineInfo&);
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};
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struct VariableInfo {
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@ -80,7 +82,7 @@ public:
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bool is_function { false };
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String name;
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u32 address_low { 0 };
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u32 address_high { 0 };
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u32 address_high { 0 }; // Non-inclusive - the lowest address after address_low that's not in this scope
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Vector<Dwarf::DIE> dies_of_variables;
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};
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@ -104,6 +106,8 @@ public:
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}
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String name_of_containing_function(u32 address) const;
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Vector<SourcePosition> source_lines_in_scope(const VariablesScope&) const;
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Optional<VariablesScope> get_containing_function(u32 address) const;
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private:
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void prepare_variable_scopes();
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@ -175,6 +175,8 @@ bool DebugSession::enable_breakpoint(void* address)
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auto breakpoint = m_breakpoints.get(address);
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ASSERT(breakpoint.has_value());
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ASSERT(breakpoint.value().state == BreakPointState::Disabled);
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if (!poke(reinterpret_cast<u32*>(breakpoint.value().address), (breakpoint.value().original_first_word & ~(uint32_t)0xff) | BREAKPOINT_INSTRUCTION))
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return false;
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@ -207,10 +207,17 @@ void DebugSession::run(Callback callback)
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// Re-enable the breakpoint if it wasn't removed by the user
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if (current_breakpoint.has_value() && m_breakpoints.contains(current_breakpoint.value().address)) {
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// The current breakpoint was removed in order to make it transparrent to the user.
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// The current breakpoint was removed to make it transparrent to the user.
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// We now want to re-enable it - the code execution flow could hit it again.
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// To re-enable the breakpoint, we first perform a single step and execute the
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// instruction of the breakpoint, and then redo the INT3 patch in its first byte.
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// If the user manually inserted a breakpoint at were we breaked at originally,
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// we need to disable that breakpoint because we want to singlestep over it to execute the
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// instruction we breaked on (we re-enable it again later anyways).
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if (m_breakpoints.contains(current_breakpoint.value().address) && m_breakpoints.get(current_breakpoint.value().address).value().state == BreakPointState::Enabled) {
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disable_breakpoint(current_breakpoint.value().address);
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}
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auto stopped_address = single_step();
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enable_breakpoint(current_breakpoint.value().address);
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did_single_step = true;
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